Player Matchup

Ymir
Ymir
Gugaita
Ymir
Level 28
God Stats
3W - 2L
1,715 SR
Queue Stats
13W - 16L
1,422 Elo+
Solo
Nemesis
Nemesis
MARVRIX
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,161 Elo+
Solo
Bellona
Bellona
QuiirkyaLone
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,271 Elo+
Solo
Ah Puch
Ah Puch
S1N0D
Ah Puch
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,672 Elo+
Solo
Chernobog
Chernobog
chazaraz1
Chernobog
Level 20
God Stats
2W - 0L
1,582 SR
Queue Stats
11W - 9L
1,564 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,418 Elo+

VS

Team Averages
Level 17
1,447 SR
1,508 Elo+
Nemesis
Nemesis
Chika8484
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Kurt1988
Persephone
Level 29
God Stats
0W - 3L
1,176 SR
Queue Stats
23W - 18L
1,527 Elo+
Solo
Amaterasu
Amaterasu
OniDon
Amaterasu
Level 7
God Stats
6W - 5L
1,501 SR
Queue Stats
10W - 7L
1,701 Elo+
Solo
Cerberus
Cerberus
Relokete
Cerberus
Level 15
God Stats
2W - 3L
1,328 SR
Queue Stats
2W - 4L
1,323 Elo+
Solo
Neith
Neith
crybby1217
Neith
Level 29
God Stats
21W - 37L
1,732 SR
Queue Stats
385W - 514L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gugaita
Ymir
9
5 / 0 / 4
6,042
604
5,231
6,435
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
MARVRIX
Nemesis
9
2 / 1 / 4
5,665
567
1,482
5,215
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
QuiirkyaLone
Bellona
10
0 / 1 / 2
5,409
541
1,683
4,353
3,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
S1N0D
Ah Puch
12
10 / 0 / 0
7,423
742
6,820
4,282
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
chazaraz1
Chernobog
10
4 / 0 / 5
5,935
594
6,191
6,166
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chika8484
Nemesis
7
0 / 8 / 0
4,474
447
864
7,978
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Kurt1988
Persephone
1
0 / 1 / 0
3,573
357
0
472
97
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
OniDon
Amaterasu
12
1 / 3 / 0
6,143
614
4,471
8,647
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Relokete
Cerberus
6
0 / 4 / 0
4,214
421
2,185
7,570
2,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
7
1 / 5 / 0
4,715
472
4,402
7,367
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
21
Kills
2
2
Deaths
21
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chika8484
Nemesis
0
8
0
0
W
Ymir
Gugaita
Ymir
5
0
4
7
L
Persephone
Kurt1988
Persephone
0
1
0
0
W
Nemesis
MARVRIX
Nemesis
2
1
4
4
L
Amaterasu
OniDon
Amaterasu
1
3
0
0.33
W
Bellona
QuiirkyaLone
Bellona
0
1
2
1
L
Cerberus
Relokete
Cerberus
0
4
0
0
W
Ah Puch
S1N0D
Ah Puch
10
0
0
10
W
Chernobog
chazaraz1
Chernobog
4
0
5
6.5
L
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,407
Damage
11,922
26,451
Taken
32,034
11,631
Mitigated
12,494
11,620
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chika8484
Nemesis
864
262
0
770
7,978
2,343
16
4,037
3,641
0
13,262
W
Ymir
Gugaita
Ymir
5,231
1,248
0
2,176
6,435
3,022
0
721
5,714
17,642
0
L
Persephone
Kurt1988
Persephone
0
0
0
11
472
97
0
210
237
1,316
0
W
Nemesis
MARVRIX
Nemesis
1,482
534
0
1,875
5,215
1,380
206
283
4,932
0
24,582
L
Amaterasu
OniDon
Amaterasu
4,471
1,181
0
3,588
8,647
6,190
0
2,999
5,276
4,592
29,433
W
Bellona
QuiirkyaLone
Bellona
1,683
193
0
388
4,353
3,156
0
67
4,286
0
18,789
L
Cerberus
Relokete
Cerberus
2,185
27
0
1,767
7,570
2,120
0
2,445
5,125
9,208
0
W
Ah Puch
S1N0D
Ah Puch
6,820
951
0
2,903
4,282
2,305
566
116
4,166
35,610
0
W
Chernobog
chazaraz1
Chernobog
6,191
3,992
0
4,278
6,166
1,768
614
1,242
4,924
0
29,285
L
Neith
4,402
1,996
0
1,690
7,367
1,744
0
1,915
5,452
0
15,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
23,119
254
Minions Killed
134
0
Camps Cleared
0
984,373
Distance Traveled
683,172
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,474
447
25
3
0
156,199
1
W
Ymir
6,042
604
25
3
0
204,660
4
L
Persephone
3,573
357
5
1
0
25,992
0
W
Nemesis
5,665
567
49
5
0
212,730
0
L
Amaterasu
6,143
614
64
6
0
159,117
2
W
Bellona
5,409
541
52
5
0
232,449
0
L
Cerberus
4,214
421
22
2
0
172,614
0
W
Ah Puch
7,423
742
67
7
0
161,331
7
W
Chernobog
5,935
594
61
6
0
173,203
0
L
Neith
4,715
472
18
2
0
169,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role