Player Matchup

Heimdallr
Heimdallr
GarrDaKing
Heimdallr
Level 26
God Stats
7W - 6L
1,303 SR
Queue Stats
16W - 13L
1,552 Elo+
Party 1
Izanami
Izanami
Hoo-Lee-Sheet1
Izanami
Level 2
God Stats
2W - 2L
1,348 SR
Queue Stats
6W - 2L
1,319 Elo+
Party 4
Fafnir
Fafnir
Ichourus
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,576 Elo+
Party 1
Bellona
Bellona
MickyFdz7
Bellona
Level 13
God Stats
1W - 3L
1,348 SR
Queue Stats
3W - 6L
1,177 Elo+
Party 4
Ra
Ra
jjgodsamriysis
Ra
Level 8
God Stats
0W - 2L
1,233 SR
Queue Stats
5W - 10L
1,235 Elo+
Solo
Team Averages
Level 15
1,346 SR
1,372 Elo+

VS

Team Averages
Level 38
1,516 SR
1,540 Elo+
Susano
Susano
BayAlloy5580178
Susano
Level 6
God Stats
3W - 0L
1,717 SR
Queue Stats
25W - 11L
1,961 Elo+
Party 2
Apollo
Apollo
He11zSou1
Apollo
Level 89
God Stats
13W - 6L
1,722 SR
Queue Stats
119W - 91L
1,599 Elo+
Party 2
Erlang Shen
Erlang Shen
IIXaifu
Erlang Shen
Level 26
God Stats
15W - 16L
1,660 SR
Queue Stats
29W - 37L
1,603 Elo+
Solo
Anubis
Anubis
Karlitoxpro
Anubis
Level 67
God Stats
8W - 7L
1,287 SR
Queue Stats
66W - 76L
1,415 Elo+
Party 3
Ymir
Ymir
Marloga
Ymir
Level 3
God Stats
1W - 1L
1,192 SR
Queue Stats
1W - 2L
1,125 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GarrDaKing
Heimdallr
18
1 / 7 / 0
11,051
460
4,301
16,747
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
2 / 10 / 4
11,403
475
13,017
19,735
5,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Ichourus
Fafnir
14
2 / 2 / 3
10,042
418
6,670
16,248
17,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MickyFdz7
Bellona
19
8 / 5 / 0
13,050
544
12,900
19,653
20,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

2
0 / 0 / 0
6,419
267
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 5
15,000
625
23,660
16,044
8,501
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
He11zSou1
Apollo
18
2 / 1 / 9
11,683
487
8,011
13,809
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
IIXaifu
Erlang Shen
19
1 / 7 / 2
12,688
529
4,791
15,389
12,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
8 / 2 / 6
13,340
556
17,958
16,425
8,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Marloga
Ymir
13
0 / 4 / 5
9,717
405
2,123
13,225
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
13
Kills
24
24
Deaths
14
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
13
0
5
15.5
L
Heimdallr
GarrDaKing
Heimdallr
1
7
0
0.14
W
Apollo
He11zSou1
Apollo
2
1
9
6.5
L
2
10
4
0.4
W
Erlang Shen
IIXaifu
Erlang Shen
1
7
2
0.29
L
Fafnir
Ichourus
Fafnir
2
2
3
1.75
W
Anubis
8
2
6
5.5
W
Ymir
Marloga
Ymir
0
4
5
0.63
L
Bellona
MickyFdz7
Bellona
8
5
0
1.6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,888
Damage
56,543
72,383
Taken
74,892
49,921
Mitigated
48,733
11,851
Healing
29,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,660
5,998
0
8,169
16,044
8,501
1,589
373
15,671
0
126,693
L
Heimdallr
GarrDaKing
Heimdallr
4,301
1,508
0
3,521
16,747
5,570
5,742
7,357
9,390
0
68,331
W
Apollo
He11zSou1
Apollo
8,011
4,321
0
7,995
13,809
5,498
5,446
1,755
12,054
0
80,028
L
13,017
9,220
0
4,488
19,735
5,754
0
3,021
16,634
0
83,538
W
Erlang Shen
IIXaifu
Erlang Shen
4,791
3,099
261
1,745
15,389
12,996
4,626
445
14,944
7,566
78,478
L
Fafnir
Ichourus
Fafnir
6,670
1,557
0
1,786
16,248
17,864
252
6,869
9,139
26,003
0
W
Anubis
17,958
190
0
9,860
16,425
8,579
2,391
2,808
13,617
92,597
0
W
Ymir
Marloga
Ymir
2,123
337
296
1,263
13,225
13,159
361
2,039
11,186
13,897
0
L
Bellona
MickyFdz7
Bellona
12,900
5,378
0
2,056
19,653
20,733
2,154
3,301
15,890
6,401
76,409
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
62,428
476
Minions Killed
625
0
Camps Cleared
0
1,489,976
Distance Traveled
2,177,283
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,000
625
188
8
0
600,187
3
L
Heimdallr
11,051
460
124
5
0
315,503
0
W
Apollo
11,683
487
100
4
0
403,913
1
L
Izanami
11,403
475
142
6
0
384,353
1
W
Erlang Shen
12,688
529
159
7
0
403,269
0
L
Fafnir
10,042
418
42
2
0
394,935
0
W
Anubis
13,340
556
163
7
0
410,754
1
W
Ymir
9,717
405
15
1
0
359,160
1
L
Bellona
13,050
544
168
7
0
395,185
0
L
Ra
6,419
267
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role