Player Matchup

Ah Puch
Ah Puch
Amadobado
Ah Puch
Level 26
God Stats
3W - 2L
1,524 SR
Queue Stats
168W - 209L
1,456 Elo+
Solo
Fenrir
Fenrir
Dayaaan
Fenrir
Level 29
God Stats
4W - 12L
1,480 SR
Queue Stats
23W - 39L
1,416 Elo+
Solo
Jing Wei
Jing Wei
ZERO Th3ta
Jing Wei
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 6L
1,507 Elo+
Solo
Nemesis
Nemesis
deadlock135
Nemesis
Level 27
God Stats
6W - 0L
1,608 SR
Queue Stats
52W - 56L
1,607 Elo+
Solo
Yemoja
Yemoja
fearOfGod132
Yemoja
Level 24
God Stats
1W - 1L
1,165 SR
Queue Stats
12W - 8L
1,603 Elo+
Solo
Team Averages
Level 27
1,456 SR
1,518 Elo+

VS

Team Averages
Level 15
1,503 SR
1,401 Elo+
Danzaburou
Danzaburou
Nagato_PAIN_24
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Nyt Despair YT
Merlin
Level 29
God Stats
9W - 11L
1,352 SR
Queue Stats
165W - 167L
1,483 Elo+
Party 1
Izanami
Izanami
Nyt Fury YT
Izanami
Level 22
God Stats
18W - 26L
1,408 SR
Queue Stats
169W - 183L
1,365 Elo+
Party 1
Hou Yi
Hou Yi
ratiar
Hou Yi
Level 8
God Stats
1W - 3L
1,721 SR
Queue Stats
5W - 14L
1,467 Elo+
Solo
Yemoja
Yemoja
ronvd
Yemoja
Level 5
God Stats
0W - 2L
1,535 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Amadobado
Ah Puch
20
4 / 8 / 8
14,308
511
17,965
23,116
10,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Dayaaan
Fenrir
20
3 / 0 / 4
15,673
560
3,610
14,678
10,610
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
ZERO Th3ta
Jing Wei
20
4 / 3 / 1
16,786
600
4,114
10,688
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
deadlock135
Nemesis
20
5 / 4 / 4
14,555
520
5,247
24,810
11,204
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
16
3 / 1 / 3
12,934
462
5,275
22,959
22,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nagato_PAIN_24
Danzaburou
16
2 / 11 / 6
10,508
375
5,168
20,784
6,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 4 / 4
13,496
482
30,520
15,627
5,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Nyt Fury YT
Izanami
20
2 / 2 / 6
12,790
457
6,002
15,969
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hou Yi
ratiar
Hou Yi
6
0 / 2 / 1
7,525
269
1,749
3,714
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
ronvd
Yemoja
2
0 / 2 / 0
7,047
252
119
2,064
606
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
19
Kills
16
16
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Amadobado
Ah Puch
4
8
8
1
W
Fenrir
Dayaaan
Fenrir
3
0
4
5
L
Danzaburou
Nagato_PAIN_24
Danzaburou
2
11
6
0.45
L
12
4
4
3.5
L
Izanami
Nyt Fury YT
Izanami
2
2
6
2.5
W
Jing Wei
ZERO Th3ta
Jing Wei
4
3
1
1.5
W
Nemesis
deadlock135
Nemesis
5
4
4
1.75
W
Yemoja
3
1
3
4.5
L
Hou Yi
ratiar
Hou Yi
0
2
1
0.25
L
Yemoja
ronvd
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,211
Damage
43,558
96,251
Taken
58,158
59,113
Mitigated
21,255
38,793
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Amadobado
Ah Puch
17,965
852
33
5,487
23,116
10,364
3,438
12,484
10,632
81,149
0
W
Fenrir
Dayaaan
Fenrir
3,610
400
0
6,129
14,678
10,610
2,707
4,373
10,305
0
103,998
L
Danzaburou
Nagato_PAIN_24
Danzaburou
5,168
1,483
0
3,438
20,784
6,989
238
11,547
9,237
0
33,636
L
30,520
749
160
5,983
15,627
5,622
0
7,832
7,795
92,941
0
L
Izanami
Nyt Fury YT
Izanami
6,002
3,531
0
6,448
15,969
7,174
0
5,877
10,092
0
99,821
W
Jing Wei
ZERO Th3ta
Jing Wei
4,114
2,742
1,476
2,365
10,688
4,607
4,865
2,718
7,970
0
130,165
W
Nemesis
deadlock135
Nemesis
5,247
2,488
0
10,232
24,810
11,204
1,956
6,717
18,093
0
94,447
W
Yemoja
5,275
743
5,211
7,860
22,959
22,328
1,442
4,983
17,976
57,043
0
L
Hou Yi
ratiar
Hou Yi
1,749
321
0
790
3,714
864
0
941
2,773
0
7,450
L
Yemoja
ronvd
Yemoja
119
82
34
0
2,064
606
0
256
1,808
3,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,256
Gold Earned
51,366
685
Minions Killed
390
0
Camps Cleared
0
2,668,177
Distance Traveled
1,620,814
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,308
511
106
4
0
455,112
3
W
Fenrir
15,673
560
170
6
0
518,502
0
L
Danzaburou
10,508
375
46
2
0
383,378
1
L
Merlin
13,496
482
135
5
0
555,295
1
L
Izanami
12,790
457
185
7
0
514,205
0
W
Jing Wei
16,786
600
212
8
0
564,072
9
W
Nemesis
14,555
520
145
5
0
603,614
1
W
Yemoja
12,934
462
52
2
0
526,877
0
L
Hou Yi
7,525
269
18
1
0
117,965
0
L
Yemoja
7,047
252
6
0
0
49,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role