Player Matchup

Odin
Odin
Hahahehe10
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,051 Elo+
Solo
Thor
Thor
ImK_3_
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Bellona
Bellona
PercyJackson023
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Party 1
Merlin
Merlin
Wendysama
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,684 Elo+
Solo
Neith
Neith
pedrofelipgio
Neith
Level 7
God Stats
2W - 2L
1,600 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 1
Team Averages
Level 12
1,520 SR
1,494 Elo+

VS

Team Averages
Level 21
1,632 SR
1,499 Elo+
Tsukuyomi
Tsukuyomi
PHZINYT
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 33L
1,262 Elo+
Solo
Sylvanus
Sylvanus
Pbellwether
Sylvanus
Level 28
God Stats
5W - 0L
1,821 SR
Queue Stats
35W - 40L
1,782 Elo+
Solo
Merlin
Merlin
SOMBRACOOL15
Merlin
Level 23
God Stats
3W - 5L
1,575 SR
Queue Stats
29W - 24L
1,540 Elo+
Solo
Rama
Rama
SRDChaves
Rama
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Solo
Olorun
Olorun
kobalto0515
Olorun
Level 18
God Stats
6W - 5L
1,765 SR
Queue Stats
10W - 14L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,887
407
1,469
3,907
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
ImK_3_
Thor
7
0 / 2 / 0
4,924
410
159
5,229
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,690
391
4,436
7,166
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Wendysama
Merlin
9
1 / 3 / 0
5,588
466
2,622
4,971
1,464
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 5 / 0
4,536
378
4,293
5,943
1,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PHZINYT
Tsukuyomi
9
1 / 0 / 3
6,077
506
585
8,068
2,601
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Pbellwether
Sylvanus
9
2 / 0 / 6
6,897
575
4,126
8,156
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
13
2 / 0 / 0
7,348
612
1,708
3,348
1,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
11
7 / 0 / 3
7,150
596
6,946
8,394
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
12
3 / 1 / 3
7,209
601
3,816
6,755
3,263
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
15
15
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Thor
ImK_3_
Thor
0
2
0
0
W
Tsukuyomi
PHZINYT
Tsukuyomi
1
0
3
2.5
W
Sylvanus
Pbellwether
Sylvanus
2
0
6
5
L
0
2
0
0
W
Merlin
2
0
0
2
W
Rama
7
0
3
8.5
L
Merlin
Wendysama
Merlin
1
3
0
0.33
W
Olorun
3
1
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,979
Damage
17,181
27,216
Taken
34,721
10,762
Mitigated
14,465
4,303
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,469
621
0
610
3,907
1,674
0
2,364
1,543
0
11,549
L
Thor
ImK_3_
Thor
159
63
0
944
5,229
1,350
0
809
4,420
0
13,607
W
Tsukuyomi
PHZINYT
Tsukuyomi
585
49
0
504
8,068
2,601
0
251
7,792
0
29,718
W
Sylvanus
Pbellwether
Sylvanus
4,126
1,135
2,607
5,056
8,156
4,982
547
724
7,132
9,603
0
L
4,436
1,312
0
580
7,166
4,920
18
2,325
4,841
0
15,206
W
Merlin
1,708
0
0
768
3,348
1,073
291
398
2,950
41,818
0
W
Rama
6,946
5,536
0
3,002
8,394
2,546
905
799
7,520
0
39,011
L
Merlin
Wendysama
Merlin
2,622
244
246
1,311
4,971
1,464
0
1,981
2,990
17,967
0
W
Olorun
3,816
2,097
44
3,126
6,755
3,263
3,026
450
6,305
40,806
0
L
4,293
1,405
0
612
5,943
1,354
57
2,171
3,772
0
18,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,625
Gold Earned
34,681
141
Minions Killed
283
0
Camps Cleared
0
1,033,491
Distance Traveled
1,084,123
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,887
407
19
2
0
125,329
1
L
Thor
4,924
410
32
3
0
250,590
0
W
Tsukuyomi
6,077
506
54
5
0
220,311
0
W
Sylvanus
6,897
575
13
1
0
242,147
5
L
Bellona
4,690
391
27
2
0
233,310
2
W
Merlin
7,348
612
77
6
0
240,173
0
W
Rama
7,150
596
61
5
0
183,930
2
L
Merlin
5,588
466
36
3
0
188,298
0
W
Olorun
7,209
601
78
7
0
197,562
1
L
Neith
4,536
378
27
2
0
235,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role