Player Matchup

Merlin
Merlin
Callous-MIND
Merlin
Level 130
God Stats
7W - 5L
1,208 SR
Queue Stats
255W - 191L
1,496 Elo+
Party 1
Da Ji
Da Ji
MsEnchanted1
Da Ji
Level 139
God Stats
85W - 55L
1,612 SR
Queue Stats
400W - 346L
1,497 Elo+
Party 1
Kali
Kali
Ttv_BuffedKitty
Kali
Level 149
God Stats
9W - 11L
1,268 SR
Queue Stats
866W - 696L
1,369 Elo+
Party 1
Izanami
Izanami
gremlin369
Izanami
Level 125
God Stats
8W - 2L
1,500 SR
Queue Stats
196W - 169L
1,159 Elo+
Party 1
Aphrodite
Aphrodite
reneoMA
Aphrodite
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 170L
1,394 Elo+
Solo
Team Averages
Level 128
1,417 SR
1,383 Elo+

VS

Team Averages
Level 80
1,473 SR
1,480 Elo+
Jormungandr
Jormungandr
BlacknoFox
Jormungandr
Level 104
God Stats
8W - 7L
1,495 SR
Queue Stats
34W - 35L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
LowenHerz-_-
Cthulhu
Level 89
God Stats
20W - 16L
1,394 SR
Queue Stats
146W - 164L
1,553 Elo+
Solo
Danzaburou
Danzaburou
OriginalAnqel
Danzaburou
Level 65
God Stats
8W - 7L
1,476 SR
Queue Stats
38W - 34L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
Weebs_im_Keller
Ao Kuang
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 56L
1,423 Elo+
Solo
Zeus
Zeus
ZexyZementa
Zeus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 1 / 3
7,011
637
3,238
4,016
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 2
7,006
637
6,497
7,705
3,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
10 / 1 / 4
7,920
720
8,230
6,468
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
gremlin369
Izanami
11
5 / 1 / 2
6,401
582
7,458
9,688
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
reneoMA
Aphrodite
8
0 / 0 / 5
5,571
506
1,625
4,327
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlacknoFox
Jormungandr
7
0 / 5 / 1
4,760
433
5,381
7,774
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
LowenHerz-_-
Cthulhu
10
0 / 2 / 0
5,651
514
2,580
8,886
4,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
OriginalAnqel
Danzaburou
9
1 / 2 / 0
4,844
440
4,738
6,067
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
9
2 / 7 / 0
5,791
526
3,161
9,238
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 0
5,010
455
2,816
6,291
1,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
21
Kills
3
3
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlacknoFox
Jormungandr
0
5
1
0.1
W
Merlin
4
1
3
5.5
L
Cthulhu
LowenHerz-_-
Cthulhu
0
2
0
0
W
2
0
2
3
L
Danzaburou
OriginalAnqel
Danzaburou
1
2
0
0.5
W
10
1
4
12
L
Ao Kuang
2
7
0
0.29
L
0
5
0
0
W
Izanami
gremlin369
Izanami
5
1
2
6
W
Aphrodite
reneoMA
Aphrodite
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,048
Damage
18,676
32,204
Taken
38,256
14,087
Mitigated
13,571
14,988
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlacknoFox
Jormungandr
5,381
1,272
419
1,317
7,774
3,234
0
917
6,817
20,925
0
W
Merlin
3,238
111
0
1,502
4,016
1,298
229
3,004
1,012
35,023
0
L
Cthulhu
LowenHerz-_-
Cthulhu
2,580
349
44
2,982
8,886
4,807
0
57
8,829
30,189
0
W
6,497
2,462
0
2,471
7,705
3,165
352
3,145
4,560
0
45,844
L
Danzaburou
OriginalAnqel
Danzaburou
4,738
1,253
99
2,444
6,067
1,498
0
1,520
4,461
0
19,207
W
8,230
4,596
0
3,133
6,468
3,889
0
2,299
4,169
8,804
32,600
L
Ao Kuang
3,161
954
0
3,160
9,238
2,313
0
942
8,260
18,638
0
L
2,816
239
0
903
6,291
1,719
0
1,914
4,227
23,631
0
W
Izanami
gremlin369
Izanami
7,458
5,379
0
4,452
9,688
2,944
918
3,401
6,287
0
45,624
W
Aphrodite
reneoMA
Aphrodite
1,625
612
1,661
1,769
4,327
2,791
192
2,089
2,238
10,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
26,056
359
Minions Killed
224
0
Camps Cleared
0
997,106
Distance Traveled
909,273
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,760
433
36
3
0
190,695
5
W
Merlin
7,011
637
81
7
0
192,329
5
L
Cthulhu
5,651
514
69
6
0
178,579
0
W
Da Ji
7,006
637
102
9
0
196,680
4
L
Danzaburou
4,844
440
26
2
0
169,866
2
W
Kali
7,920
720
63
6
0
224,140
3
L
Ao Kuang
5,791
526
46
4
0
194,332
1
L
Zeus
5,010
455
47
4
0
175,801
1
W
Izanami
6,401
582
93
8
0
188,261
1
W
Aphrodite
5,571
506
20
2
0
195,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role