Player Matchup

Neith
Neith
Silver I
Churret137
Neith
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
DrKwarrior21
Guan Yu
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
MrRanked
Nike
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
Paradox420
Scylla
Gold III
Level 159
God Stats
12W - 14L
1,726 SR
Queue Stats
455W - 449L
1,538 MMR
Solo
Hun Batz
Hun Batz
Gold II
Rekt4TheWin
Hun Batz
Gold II
Level 159
God Stats
8W - 10L
1,403 SR
Queue Stats
163W - 155L
1,552 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,526 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,555 SR
1,545 MMR
Khepri
Khepri
Silver I
AlexUKG
Khepri
Silver I
Level 114
God Stats
3W - 1L
1,302 SR
Queue Stats
9W - 4L
1,543 MMR
Solo
Anhur
Anhur
Gold V
Gxtrem
Anhur
Gold V
Level 141
God Stats
3W - 3L
1,299 SR
Queue Stats
19W - 17L
1,482 MMR
Party 1
Bakasura
Bakasura
Gold V
Senglanot
Bakasura
Gold V
Level 143
God Stats
4W - 1L
1,973 SR
Queue Stats
13W - 13L
1,623 MMR
Party 1
Chronos
Chronos
Gold III
TwiZzeeXx
Chronos
Gold III
Level 69
God Stats
6W - 2L
1,703 SR
Queue Stats
107W - 103L
1,536 MMR
Solo
Amaterasu
Amaterasu
Bronze III
VengefulBot
Amaterasu
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 6 / 0
8,369
399
4,829
9,660
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
DrKwarrior21
Guan Yu
15
0 / 5 / 1
8,534
406
1,642
15,852
7,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nike
18
2 / 6 / 3
10,962
522
10,977
20,757
14,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Paradox420
Scylla
16
0 / 3 / 0
10,004
476
10,983
8,873
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Rekt4TheWin
Hun Batz
19
3 / 3 / 0
11,413
543
5,722
13,692
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ApolloTsukuyomiFenrirPersephoneSet

VS

Bans
DanzaburouCthulhuHeimdallrCupidRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlexUKG
Khepri
17
1 / 0 / 11
12,118
577
4,638
13,692
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
Gxtrem
Anhur
20
11 / 0 / 4
14,798
705
14,508
14,296
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Senglanot
Bakasura
20
4 / 2 / 5
12,827
611
7,080
14,602
7,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
TwiZzeeXx
Chronos
19
3 / 1 / 6
12,858
612
11,207
12,205
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
VengefulBot
Amaterasu
19
4 / 3 / 5
12,629
601
5,959
15,596
11,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
23
23
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Khepri
AlexUKG
Khepri
1
0
11
6.5
L
Neith
0
6
0
0
L
Guan Yu
DrKwarrior21
Guan Yu
0
5
1
0.1
W
Anhur
Gxtrem
Anhur
11
0
4
13
L
Nike
2
6
3
0.58
L
Scylla
Paradox420
Scylla
0
3
0
0
L
Hun Batz
Rekt4TheWin
Hun Batz
3
3
0
1
W
Bakasura
Senglanot
Bakasura
4
2
5
3.25
W
Chronos
TwiZzeeXx
Chronos
3
1
6
6
W
Amaterasu
VengefulBot
Amaterasu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,153
Damage
43,392
68,834
Taken
70,391
33,004
Mitigated
51,422
17,452
Healing
32,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AlexUKG
Khepri
4,638
466
0
4,640
13,692
18,147
328
2,379
10,771
28,096
0
L
Neith
4,829
1,701
0
1,233
9,660
2,384
0
1,195
8,015
0
42,657
L
Guan Yu
DrKwarrior21
Guan Yu
1,642
319
740
4,150
15,852
7,354
0
3,884
11,408
0
39,524
W
Anhur
Gxtrem
Anhur
14,508
9,607
0
10,658
14,296
7,322
8,189
3,530
10,696
0
116,748
L
Nike
10,977
1,769
0
4,175
20,757
14,745
281
4,594
15,716
941
72,180
L
Scylla
Paradox420
Scylla
10,983
632
0
2,056
8,873
2,631
0
3,448
5,145
73,195
0
L
Hun Batz
Rekt4TheWin
Hun Batz
5,722
901
0
5,098
13,692
5,890
3,270
2,996
10,696
0
106,983
W
Bakasura
Senglanot
Bakasura
7,080
4,898
0
5,531
14,602
7,931
3,779
1,259
13,297
0
86,534
W
Chronos
TwiZzeeXx
Chronos
11,207
4,186
0
4,924
12,205
6,962
4,692
5,280
6,679
104,729
0
W
Amaterasu
VengefulBot
Amaterasu
5,959
2,551
0
7,066
15,596
11,060
2,184
2,399
13,110
0
69,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
65,230
642
Minions Killed
694
0
Camps Cleared
0
1,918,815
Distance Traveled
2,131,555
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,118
577
27
1
0
431,208
10
L
Neith
8,369
399
92
4
0
290,132
2
L
Guan Yu
8,534
406
57
3
0
447,881
11
W
Anhur
14,798
705
213
10
0
384,152
11
L
Nike
10,962
522
135
6
0
370,496
6
L
Scylla
10,004
476
177
8
0
353,270
7
L
Hun Batz
11,413
543
181
9
0
457,036
2
W
Bakasura
12,827
611
153
7
0
481,324
1
W
Chronos
12,858
612
180
9
0
404,656
4
W
Amaterasu
12,629
601
121
6
0
430,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role