Player Matchup

Geb
Geb
KITTYFAJITAS
Geb
Level 68
God Stats
12W - 16L
1,371 SR
Queue Stats
382W - 383L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
RecklessGetsPaid
Cu Chulainn
Level 65
God Stats
11W - 10L
1,412 SR
Queue Stats
45W - 51L
1,424 Elo+
Solo
Fenrir
Fenrir
ii LEG ii
Fenrir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,458 Elo+
Solo
Discordia
Discordia
ymaaThz1
Discordia
Level 80
God Stats
23W - 15L
1,710 SR
Queue Stats
822W - 811L
1,472 Elo+
Solo
Neith
Neith
zkajutone
Neith
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 129L
1,397 Elo+
Solo
Team Averages
Level 70
1,499 SR
1,448 Elo+

VS

Team Averages
Level 88
1,531 SR
1,425 Elo+
Da Ji
Da Ji
Blaxx15
Da Ji
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 128L
1,435 Elo+
Solo
Scylla
Scylla
CaveJake
Scylla
Level 66
God Stats
9W - 5L
1,629 SR
Queue Stats
260W - 255L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
KING111502
Cernunnos
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
245W - 220L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheRealOmniKing
Cu Chulainn
Level 98
God Stats
75W - 42L
1,414 SR
Queue Stats
336W - 327L
1,346 Elo+
Party 1
Sylvanus
Sylvanus
jrthebest050
Sylvanus
Level 85
God Stats
4W - 4L
1,610 SR
Queue Stats
184W - 158L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
10,209
464
8,766
17,268
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
RecklessGetsPaid
Cu Chulainn
19
6 / 0 / 4
12,392
563
16,950
18,905
22,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
ii LEG ii
Fenrir
17
4 / 6 / 3
10,857
494
7,192
16,859
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ymaaThz1
Discordia
19
7 / 3 / 4
12,069
549
15,760
13,495
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
zkajutone
Neith
16
4 / 7 / 4
10,029
456
14,581
15,047
4,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Blaxx15
Da Ji
16
7 / 5 / 4
10,540
479
11,987
15,666
10,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
CaveJake
Scylla
16
2 / 7 / 2
10,182
463
5,632
12,634
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
KING111502
Cernunnos
16
5 / 4 / 5
10,400
473
12,805
21,061
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
TheRealOmniKing
Cu Chulainn
16
1 / 6 / 1
10,360
471
10,007
17,964
19,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
jrthebest050
Sylvanus
17
4 / 1 / 10
10,435
474
13,611
18,150
20,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
22
Kills
19
19
Deaths
23
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Blaxx15
Da Ji
7
5
4
1.8
L
Scylla
CaveJake
Scylla
2
7
2
0.43
L
Cernunnos
KING111502
Cernunnos
5
4
5
1.88
W
1
3
6
1.33
W
Cu Chulainn
RecklessGetsPaid
Cu Chulainn
6
0
4
8
L
Cu Chulainn
TheRealOmniKing
Cu Chulainn
1
6
1
0.25
W
Fenrir
ii LEG ii
Fenrir
4
6
3
0.92
L
Sylvanus
jrthebest050
Sylvanus
4
1
10
9
W
Discordia
ymaaThz1
Discordia
7
3
4
3
W
Neith
zkajutone
Neith
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,249
Damage
54,042
81,574
Taken
85,475
54,600
Mitigated
63,706
23,886
Healing
25,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Blaxx15
Da Ji
11,987
2,786
551
2,560
15,666
10,764
214
1,687
13,854
6,325
54,979
L
Scylla
CaveJake
Scylla
5,632
875
147
1,080
12,634
4,946
473
5,741
6,587
57,027
0
L
Cernunnos
KING111502
Cernunnos
12,805
6,101
864
6,950
21,061
8,584
388
7,905
12,970
0
59,922
W
8,766
418
0
3,659
17,268
14,866
315
6,290
10,938
35,764
0
W
Cu Chulainn
RecklessGetsPaid
Cu Chulainn
16,950
4,228
0
5,040
18,905
22,649
407
3,796
15,034
6,774
86,637
L
Cu Chulainn
TheRealOmniKing
Cu Chulainn
10,007
1,802
0
3,413
17,964
19,103
114
1,420
16,486
7,527
53,731
W
Fenrir
ii LEG ii
Fenrir
7,192
727
0
6,687
16,859
6,576
0
3,328
13,473
0
73,509
L
Sylvanus
jrthebest050
Sylvanus
13,611
3,428
2,995
6,543
18,150
20,309
472
7,231
10,719
55,360
0
W
Discordia
ymaaThz1
Discordia
15,760
1,132
280
3,869
13,495
5,723
490
3,001
10,366
76,581
0
W
Neith
zkajutone
Neith
14,581
5,390
0
4,351
15,047
4,786
737
4,728
10,319
0
63,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,556
Gold Earned
51,917
589
Minions Killed
511
0
Camps Cleared
0
2,013,359
Distance Traveled
1,803,505
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,540
479
82
4
0
396,641
1
L
Scylla
10,182
463
117
5
0
346,753
5
L
Cernunnos
10,400
473
85
4
0
312,086
0
W
Geb
10,209
464
54
2
0
390,860
0
W
Cu Chulainn
12,392
563
161
7
0
465,913
4
L
Cu Chulainn
10,360
471
137
6
0
409,693
0
W
Fenrir
10,857
494
124
6
0
422,873
1
L
Sylvanus
10,435
474
90
4
0
338,332
0
W
Discordia
12,069
549
147
7
0
400,922
4
W
Neith
10,029
456
103
5
0
332,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role