Player Matchup

Terra
Terra
 
Terra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Otakukami123
Fenrir
Level 153
God Stats
6W - 8L
1,740 SR
Queue Stats
151W - 144L
1,420 Elo+
Solo
Danzaburou
Danzaburou
WeLiveInIraq
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
bloodlolita
Guan Yu
Level 67
God Stats
4W - 5L
1,746 SR
Queue Stats
207W - 206L
1,509 Elo+
Solo
Nox
Nox
coffeeDeity
Nox
Level 69
God Stats
17W - 5L
1,731 SR
Queue Stats
386W - 470L
1,450 Elo+
Solo
Team Averages
Level 94
1,643 SR
1,476 Elo+

VS

Team Averages
Level 93
1,509 SR
1,400 Elo+
Artio
Artio
The4dversary
Artio
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 150L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
ZeroTTV
Nu Wa
Level 89
God Stats
16W - 6L
1,674 SR
Queue Stats
64W - 65L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
ggoldynn
Amaterasu
Level 66
God Stats
1W - 2L
1,569 SR
Queue Stats
3W - 6L
1,298 Elo+
Party 2
Izanami
Izanami
hacker2004
Izanami
Level 67
God Stats
39W - 26L
1,525 SR
Queue Stats
384W - 376L
1,368 Elo+
Solo
Set
Set
nullangel45
Set
Level 88
God Stats
0W - 1L
1,278 SR
Queue Stats
12W - 7L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 2 / 4
7,926
495
4,908
14,412
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
4 / 1 / 4
8,911
557
6,357
10,931
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
WeLiveInIraq
Danzaburou
14
6 / 2 / 0
8,443
528
8,576
9,711
3,084
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
bloodlolita
Guan Yu
15
2 / 1 / 1
8,890
556
7,722
13,764
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 0 / 3
8,934
558
6,219
6,836
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
6,587
412
2,395
11,133
4,657
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
ZeroTTV
Nu Wa
14
1 / 4 / 2
8,129
508
7,039
8,249
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
ggoldynn
Amaterasu
15
0 / 2 / 1
7,977
499
6,195
9,895
9,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
hacker2004
Izanami
12
0 / 3 / 3
7,659
479
4,381
7,987
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 3 / 0
8,442
528
7,889
11,373
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
15
Kills
6
6
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
4
1.5
W
Fenrir
4
1
4
6
L
0
3
5
0.83
W
Danzaburou
WeLiveInIraq
Danzaburou
6
2
0
3
L
Nu Wa
ZeroTTV
Nu Wa
1
4
2
0.5
W
Guan Yu
bloodlolita
Guan Yu
2
1
1
2.5
W
2
0
3
3.5
L
Amaterasu
ggoldynn
Amaterasu
0
2
1
0.25
L
Izanami
hacker2004
Izanami
0
3
3
0.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
27,899
55,654
Taken
48,637
31,023
Mitigated
23,966
21,101
Healing
15,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,908
1,043
757
5,280
14,412
10,493
871
2,274
12,048
24,312
0
W
Fenrir
6,357
1,553
0
5,743
10,931
4,779
0
2,097
8,681
0
57,190
L
2,395
271
785
2,346
11,133
4,657
0
3,904
7,229
21,014
0
W
Danzaburou
WeLiveInIraq
Danzaburou
8,576
3,685
0
1,685
9,711
3,084
2,189
1,020
8,631
0
52,743
L
Nu Wa
ZeroTTV
Nu Wa
7,039
1,811
0
1,673
8,249
3,321
27
4,495
3,754
59,510
0
W
Guan Yu
bloodlolita
Guan Yu
7,722
1,888
0
6,014
13,764
10,309
179
677
12,675
4,793
40,534
W
6,219
251
0
1,622
6,836
2,358
75
2,887
3,799
67,780
0
L
Amaterasu
ggoldynn
Amaterasu
6,195
2,645
0
3,357
9,895
9,646
0
365
9,530
0
47,773
L
Izanami
hacker2004
Izanami
4,381
2,509
0
1,395
7,987
2,261
1,473
752
7,235
0
50,054
L
7,889
3,610
0
6,371
11,373
4,081
0
2,120
9,253
0
48,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
38,794
493
Minions Killed
461
0
Camps Cleared
0
1,462,571
Distance Traveled
1,486,188
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,926
495
38
2
0
287,736
1
W
Fenrir
8,911
557
107
7
0
317,704
1
L
Artio
6,587
412
25
2
0
306,633
2
W
Danzaburou
8,443
528
91
6
0
257,995
0
L
Nu Wa
8,129
508
115
7
0
273,767
6
W
Guan Yu
8,890
556
108
7
0
283,339
2
W
Nox
8,934
558
149
9
0
315,797
4
L
Amaterasu
7,977
499
104
7
0
300,256
3
L
Izanami
7,659
479
131
8
0
272,034
4
L
Set
8,442
528
86
5
0
333,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role