Player Matchup

Bellona
Bellona
Silver II
Denkrov
Bellona
Silver II
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 101L
1,425 MMR
Solo
Discordia
Discordia
Silver I
Liliraspberry
Discordia
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
LordKartoshkikov
Amaterasu
Silver I
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 210L
1,417 MMR
Solo
Sol
Sol
Gold V
TurboValet
Sol
Gold V
Level 75
God Stats
25W - 24L
1,715 SR
Queue Stats
844W - 846L
1,423 MMR
Solo
Sobek
Sobek
Bronze III
maxtho27
Sobek
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,543 SR
1,437 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,609 SR
1,424 MMR
Cupid
Cupid
Silver I
KirJothin
Cupid
Silver I
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
83W - 73L
1,413 MMR
Solo
Camazotz
Camazotz
Silver IV
Shrekz
Camazotz
Silver IV
Level 86
God Stats
10W - 7L
1,763 SR
Queue Stats
66W - 70L
1,365 MMR
Party 2
Janus
Janus
Silver II
Skyminer21
Janus
Silver II
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 37L
1,442 MMR
Party 1
Vamana
Vamana
Bronze III
YoungDovahkiin
Vamana
Bronze III
Level 146
God Stats
4W - 1L
1,786 SR
Queue Stats
13W - 6L
1,458 MMR
Party 2
Geb
Geb
Silver III
hannibal55555
Geb
Silver III
Level 125
God Stats
3W - 3L
1,495 SR
Queue Stats
43W - 37L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Denkrov
Bellona
13
1 / 2 / 0
7,967
419
2,861
9,543
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Liliraspberry
Discordia
16
1 / 2 / 0
9,720
512
8,456
10,452
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
15
0 / 6 / 1
9,175
483
12,756
20,521
24,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 2
8,016
422
12,413
15,433
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
maxtho27
Sobek
10
0 / 9 / 1
6,949
366
1,590
16,315
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
NemesisNu WaScyllaDanzaburouSet

VS

Bans
ZeusNe ZhaApolloSusanoKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KirJothin
Cupid
20
10 / 0 / 3
13,183
694
14,366
15,702
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
Shrekz
Camazotz
17
3 / 0 / 11
11,272
593
7,637
19,112
7,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
18
7 / 0 / 2
11,900
626
15,182
9,032
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 1 / 5
12,213
643
15,118
22,774
17,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 2 / 12
11,417
601
3,006
14,607
12,822
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
27
27
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
Denkrov
Bellona
1
2
0
0.5
W
Cupid
KirJothin
Cupid
10
0
3
11.5
L
Discordia
Liliraspberry
Discordia
1
2
0
0.5
L
Amaterasu
0
6
1
0.08
W
Camazotz
Shrekz
Camazotz
3
0
11
8.5
W
Janus
7
0
2
8
L
1
8
2
0.25
W
6
1
5
8.5
W
1
2
12
3.5
L
Sobek
maxtho27
Sobek
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,076
Damage
55,309
72,264
Taken
81,227
48,400
Mitigated
46,752
17,455
Healing
46,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Denkrov
Bellona
2,861
581
0
4,477
9,543
4,866
0
1,850
7,555
0
45,824
W
Cupid
KirJothin
Cupid
14,366
9,453
109
12,091
15,702
5,907
5,305
7,830
7,806
0
115,180
L
Discordia
Liliraspberry
Discordia
8,456
198
256
2,246
10,452
3,913
0
3,661
6,653
67,533
0
L
Amaterasu
12,756
5,943
0
5,044
20,521
24,249
930
5,372
15,076
6,692
60,066
W
Camazotz
Shrekz
Camazotz
7,637
2,172
0
11,653
19,112
7,376
3,037
4,263
14,723
0
79,387
W
Janus
15,182
889
170
2,972
9,032
3,310
3,947
2,499
6,363
85,585
0
L
12,413
3,671
0
4,116
15,433
4,791
0
4,488
10,823
49,077
0
W
15,118
6,115
0
13,706
22,774
17,337
2,024
5,812
16,850
16,280
65,950
W
3,006
551
0
5,470
14,607
12,822
327
3,767
10,754
33,157
0
L
Sobek
maxtho27
Sobek
1,590
82
0
1,316
16,315
10,581
0
5,146
11,045
13,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
59,985
474
Minions Killed
617
0
Camps Cleared
0
1,635,257
Distance Traveled
1,999,072
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,967
419
96
5
0
361,721
4
W
Cupid
13,183
694
185
10
0
345,925
6
L
Discordia
9,720
512
133
7
0
368,006
9
L
Amaterasu
9,175
483
130
7
0
309,423
2
W
Camazotz
11,272
593
101
5
0
433,303
6
W
Janus
11,900
626
158
8
0
444,397
3
L
Sol
8,016
422
84
4
0
285,267
3
W
Vamana
12,213
643
142
7
0
352,270
1
W
Geb
11,417
601
31
2
0
423,177
9
L
Sobek
6,949
366
31
2
0
310,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role