Player Matchup

Ymir
Ymir
AbsoluteZero1909
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 133L
1,561 Elo+
Solo
Nemesis
Nemesis
Altaropelucie
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,317 Elo+
Solo
Merlin
Merlin
Cylo420
Merlin
Level 23
God Stats
19W - 22L
1,708 SR
Queue Stats
66W - 73L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dark_Deception66
Kumbhakarna
Level 26
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
emidistruttore
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,687 Elo+
Solo
Team Averages
Level 14
1,584 SR
1,516 Elo+

VS

Team Averages
Level 19
1,621 SR
1,562 Elo+
Terra
Terra
BePPoTHEBeAsT
Terra
Level 27
God Stats
2W - 3L
1,732 SR
Queue Stats
72W - 55L
1,524 Elo+
Party 1
Thor
Thor
Billybobturkey
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,578 Elo+
Solo
Izanami
Izanami
KiliKid00
Izanami
Level 18
God Stats
54W - 23L
1,846 SR
Queue Stats
60W - 32L
1,580 Elo+
Party 1
Hachiman
Hachiman
LoveWithPudding
Hachiman
Level 26
God Stats
7W - 1L
1,514 SR
Queue Stats
78W - 52L
1,566 Elo+
Party 1
Anubis
Anubis
derechteleon00
Anubis
Level 8
God Stats
15W - 10L
1,514 SR
Queue Stats
22W - 17L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 10 / 2
12,494
500
19,195
28,217
20,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
13
0 / 6 / 1
9,039
362
3,239
18,453
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Cylo420
Merlin
18
3 / 7 / 5
11,839
474
18,216
16,390
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
Dark_Deception66
Kumbhakarna
18
6 / 2 / 3
11,052
442
14,291
18,003
21,391
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 9 / 9
10,702
428
10,464
20,935
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,170
407
4,703
16,911
15,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
14 / 5 / 7
12,610
504
20,381
21,643
9,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
KiliKid00
Izanami
20
12 / 0 / 4
16,883
675
17,490
16,321
6,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
19
3 / 6 / 6
11,902
476
12,555
19,709
7,613
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 16
11,551
462
12,304
20,116
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
20
Kills
33
34
Deaths
21
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
8
10
2
0.9
L
Nemesis
0
6
1
0.08
W
2
3
3
1.17
W
14
5
7
3.5
L
Merlin
Cylo420
Merlin
3
7
5
0.79
L
Kumbhakarna
Dark_Deception66
Kumbhakarna
6
2
3
3.75
W
Izanami
KiliKid00
Izanami
12
0
4
14
W
Hachiman
3
6
6
1
W
2
7
16
1.43
L
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,405
Damage
67,433
101,998
Taken
94,700
62,930
Mitigated
48,448
18,131
Healing
26,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,195
3,105
0
4,402
28,217
20,807
1,246
5,416
22,801
60,664
0
L
Nemesis
3,239
1,759
0
4,878
18,453
6,791
0
474
17,979
0
57,793
W
4,703
897
4,064
2,786
16,911
15,379
667
10,273
6,638
18,759
0
W
20,381
7,340
0
2,500
21,643
9,864
976
7,656
13,987
0
59,517
L
Merlin
Cylo420
Merlin
18,216
1,391
0
1,976
16,390
7,326
1,004
1,437
14,953
85,327
0
L
Kumbhakarna
Dark_Deception66
Kumbhakarna
14,291
830
244
3,149
18,003
21,391
919
4,721
13,282
58,684
0
W
Izanami
KiliKid00
Izanami
17,490
14,824
0
8,374
16,321
6,702
1,360
10,086
6,235
0
145,550
W
Hachiman
12,555
9,555
0
3,587
19,709
7,613
2,295
10,450
9,259
0
95,184
W
12,304
1,357
470
5,052
20,116
8,890
681
13,237
6,879
47,505
0
L
10,464
1,817
0
3,482
20,935
6,615
1,316
4,959
15,976
0
40,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,126
Gold Earned
63,116
440
Minions Killed
595
0
Camps Cleared
0
2,091,770
Distance Traveled
1,935,892
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,494
500
89
4
0
342,751
0
L
Nemesis
9,039
362
72
3
0
460,989
0
W
Terra
10,170
407
31
1
0
407,990
2
W
Thor
12,610
504
73
3
0
398,867
1
L
Merlin
11,839
474
160
6
0
415,672
0
L
Kumbhakarna
11,052
442
71
3
0
469,260
4
W
Izanami
16,883
675
268
11
0
410,942
6
W
Hachiman
11,902
476
148
6
0
385,740
4
W
Anubis
11,551
462
75
3
0
332,353
0
L
Thor
10,702
428
48
2
0
403,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role