Player Matchup

Zeus
Zeus
Alsard
Zeus
Level 17
God Stats
0W - 2L
1,300 SR
Queue Stats
13W - 18L
1,070 Elo+
Solo
Chernobog
Chernobog
Daygon3
Chernobog
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,616 Elo+
Solo
Geb
Geb
Magikarpthe_god
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 183L
1,600 Elo+
Solo
Jing Wei
Jing Wei
Vinsmoke_JoJo
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,547 Elo+
Solo
Osiris
Osiris
rovinty
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,467 Elo+

VS

Team Averages
Level 57
1,608 SR
1,484 Elo+
Thoth
Thoth
AkatsukiAvaro
Thoth
Level 23
God Stats
1W - 0L
1,632 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Medusa
Medusa
BoosterZeus
Medusa
Level 29
God Stats
3W - 0L
1,703 SR
Queue Stats
34W - 47L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
Josilai
Kuzenbo
Level 107
God Stats
9W - 3L
1,500 SR
Queue Stats
1,022W - 889L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
ShigeoTheEsper
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
ЖУЛЬЕНН
Cupid
Level 108
God Stats
32W - 22L
1,703 SR
Queue Stats
1,072W - 940L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alsard
Zeus
15
8 / 7 / 2
8,705
871
14,171
11,661
4,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Daygon3
Chernobog
12
2 / 4 / 6
7,412
741
4,624
7,806
3,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 6 / 9
8,025
803
6,188
16,771
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Vinsmoke_JoJo
Jing Wei
15
3 / 5 / 4
8,513
851
8,378
9,134
3,987
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
rovinty
Osiris
15
2 / 5 / 5
8,376
838
8,540
12,392
10,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 13
10,202
1,020
16,704
6,746
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
4 / 4 / 12
9,299
930
8,389
8,694
3,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Josilai
Kuzenbo
15
2 / 3 / 21
9,315
932
9,287
15,418
25,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
9 / 3 / 11
9,858
986
8,889
10,443
4,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 12
8,962
896
9,954
11,446
5,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
15
Kills
27
27
Deaths
15
26
Assists
69
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
L
Zeus
Alsard
Zeus
8
7
2
1.29
W
Medusa
4
4
12
2.5
L
Chernobog
Daygon3
Chernobog
2
4
6
1.25
W
Kuzenbo
Josilai
Kuzenbo
2
3
21
4.17
L
0
6
9
0.75
W
9
3
11
4.83
L
Jing Wei
Vinsmoke_JoJo
Jing Wei
3
5
4
1
L
Osiris
rovinty
Osiris
2
5
5
0.9
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,901
Damage
53,223
57,764
Taken
52,747
37,109
Mitigated
42,389
9,270
Healing
20,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,704
781
1,506
2,158
6,746
3,150
908
1,543
5,199
32,388
0
L
Zeus
Alsard
Zeus
14,171
1,208
860
1,271
11,661
4,878
0
5,392
6,037
29,626
0
W
Medusa
8,389
3,976
1,381
1,527
8,694
3,660
2,164
4,355
4,171
0
19,238
L
Chernobog
Daygon3
Chernobog
4,624
1,792
1,341
940
7,806
3,092
0
3,960
3,734
0
14,429
W
Kuzenbo
Josilai
Kuzenbo
9,287
3,226
1,284
2,305
15,418
25,009
330
4,996
10,180
11,804
0
L
6,188
622
967
1,943
16,771
14,178
0
7,760
8,691
9,879
0
W
8,889
2,866
1,182
2,760
10,443
4,934
534
4,265
6,092
0
15,223
L
Jing Wei
Vinsmoke_JoJo
Jing Wei
8,378
5,923
389
147
9,134
3,987
0
2,125
6,945
0
18,398
L
Osiris
rovinty
Osiris
8,540
3,505
556
856
12,392
10,974
0
5,831
6,366
0
13,458
W
9,954
4,298
3,099
2,913
11,446
5,636
1,571
4,536
6,746
0
17,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,031
Gold Earned
47,636
103
Minions Killed
103
0
Camps Cleared
0
848,966
Distance Traveled
970,760
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,202
1,020
46
5
0
198,116
0
L
Zeus
8,705
871
33
3
0
145,211
0
W
Medusa
9,299
930
21
2
0
197,239
0
L
Chernobog
7,412
741
26
3
0
177,877
1
W
Kuzenbo
9,315
932
6
1
0
198,660
0
L
Geb
8,025
803
7
1
0
173,574
0
W
Ne Zha
9,858
986
10
1
0
203,898
0
L
Jing Wei
8,513
851
22
2
0
160,596
0
L
Osiris
8,376
838
15
2
0
191,708
3
W
Cupid
8,962
896
20
2
0
172,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role