Player Matchup

Khepri
Khepri
HigherLearning0
Khepri
Level 83
God Stats
13W - 13L
1,639 SR
Queue Stats
34W - 57L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Leif_the_theif
Ah Muzen Cab
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 33L
1,567 Elo+
Solo
Janus
Janus
Tickets P1
Janus
Level 63
God Stats
2W - 3L
1,431 SR
Queue Stats
3W - 9L
1,343 Elo+
Solo
Team Averages
Level 91
1,523 SR
1,478 Elo+

VS

Team Averages
Level 77
1,611 SR
1,604 Elo+
Ne Zha
Ne Zha
MysticZ Dragon
Ne Zha
Level 84
God Stats
2W - 1L
1,833 SR
Queue Stats
33W - 30L
1,659 Elo+
Party 1
He Bo
He Bo
MysticZ King
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 204L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
VsN HyPhyr
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 16
12,141
714
5,914
8,507
10,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Leif_the_theif
Ah Muzen Cab
16
11 / 2 / 9
12,084
711
22,380
12,829
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
15
7 / 3 / 10
11,612
683
17,313
7,718
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
9,454
556
8,458
15,948
5,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 7 / 1
11,465
674
9,696
17,959
5,501
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
VsN HyPhyr
Sylvanus
12
0 / 7 / 1
9,338
549
3,678
22,019
15,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
21
Kills
5
5
Deaths
21
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
W
Ah Muzen Cab
Leif_the_theif
Ah Muzen Cab
11
2
9
7.75
L
1
7
0
0.14
L
4
7
1
0.64
W
Janus
7
3
10
4
L
Sylvanus
VsN HyPhyr
Sylvanus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,607
Damage
21,832
29,054
Taken
55,926
17,925
Mitigated
26,820
11,512
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,914
128
1,490
4,233
8,507
10,124
213
2,568
5,939
18,958
0
W
Ah Muzen Cab
Leif_the_theif
Ah Muzen Cab
22,380
10,655
0
5,490
12,829
5,130
1,693
6,547
6,282
0
55,065
L
8,458
4,195
0
2,715
15,948
5,351
0
5,338
10,610
0
38,462
L
9,696
166
352
1,978
17,959
5,501
0
8,721
9,238
40,402
0
W
Janus
17,313
921
0
299
7,718
2,671
524
4,267
3,451
60,232
0
L
Sylvanus
VsN HyPhyr
Sylvanus
3,678
1,321
754
4,796
22,019
15,968
0
9,227
12,792
25,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
30,257
191
Minions Killed
139
0
Camps Cleared
0
938,093
Distance Traveled
749,411
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,141
714
38
2
0
339,451
2
W
Ah Muzen Cab
12,084
711
65
4
0
295,401
1
L
Ne Zha
9,454
556
46
3
0
283,838
1
L
He Bo
11,465
674
63
4
0
277,132
0
W
Janus
11,612
683
88
5
0
303,241
0
L
Sylvanus
9,338
549
30
2
0
188,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role