Player Matchup

Osiris
Osiris
Gold IV
RedderRippr
Osiris
Gold IV
Level 158
God Stats
20W - 17L
1,500 SR
Queue Stats
418W - 361L
1,723 MMR
Solo
Thoth
Thoth
Gold IV
Satisfactoryy
Thoth
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold III
Shouk0
Apollo
Gold III
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,740 MMR
Party 2
Thor
Thor
Gold III
Spartacrits
Thor
Gold III
Level 83
God Stats
6W - 11L
1,500 SR
Queue Stats
370W - 352L
1,716 MMR
Solo
Khepri
Khepri
Platinum IV
xAlexQc
Khepri
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,500 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,589 SR
1,674 MMR
Set
Set
Gold I
Infliсt
Set
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
Jetfuel
Erlang Shen
Platinum IV
Level 159
God Stats
6W - 4L
1,720 SR
Queue Stats
289W - 282L
1,703 MMR
Party 1
Heimdallr
Heimdallr
Gold I
JuIien
Heimdallr
Gold I
Level 144
God Stats
7W - 14L
1,510 SR
Queue Stats
153W - 145L
1,722 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Paranoi5e
Ao Kuang
Gold II
Level 159
God Stats
10W - 13L
1,679 SR
Queue Stats
543W - 548L
1,713 MMR
Solo
Janus
Janus
Platinum V
SnoopLionz
Janus
Platinum V
Level 155
God Stats
1W - 2L
1,534 SR
Queue Stats
29W - 33L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
6 / 1 / 1
11,387
670
14,802
13,433
15,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 0 / 5
10,580
622
6,680
3,789
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Shouk0
Apollo
17
0 / 1 / 4
10,815
636
6,735
9,165
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 1 / 2
10,599
623
7,955
11,097
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
xAlexQc
Khepri
15
1 / 0 / 10
9,979
587
4,758
10,725
12,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneSusanoNu WaScylla

VS

Bans
King ArthurRaThe MorriganYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,029
531
7,701
14,367
11,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Jetfuel
Erlang Shen
11
0 / 2 / 1
6,753
397
2,959
11,973
4,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
JuIien
Heimdallr
15
1 / 1 / 1
8,646
509
5,995
11,117
3,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Paranoi5e
Ao Kuang
12
0 / 6 / 1
7,171
422
6,140
14,430
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
12
1 / 3 / 0
7,627
449
4,584
6,200
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
3
3
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Erlang Shen
Jetfuel
Erlang Shen
0
2
1
0.25
L
Heimdallr
JuIien
Heimdallr
1
1
1
1.5
L
Ao Kuang
Paranoi5e
Ao Kuang
0
6
1
0.08
W
Osiris
6
1
1
6.5
W
3
0
5
5.5
W
Apollo
Shouk0
Apollo
0
1
4
2
L
Janus
1
3
0
0.33
W
6
1
2
7
W
Khepri
xAlexQc
Khepri
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,930
Damage
27,379
48,209
Taken
58,087
40,399
Mitigated
29,094
17,508
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,701
3,869
0
5,954
14,367
11,454
1,076
3,193
11,132
3,273
60,907
L
Erlang Shen
Jetfuel
Erlang Shen
2,959
1,251
410
5,456
11,973
4,801
0
2,403
9,488
0
34,410
L
Heimdallr
JuIien
Heimdallr
5,995
3,402
0
6,552
11,117
3,755
0
1,797
9,314
0
60,874
L
Ao Kuang
Paranoi5e
Ao Kuang
6,140
1,743
0
4,225
14,430
7,582
0
3,935
10,372
44,412
0
W
Osiris
14,802
4,905
0
4,089
13,433
15,198
171
3,270
10,099
12,704
71,355
W
6,680
379
0
1,457
3,789
1,588
4,884
1,032
2,725
71,264
0
W
Apollo
Shouk0
Apollo
6,735
4,868
0
4,613
9,165
5,969
1,682
1,817
7,341
6,527
79,054
L
Janus
4,584
190
0
1,293
6,200
1,502
0
2,310
3,684
42,194
0
W
7,955
3,919
0
5,136
11,097
5,065
0
3,862
7,169
0
75,813
W
Khepri
xAlexQc
Khepri
4,758
648
0
2,213
10,725
12,579
171
2,782
7,669
24,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
39,226
599
Minions Killed
476
0
Camps Cleared
0
1,783,899
Distance Traveled
1,743,075
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,029
531
137
8
0
340,705
1
L
Erlang Shen
6,753
397
44
3
0
379,447
8
L
Heimdallr
8,646
509
117
7
0
314,529
2
L
Ao Kuang
7,171
422
79
5
0
314,895
0
W
Osiris
11,387
670
138
8
0
338,916
3
W
Thoth
10,580
622
152
9
0
342,804
5
W
Apollo
10,815
636
165
10
0
344,876
6
L
Janus
7,627
449
99
6
0
393,499
7
W
Thor
10,599
623
117
7
0
385,570
5
W
Khepri
9,979
587
27
2
0
371,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role