Player Matchup

Scylla
Scylla
Akihito204
Scylla
Level 21
God Stats
3W - 5L
1,296 SR
Queue Stats
129W - 146L
1,577 Elo+
Party 1
Hades
Hades
Cestariく8ミ
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,315 Elo+
Solo
Thanatos
Thanatos
Dreamer_symphony
Thanatos
Level 29
God Stats
13W - 25L
1,358 SR
Queue Stats
325W - 350L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
SkyFOX1208
Xbalanque
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 43L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
iCr1ziX
Sun Wukong
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 159L
1,108 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,375 Elo+

VS

Team Averages
Level 24
1,528 SR
1,498 Elo+
Sol
Sol
Dirty_that_D69
Sol
Level 26
God Stats
11W - 17L
1,652 SR
Queue Stats
199W - 181L
1,663 Elo+
Solo
Cthulhu
Cthulhu
Fatalshot0319
Cthulhu
Level 20
God Stats
23W - 21L
1,583 SR
Queue Stats
38W - 55L
1,394 Elo+
Solo
Neith
Neith
Shyland_Eliza
Neith
Level 27
God Stats
33W - 28L
1,403 SR
Queue Stats
593W - 615L
1,435 Elo+
Solo
Heimdallr
Heimdallr
ViberVega
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
W33P1N6
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akihito204
Scylla
17
6 / 1 / 14
10,593
1,177
17,049
6,121
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 13
8,854
984
6,093
12,488
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 1 / 6
10,598
1,178
9,183
10,253
4,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
SkyFOX1208
Xbalanque
16
6 / 1 / 8
10,176
1,131
11,712
11,754
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
iCr1ziX
Sun Wukong
15
1 / 2 / 11
9,066
1,007
7,553
9,509
4,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

290

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,724
1,080
15,733
14,834
5,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
14
0 / 1 / 2
8,147
905
4,611
7,545
4,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 1
9,397
1,044
9,274
8,121
3,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
ViberVega
Heimdallr
14
0 / 7 / 3
8,118
902
3,320
10,548
4,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
W33P1N6
Tsukuyomi
14
1 / 7 / 3
8,556
951
10,799
15,647
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
23
Kills
8
8
Deaths
23
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
Akihito204
Scylla
6
1
14
13
W
0
3
13
2.17
L
3
6
3
0.75
W
10
1
6
13
L
Cthulhu
0
1
2
1
L
4
2
1
2.25
W
Xbalanque
SkyFOX1208
Xbalanque
6
1
8
10
L
Heimdallr
ViberVega
Heimdallr
0
7
3
0.21
L
Tsukuyomi
W33P1N6
Tsukuyomi
1
7
3
0.36
W
Sun Wukong
iCr1ziX
Sun Wukong
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,590
Damage
43,737
50,125
Taken
56,695
24,096
Mitigated
23,960
13,352
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Akihito204
Scylla
17,049
918
414
628
6,121
2,343
0
2,338
3,783
28,288
0
W
6,093
412
0
1,442
12,488
8,293
0
6,550
5,938
16,105
0
L
15,733
3,802
0
2,052
14,834
5,694
0
6,874
7,835
34,662
0
W
9,183
3,830
0
5,530
10,253
4,193
0
2,857
7,396
0
21,472
L
Cthulhu
4,611
308
0
318
7,545
4,590
0
2,405
5,090
19,659
0
L
9,274
4,777
195
883
8,121
3,485
0
3,118
4,953
0
20,064
W
Xbalanque
SkyFOX1208
Xbalanque
11,712
5,078
0
3,648
11,754
4,574
0
4,109
7,645
0
26,893
L
Heimdallr
ViberVega
Heimdallr
3,320
1,636
0
37
10,548
4,100
0
6,216
4,332
0
13,336
L
Tsukuyomi
W33P1N6
Tsukuyomi
10,799
2,700
0
2,164
15,647
6,091
0
4,211
11,343
0
19,030
W
Sun Wukong
iCr1ziX
Sun Wukong
7,553
1,139
0
1,690
9,509
4,693
0
4,490
4,227
0
23,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,287
Gold Earned
43,942
168
Minions Killed
160
5
Camps Cleared
5
861,274
Distance Traveled
701,887
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,593
1,177
29
3
0
186,938
0
W
Hades
8,854
984
26
3
1
154,902
1
L
Sol
9,724
1,080
60
7
2
163,912
0
W
Thanatos
10,598
1,178
35
4
0
168,599
0
L
Cthulhu
8,147
905
36
4
1
140,272
0
L
Neith
9,397
1,044
21
2
1
143,606
0
W
Xbalanque
10,176
1,131
34
4
3
182,000
2
L
Heimdallr
8,118
902
28
3
0
96,968
1
L
Tsukuyomi
8,556
951
15
2
1
157,129
0
W
Sun Wukong
9,066
1,007
44
5
1
168,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role