Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BlkTenno
Sun Wukong
Level 41
God Stats
1W - 2L
1,203 SR
Queue Stats
1W - 4L
1,204 Elo+
Party 3
Achilles
Achilles
Gamer5ever1463
Achilles
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 56L
1,709 Elo+
Party 2
Sol
Sol
IsThatKris
Sol
Level 95
God Stats
1W - 0L
1,267 SR
Queue Stats
18W - 25L
1,099 Elo+
Party 3
Da Ji
Da Ji
Pipole2505
Da Ji
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,394 SR
1,402 Elo+

VS

Team Averages
Level 45
1,451 SR
1,436 Elo+
Jing Wei
Jing Wei
DeppiBunniess
Jing Wei
Level 46
God Stats
18W - 27L
1,460 SR
Queue Stats
81W - 129L
1,453 Elo+
Party 1
Susano
Susano
Faze_box_monkey
Susano
Level 28
God Stats
6W - 9L
1,399 SR
Queue Stats
162W - 209L
1,409 Elo+
Party 1
Bacchus
Bacchus
InsecurityFalls
Bacchus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
TigerShadow19
Nu Wa
Level 31
God Stats
2W - 7L
1,403 SR
Queue Stats
26W - 33L
1,522 Elo+
Solo
Odin
Odin
ZsfozDiosZeuz
Odin
Level 35
God Stats
3W - 5L
1,494 SR
Queue Stats
294W - 410L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 0 / 0
5,440
544
1,428
3,604
1,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
BlkTenno
Sun Wukong
10
1 / 2 / 0
5,624
562
1,916
5,654
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
10
2 / 0 / 2
5,669
567
1,667
4,816
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 2
5,702
570
7,355
6,621
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
7
2 / 3 / 2
4,725
473
2,833
4,727
1,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeppiBunniess
Jing Wei
8
0 / 3 / 4
4,788
479
3,674
6,453
1,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 1 / 2
4,738
474
2,640
5,252
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
4 / 3 / 0
5,383
538
3,020
8,070
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

7
0 / 1 / 0
4,434
443
2,262
2,630
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 1 / 0
5,035
504
1,201
2,827
1,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
6
6
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
0
1
W
Sun Wukong
BlkTenno
Sun Wukong
1
2
0
0.5
L
Jing Wei
DeppiBunniess
Jing Wei
0
3
4
0.67
L
1
1
2
2
W
Achilles
2
0
2
3
L
4
3
0
1.33
W
3
1
2
4
W
Da Ji
2
3
2
1
L
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,199
Damage
12,797
25,422
Taken
25,232
10,636
Mitigated
10,179
9,282
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,428
0
0
2,207
3,604
1,970
216
811
2,793
30,394
0
W
Sun Wukong
BlkTenno
Sun Wukong
1,916
912
0
2,166
5,654
4,140
510
72
5,421
0
22,689
L
Jing Wei
DeppiBunniess
Jing Wei
3,674
1,747
306
2,303
6,453
1,764
350
3,069
3,384
0
22,426
L
2,640
589
0
726
5,252
1,204
0
1,151
4,076
0
11,706
W
Achilles
1,667
556
0
826
4,816
1,515
0
1,092
3,724
0
29,783
L
3,020
448
0
712
8,070
4,738
200
3,026
5,044
8,874
0
W
7,355
1,998
0
4,083
6,621
1,755
446
1,654
4,967
31,574
0
W
Da Ji
2,833
581
0
0
4,727
1,256
106
1,653
3,074
0
8,913
L
2,262
641
0
250
2,630
931
0
1,537
1,093
16,724
0
L
1,201
639
0
396
2,827
1,542
296
0
2,643
0
17,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
24,378
260
Minions Killed
140
0
Camps Cleared
0
850,528
Distance Traveled
866,942
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,440
544
65
7
0
132,815
2
W
Sun Wukong
5,624
562
54
5
0
142,480
0
L
Jing Wei
4,788
479
36
4
0
185,552
0
L
Susano
4,738
474
20
2
0
208,670
0
W
Achilles
5,669
567
67
7
0
226,136
3
L
Bacchus
5,383
538
10
1
0
188,183
1
W
Sol
5,702
570
63
6
0
171,116
0
W
Da Ji
4,725
473
11
1
0
177,981
1
L
Nu Wa
4,434
443
31
3
0
139,259
3
L
Odin
5,035
504
43
4
0
145,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role