Player Matchup

Fenrir
Fenrir
Platinum V
Anniè
Fenrir
Platinum V
Level 106
God Stats
3W - 2L
1,522 SR
Queue Stats
54W - 73L
1,759 MMR
Party 2
Tyr
Tyr
Platinum IV
Drillzack
Tyr
Platinum IV
Level 67
God Stats
35W - 40L
1,390 SR
Queue Stats
478W - 479L
1,760 MMR
Solo
Chernobog
Chernobog
Platinum V
LiquiiTx33
Chernobog
Platinum V
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 73L
1,761 MMR
Party 2
Scylla
Scylla
Gold I
Yodalemos
Scylla
Gold I
Level 160
God Stats
14W - 13L
1,523 SR
Queue Stats
94W - 96L
1,767 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
mathzY13
Kumbhakarna
Gold I
Level 127
God Stats
2W - 0L
1,687 SR
Queue Stats
22W - 15L
1,765 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,525 SR
1,763 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,584 SR
1,626 MMR
Ymir
Ymir
Platinum IV
adfurie
Ymir
Platinum IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
382W - 344L
1,757 MMR
Solo
Cupid
Cupid
Gold IV
diablilo666
Cupid
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,756 MMR
Solo
Nemesis
Nemesis
Platinum II
xZola
Nemesis
Platinum II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
可可爱爱没脑袋
Bellona
Silver I
Level 154
God Stats
2W - 2L
1,920 SR
Queue Stats
21W - 15L
1,616 MMR
Party 1
Zeus
Zeus
Platinum IV
我一见你就笑
Zeus
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anniè
Fenrir
19
9 / 1 / 8
12,002
632
11,428
15,800
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 1 / 5
10,839
570
7,113
17,902
15,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
LiquiiTx33
Chernobog
17
2 / 4 / 13
10,719
564
13,634
15,925
6,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Yodalemos
Scylla
18
8 / 2 / 5
11,624
612
11,257
8,811
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
mathzY13
Kumbhakarna
14
4 / 0 / 12
9,736
512
6,540
13,222
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
The MorriganTsukuyomiCu ChulainnNu WaJanus

VS

Bans
SetDa JiGaneshaApolloCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
adfurie
Ymir
12
0 / 6 / 3
8,154
429
5,463
17,221
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 5 / 0
9,880
520
8,038
10,344
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
xZola
Nemesis
15
4 / 5 / 2
9,375
493
6,686
14,545
9,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 3 / 1
10,131
533
13,448
17,220
12,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 4 / 1
9,966
525
12,020
10,640
4,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
23
Kills
8
8
Deaths
23
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anniè
Fenrir
9
1
8
13
W
0
1
5
2.5
W
Chernobog
LiquiiTx33
Chernobog
2
4
13
2.13
W
Scylla
Yodalemos
Scylla
8
2
5
5.25
L
Ymir
adfurie
Ymir
0
6
3
0.25
L
2
5
0
0.4
W
Kumbhakarna
mathzY13
Kumbhakarna
4
0
12
10
L
Nemesis
xZola
Nemesis
4
5
2
1
L
0
3
1
0.17
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,972
Damage
45,655
71,660
Taken
69,970
44,233
Mitigated
41,427
30,859
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anniè
Fenrir
11,428
4,192
0
7,993
15,800
8,849
216
3,381
12,419
0
82,804
W
7,113
908
0
10,023
17,902
15,331
414
1,783
16,119
0
70,606
W
Chernobog
LiquiiTx33
Chernobog
13,634
8,984
0
7,427
15,925
6,192
215
2,915
13,010
0
81,769
W
Scylla
Yodalemos
Scylla
11,257
456
0
1,918
8,811
3,298
356
4,285
4,526
85,679
0
L
Ymir
adfurie
Ymir
5,463
1,459
0
2,186
17,221
10,669
0
8,855
8,109
23,074
0
L
8,038
4,022
0
2,225
10,344
3,275
1,000
1,117
9,227
0
68,398
W
Kumbhakarna
mathzY13
Kumbhakarna
6,540
846
0
3,498
13,222
10,563
174
6,309
6,913
17,687
0
L
Nemesis
xZola
Nemesis
6,686
2,806
0
1,071
14,545
9,593
0
2,176
12,232
6,665
53,080
L
13,448
6,743
0
9,073
17,220
12,974
0
1,558
14,972
0
80,413
L
12,020
373
0
3,589
10,640
4,916
0
3,624
6,917
89,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,920
Gold Earned
47,506
609
Minions Killed
602
0
Camps Cleared
0
1,960,477
Distance Traveled
1,869,792
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,002
632
125
7
0
400,328
5
W
Tyr
10,839
570
168
9
0
410,362
9
W
Chernobog
10,719
564
129
7
0
368,167
6
W
Scylla
11,624
612
173
9
0
369,600
10
L
Ymir
8,154
429
37
2
0
346,114
8
L
Cupid
9,880
520
134
7
0
357,950
5
W
Kumbhakarna
9,736
512
14
1
0
412,020
10
L
Nemesis
9,375
493
85
4
0
391,929
1
L
Bellona
10,131
533
171
9
0
414,598
0
L
Zeus
9,966
525
175
9
0
359,201
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role