Player Matchup

Kali
Kali
Playboii G22
Kali
Level 66
God Stats
2W - 7L
1,529 SR
Queue Stats
132W - 136L
1,474 Elo+
Party 2
Nike
Nike
SkyeFayee
Nike
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Janus
Janus
TwistedTeddy11
Janus
Level 86
God Stats
14W - 28L
1,486 SR
Queue Stats
243W - 221L
1,641 Elo+
Party 2
Yemoja
Yemoja
tannedbeet
Yemoja
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 61L
1,232 Elo+
Solo
Danzaburou
Danzaburou
zPerc
Danzaburou
Level 60
God Stats
111W - 79L
1,931 SR
Queue Stats
294W - 241L
1,747 Elo+
Party 2
Team Averages
Level 74
1,589 SR
1,519 Elo+

VS

Team Averages
Level 92
1,534 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Giancapr
Nemesis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,643 Elo+
Party 1
Chang'e
Chang'e
NO0 HURRY
Chang'e
Level 113
God Stats
25W - 18L
1,672 SR
Queue Stats
160W - 173L
1,509 Elo+
Solo
Rama
Rama
Ravelord Manus
Rama
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
388W - 368L
1,598 Elo+
Party 1
Vamana
Vamana
freeser0305
Vamana
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
438W - 559L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,289
529
1,541
5,229
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
8
0 / 2 / 0
5,014
501
3,078
6,794
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 1 / 1
5,634
563
1,315
3,461
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
tannedbeet
Yemoja
5
0 / 1 / 0
4,011
401
526
2,266
634
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
zPerc
Danzaburou
8
0 / 3 / 0
4,713
471
2,529
5,094
1,168
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 6
5,929
593
1,607
4,702
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Giancapr
Nemesis
9
0 / 1 / 2
5,056
506
2,061
3,695
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
NO0 HURRY
Chang'e
11
2 / 0 / 0
6,037
604
4,922
5,698
2,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 0 / 1
6,076
608
4,441
1,812
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
9
1 / 0 / 0
5,049
505
1,151
3,617
2,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
6
3
W
Nemesis
Giancapr
Nemesis
0
1
2
1
W
Chang'e
NO0 HURRY
Chang'e
2
0
0
2
L
1
2
0
0.5
W
6
0
1
6.5
L
Nike
0
2
0
0
L
0
1
1
0.5
W
Vamana
1
0
0
1
L
Yemoja
tannedbeet
Yemoja
0
1
0
0
L
Danzaburou
zPerc
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,989
Damage
14,182
22,844
Taken
19,524
10,419
Mitigated
9,469
4,550
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,607
85
0
2,132
4,702
1,772
0
493
4,209
16,709
0
W
Nemesis
Giancapr
Nemesis
2,061
693
0
480
3,695
2,352
0
95
3,578
4,486
23,614
W
Chang'e
NO0 HURRY
Chang'e
4,922
429
54
3,882
5,698
2,286
628
0
5,273
30,097
0
L
1,541
705
0
502
5,229
3,398
0
760
4,447
8,297
18,891
W
4,441
3,092
0
450
1,812
1,006
26
150
1,662
4,481
22,508
L
Nike
3,078
362
0
1,588
6,794
4,409
0
4,939
1,855
0
20,931
L
1,315
0
0
250
3,461
810
0
67
3,294
33,484
0
W
Vamana
1,151
506
0
1,032
3,617
2,053
190
1,148
2,297
0
22,455
L
Yemoja
tannedbeet
Yemoja
526
246
176
530
2,266
634
0
537
1,729
4,646
0
L
Danzaburou
zPerc
Danzaburou
2,529
1,482
0
1,504
5,094
1,168
0
1,156
3,938
0
18,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
28,147
226
Minions Killed
243
0
Camps Cleared
0
779,498
Distance Traveled
984,565
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,929
593
32
3
0
193,973
0
W
Nemesis
5,056
506
56
6
0
217,772
4
W
Chang'e
6,037
604
61
6
0
185,746
4
L
Kali
5,289
529
60
6
0
227,946
3
W
Rama
6,076
608
57
6
0
170,787
3
L
Nike
5,014
501
53
5
0
166,067
2
L
Janus
5,634
563
68
7
0
173,253
2
W
Vamana
5,049
505
37
4
0
216,287
0
L
Yemoja
4,011
401
8
1
0
80,390
1
L
Danzaburou
4,713
471
37
4
0
131,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role