Player Matchup

Jormungandr
Jormungandr
Gold III
Are you a kid
Jormungandr
Gold III
Level 139
God Stats
1W - 6L
1,210 SR
Queue Stats
756W - 764L
1,459 MMR
Solo
Fenrir
Fenrir
Gold IV
KICKASS071891
Fenrir
Gold IV
Level 124
God Stats
11W - 15L
1,752 SR
Queue Stats
242W - 235L
1,459 MMR
Solo
Poseidon
Poseidon
Gold IV
Pear_bear101
Poseidon
Gold IV
Level 142
God Stats
14W - 11L
1,890 SR
Queue Stats
111W - 116L
1,462 MMR
Solo
Amaterasu
Amaterasu
Silver I
SacralDragon
Amaterasu
Silver I
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 105L
1,460 MMR
Solo
Danzaburou
Danzaburou
Gold V
iincheWey23
Danzaburou
Gold V
Level 144
God Stats
6W - 3L
1,500 SR
Queue Stats
202W - 207L
1,464 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,570 SR
1,461 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,542 SR
1,469 MMR
Janus
Janus
Bronze III
AlexAmor
Janus
Bronze III
Level 122
God Stats
20W - 22L
1,577 SR
Queue Stats
334W - 320L
1,459 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
BuddhaWolf_
Ah Muzen Cab
Gold V
Level 141
God Stats
2W - 6L
1,258 SR
Queue Stats
172W - 209L
1,463 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Dj5Fish23
Cabrakan
Bronze III
Level 100
God Stats
2W - 2L
1,694 SR
Queue Stats
6W - 4L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Fire Ronin Kill
Sun Wukong
Silver III
Level 66
God Stats
5W - 5L
1,627 SR
Queue Stats
12W - 13L
1,459 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Schiftey
Erlang Shen
Silver I
Level 112
God Stats
7W - 14L
1,554 SR
Queue Stats
160W - 157L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Are you a kid
Jormungandr
20
1 / 4 / 8
14,672
459
9,798
26,826
27,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 4 / 10
16,271
508
11,829
29,270
35,624
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Pear_bear101
Poseidon
20
7 / 2 / 9
16,487
515
20,730
10,951
4,661
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
SacralDragon
Amaterasu
20
6 / 2 / 11
17,033
532
15,273
26,446
27,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
iincheWey23
Danzaburou
20
9 / 7 / 4
18,193
569
23,471
27,306
13,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
HeraSetBakasuraTsukuyomiBellona

VS

Bans
ScyllaCthulhuThanatosCu ChulainnPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlexAmor
Janus
20
6 / 2 / 6
16,965
530
17,129
13,767
5,747
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
BuddhaWolf_
Ah Muzen Cab
20
0 / 7 / 6
14,758
461
11,920
22,937
15,270
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Dj5Fish23
Cabrakan
19
4 / 3 / 9
14,829
463
9,836
21,540
31,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Fire Ronin Kill
Sun Wukong
20
0 / 5 / 6
15,060
471
15,875
23,594
23,413
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Schiftey
Erlang Shen
20
9 / 8 / 5
15,986
500
25,057
26,651
21,699
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
25
Kills
19
19
Deaths
25
42
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
AlexAmor
Janus
6
2
6
4.5
W
Jormungandr
Are you a kid
Jormungandr
1
4
8
1.25
L
Ah Muzen Cab
BuddhaWolf_
Ah Muzen Cab
0
7
6
0.43
L
Cabrakan
Dj5Fish23
Cabrakan
4
3
9
2.83
L
Sun Wukong
Fire Ronin Kill
Sun Wukong
0
5
6
0.6
W
2
4
10
1.75
W
Poseidon
Pear_bear101
Poseidon
7
2
9
5.75
W
Amaterasu
SacralDragon
Amaterasu
6
2
11
5.75
L
Erlang Shen
Schiftey
Erlang Shen
9
8
5
1.44
W
Danzaburou
iincheWey23
Danzaburou
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,101
Damage
79,817
120,799
Taken
108,489
108,767
Mitigated
97,648
33,768
Healing
19,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AlexAmor
Janus
17,129
204
421
3,391
13,767
5,747
50
5,075
8,443
125,863
0
W
Jormungandr
Are you a kid
Jormungandr
9,798
1,425
0
2,605
26,826
27,927
0
4,965
21,715
63,112
0
L
Ah Muzen Cab
BuddhaWolf_
Ah Muzen Cab
11,920
5,691
0
6,598
22,937
15,270
2,041
3,483
19,413
8,204
121,057
L
Cabrakan
Dj5Fish23
Cabrakan
9,836
1,170
0
2,152
21,540
31,519
0
8,588
12,437
38,494
0
L
Sun Wukong
Fire Ronin Kill
Sun Wukong
15,875
5,670
0
5,850
23,594
23,413
354
6,635
16,539
4,173
101,577
W
11,829
2,637
0
9,724
29,270
35,624
1,004
4,302
24,852
0
105,767
W
Poseidon
Pear_bear101
Poseidon
20,730
897
0
761
10,951
4,661
1,850
4,424
6,380
133,718
0
W
Amaterasu
SacralDragon
Amaterasu
15,273
6,161
0
9,718
26,446
27,342
1,763
7,060
19,217
12,554
135,690
L
Erlang Shen
Schiftey
Erlang Shen
25,057
11,023
0
1,261
26,651
21,699
0
6,556
19,861
14,596
138,814
W
Danzaburou
iincheWey23
Danzaburou
23,471
10,228
0
10,960
27,306
13,213
5,292
7,902
19,236
0
131,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,656
Gold Earned
77,598
897
Minions Killed
865
0
Camps Cleared
0
2,976,660
Distance Traveled
3,102,196
33
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
16,965
530
199
6
0
756,073
15
W
Jormungandr
14,672
459
96
3
0
592,303
10
L
Ah Muzen Cab
14,758
461
224
7
0
546,194
4
L
Cabrakan
14,829
463
75
2
0
638,109
8
L
Sun Wukong
15,060
471
199
6
0
545,386
10
W
Fenrir
16,271
508
174
5
0
593,019
7
W
Poseidon
16,487
515
204
6
0
626,181
6
W
Amaterasu
17,033
532
187
6
0
648,004
5
L
Erlang Shen
15,986
500
168
5
0
616,434
1
W
Danzaburou
18,193
569
236
7
0
517,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role