Player Matchup

Ah Puch
Ah Puch
BlightedJester
Ah Puch
Level 24
God Stats
3W - 1L
1,648 SR
Queue Stats
8W - 3L
1,760 Elo+
Solo
Thanatos
Thanatos
FangEmbers
Thanatos
Level 12
God Stats
1W - 3L
1,288 SR
Queue Stats
17W - 29L
1,506 Elo+
Solo
Medusa
Medusa
HorridKADO15
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,562 Elo+
Party 2
Yemoja
Yemoja
a lil cube
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,579 Elo+
Party 2
Ares
Ares
bunny109
Ares
Level 4
God Stats
1W - 2L
1,229 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Team Averages
Level 14
1,433 SR
1,534 Elo+

VS

Team Averages
Level 15
1,534 SR
1,550 Elo+
Izanami
Izanami
ActionBard
Izanami
Level 6
God Stats
6W - 8L
1,539 SR
Queue Stats
12W - 14L
1,586 Elo+
Solo
Odin
Odin
DemonicHomicide
Odin
Level 12
God Stats
7W - 4L
1,784 SR
Queue Stats
8W - 10L
1,540 Elo+
Party 1
Hel
Hel
MrSoulMan3434
Hel
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 46L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
SerenityPenguin
Danzaburou
Level 11
God Stats
2W - 2L
1,188 SR
Queue Stats
11W - 16L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Willonsodre
Nu Wa
Level 5
God Stats
8W - 4L
1,659 SR
Queue Stats
9W - 6L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
11,076
923
23,507
18,688
7,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
FangEmbers
Thanatos
16
3 / 6 / 3
10,816
901
5,792
16,577
6,806
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
16
5 / 6 / 4
11,064
922
9,156
15,767
5,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
a lil cube
Yemoja
16
1 / 4 / 5
9,919
827
7,689
17,888
8,373
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
16
1 / 8 / 5
9,881
823
1,573
15,146
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ActionBard
Izanami
18
7 / 0 / 13
12,614
1,051
11,713
7,560
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 6 / 12
11,517
960
13,354
14,837
13,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 2 / 15
12,754
1,063
17,480
12,141
7,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SerenityPenguin
Danzaburou
18
5 / 2 / 13
12,095
1,008
17,153
14,167
6,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

19
4 / 1 / 17
12,264
1,022
16,354
6,331
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
11
Kills
29
29
Deaths
11
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Izanami
ActionBard
Izanami
7
0
13
13.5
L
1
5
8
1
W
5
6
12
1.83
L
Thanatos
FangEmbers
Thanatos
3
6
3
0.75
L
Medusa
5
6
4
1.17
W
8
2
15
7.75
W
Danzaburou
SerenityPenguin
Danzaburou
5
2
13
5.75
W
4
1
17
12.5
L
Yemoja
a lil cube
Yemoja
1
4
5
0.88
L
Ares
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,717
Damage
76,054
84,066
Taken
55,036
36,811
Mitigated
32,464
7,324
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ActionBard
Izanami
11,713
8,080
0
2,628
7,560
3,077
0
5,343
2,167
0
46,624
L
23,507
1,100
0
2,517
18,688
7,094
0
7,276
11,362
56,900
0
W
13,354
3,479
0
455
14,837
13,328
0
6,692
7,622
76
21,674
L
Thanatos
FangEmbers
Thanatos
5,792
1,301
0
2,564
16,577
6,806
0
8,900
7,552
0
12,885
L
Medusa
9,156
4,451
0
1,112
15,767
5,288
0
8,335
7,307
0
20,030
W
17,480
3,743
8,313
6,605
12,141
7,500
0
7,158
4,898
25,959
0
W
Danzaburou
SerenityPenguin
Danzaburou
17,153
7,697
0
1,126
14,167
6,037
0
9,888
4,229
0
33,059
W
16,354
5,911
296
926
6,331
2,522
0
3,407
2,874
37,107
0
L
Yemoja
a lil cube
Yemoja
7,689
1,906
956
0
17,888
8,373
0
4,676
13,137
22,050
0
L
Ares
1,573
277
0
175
15,146
9,250
0
4,723
10,239
6,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,756
Gold Earned
61,244
135
Minions Killed
259
0
Camps Cleared
5
887,967
Distance Traveled
1,087,358
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,614
1,051
105
9
1
223,339
0
L
Ah Puch
11,076
923
76
6
0
192,440
0
W
Odin
11,517
960
21
2
0
204,430
3
L
Thanatos
10,816
901
20
2
0
196,908
2
L
Medusa
11,064
922
23
2
0
164,939
0
W
Hel
12,754
1,063
29
2
1
224,214
0
W
Danzaburou
12,095
1,008
49
4
1
222,404
0
W
Nu Wa
12,264
1,022
55
5
2
212,971
0
L
Yemoja
9,919
827
12
1
0
174,932
2
L
Ares
9,881
823
4
0
0
158,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role