Player Matchup

Mercury
Mercury
Asanoah
Mercury
Level 49
God Stats
2W - 1L
1,786 SR
Queue Stats
9W - 11L
1,508 Elo+
Party 3
Nu Wa
Nu Wa
Bejoo18
Nu Wa
Level 85
God Stats
2W - 1L
1,239 SR
Queue Stats
325W - 344L
1,534 Elo+
Party 2
Artemis
Artemis
M0RGEBBY
Artemis
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
69W - 56L
1,508 Elo+
Party 3
Ymir
Ymir
boppist
Ymir
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
69W - 39L
1,708 Elo+
Solo
King Arthur
King Arthur
xMONEYxC
King Arthur
Level 103
God Stats
16W - 13L
1,360 SR
Queue Stats
770W - 784L
1,516 Elo+
Party 2
Team Averages
Level 85
1,477 SR
1,555 Elo+

VS

Team Averages
Level 111
1,366 SR
1,460 Elo+
Loki
Loki
Azura Zero
Loki
Level 109
God Stats
9W - 11L
1,298 SR
Queue Stats
163W - 177L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
DieSupreme
Amaterasu
Level 49
God Stats
0W - 2L
1,343 SR
Queue Stats
7W - 7L
1,439 Elo+
Party 1
Vulcan
Vulcan
Heckin Haruhara
Vulcan
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 103L
1,443 Elo+
Party 1
Neith
Neith
Minrra
Neith
Level 128
God Stats
19W - 28L
1,401 SR
Queue Stats
252W - 242L
1,514 Elo+
Solo
Terra
Terra
skelaseth
Terra
Level 141
God Stats
2W - 5L
1,287 SR
Queue Stats
134W - 145L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Asanoah
Mercury
18
7 / 4 / 6
11,629
529
10,003
16,796
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Bejoo18
Nu Wa
17
8 / 4 / 14
11,558
525
19,414
13,218
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
M0RGEBBY
Artemis
20
6 / 1 / 4
12,224
556
13,327
17,109
7,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
boppist
Ymir
16
4 / 4 / 11
11,119
505
11,425
18,761
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
xMONEYxC
King Arthur
18
5 / 2 / 10
12,117
551
13,451
23,834
23,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
9,622
437
7,114
21,385
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
DieSupreme
Amaterasu
15
3 / 8 / 4
9,650
439
11,512
16,645
18,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 8 / 3
10,115
460
13,843
15,745
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Minrra
Neith
18
5 / 3 / 3
11,029
501
15,682
18,274
7,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
skelaseth
Terra
14
1 / 2 / 7
9,372
426
6,390
18,975
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
30
Kills
15
15
Deaths
30
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
Asanoah
Mercury
7
4
6
2.5
L
1
9
4
0.33
W
Nu Wa
Bejoo18
Nu Wa
8
4
14
3.75
L
Amaterasu
DieSupreme
Amaterasu
3
8
4
0.63
L
5
8
3
0.81
W
Artemis
M0RGEBBY
Artemis
6
1
4
8
L
Neith
Minrra
Neith
5
3
3
2.17
W
Ymir
boppist
Ymir
4
4
11
2.38
L
Terra
skelaseth
Terra
1
2
7
2.25
W
King Arthur
xMONEYxC
King Arthur
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,620
Damage
54,541
89,718
Taken
91,024
61,734
Mitigated
57,158
30,732
Healing
26,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Asanoah
Mercury
10,003
4,156
0
4,914
16,796
7,157
749
3,368
13,332
0
85,806
L
7,114
2,561
0
6,771
21,385
7,320
0
4,998
16,387
0
70,017
W
Nu Wa
Bejoo18
Nu Wa
19,414
4,844
0
3,467
13,218
5,055
1,003
4,154
8,876
70,705
0
L
Amaterasu
DieSupreme
Amaterasu
11,512
4,020
0
1,022
16,645
18,765
442
4,364
12,281
5,004
43,901
L
13,843
5,440
0
1,863
15,745
6,419
374
8,549
7,196
61,321
0
W
Artemis
M0RGEBBY
Artemis
13,327
6,681
0
11,274
17,109
7,395
2,942
1,559
15,482
0
101,175
L
Neith
Minrra
Neith
15,682
8,859
0
8,079
18,274
7,405
0
4,927
13,347
0
79,626
W
Ymir
boppist
Ymir
11,425
2,128
0
1,916
18,761
18,687
17
7,424
11,039
40,955
0
L
Terra
skelaseth
Terra
6,390
798
2,584
6,453
18,975
17,249
296
8,415
10,560
32,137
0
W
King Arthur
xMONEYxC
King Arthur
13,451
1,358
0
9,161
23,834
23,440
480
3,775
19,956
471
83,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,647
Gold Earned
49,788
597
Minions Killed
456
0
Camps Cleared
0
2,070,119
Distance Traveled
1,909,837
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,629
529
147
7
0
472,091
3
L
Loki
9,622
437
98
4
0
383,469
2
W
Nu Wa
11,558
525
88
4
0
401,911
2
L
Amaterasu
9,650
439
75
3
0
378,238
2
L
Vulcan
10,115
460
124
6
0
376,976
0
W
Artemis
12,224
556
149
7
0
394,008
0
L
Neith
11,029
501
132
6
0
354,700
5
W
Ymir
11,119
505
64
3
0
393,130
0
L
Terra
9,372
426
27
1
0
416,454
6
W
King Arthur
12,117
551
149
7
0
408,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role