Player Matchup

Odin
Odin
ReKteDByJoakoFX
Odin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,420 Elo+
Solo
Ymir
Ymir
Reguulus
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,425 Elo+
Solo
Neith
Neith
Ruhan Philippe
Neith
Level 49
God Stats
2W - 2L
1,666 SR
Queue Stats
4W - 7L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
martincv456
Erlang Shen
Level 77
God Stats
30W - 31L
1,551 SR
Queue Stats
374W - 382L
1,511 Elo+
Party 1
Agni
Agni
ziPanchox_
Agni
Level 85
God Stats
10W - 5L
1,773 SR
Queue Stats
414W - 416L
1,493 Elo+
Party 1
Team Averages
Level 65
1,598 SR
1,451 Elo+

VS

Team Averages
Level 89
1,630 SR
1,469 Elo+
Izanami
Izanami
Diorrs
Izanami
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,426 Elo+
Party 2
Vamana
Vamana
Paulonott
Vamana
Level 67
God Stats
12W - 6L
1,748 SR
Queue Stats
427W - 489L
1,659 Elo+
Solo
Bakasura
Bakasura
TDobleG
Bakasura
Level 97
God Stats
5W - 2L
1,636 SR
Queue Stats
41W - 49L
1,429 Elo+
Party 2
Poseidon
Poseidon
kawan7687
Poseidon
Level 75
God Stats
24W - 31L
1,537 SR
Queue Stats
935W - 929L
1,381 Elo+
Solo
Cerberus
Cerberus
zPerfecteplayer
Cerberus
Level 105
God Stats
2W - 1L
1,731 SR
Queue Stats
34W - 33L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,555
444
7,126
14,128
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
2 / 5 / 4
7,606
447
6,566
14,310
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 1
7,134
420
6,111
12,776
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
martincv456
Erlang Shen
16
5 / 1 / 5
9,697
570
8,624
11,391
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 2 / 3
9,026
531
5,498
7,520
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diorrs
Izanami
15
3 / 2 / 4
9,048
532
10,513
10,287
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Paulonott
Vamana
15
0 / 2 / 3
8,636
508
8,305
13,014
12,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
TDobleG
Bakasura
17
7 / 2 / 3
10,250
603
9,386
8,249
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
kawan7687
Poseidon
14
1 / 6 / 3
8,428
496
3,586
8,171
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
14
4 / 2 / 10
9,121
537
8,063
13,392
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
15
15
Deaths
14
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Diorrs
Izanami
3
2
4
2.5
W
Vamana
Paulonott
Vamana
0
2
3
0.75
L
0
2
2
0.5
L
Ymir
2
5
4
0.8
L
1
5
1
0.3
W
Bakasura
TDobleG
Bakasura
7
2
3
4.25
W
Poseidon
kawan7687
Poseidon
1
6
3
0.42
L
Erlang Shen
martincv456
Erlang Shen
5
1
5
7.5
W
Cerberus
4
2
10
4.5
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
39,853
60,125
Taken
53,113
25,668
Mitigated
33,663
16,825
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Diorrs
Izanami
10,513
6,976
0
4,680
10,287
3,044
2,352
3,393
6,790
0
66,107
W
Vamana
Paulonott
Vamana
8,305
3,581
0
6,469
13,014
12,444
713
511
12,503
0
49,410
L
7,126
3,317
175
4,284
14,128
5,456
369
753
12,679
0
38,602
L
Ymir
6,566
1,314
0
1,053
14,310
8,906
0
2,944
11,133
33,750
0
L
6,111
2,868
359
5,102
12,776
3,728
0
3,169
9,215
0
45,867
W
Bakasura
TDobleG
Bakasura
9,386
6,664
0
3,218
8,249
5,562
0
826
7,389
9,597
52,726
W
Poseidon
kawan7687
Poseidon
3,586
844
0
1,534
8,171
2,573
992
2,230
5,799
50,068
0
L
Erlang Shen
martincv456
Erlang Shen
8,624
3,883
0
5,127
11,391
5,023
0
1,671
9,355
0
67,395
W
Cerberus
8,063
395
0
3,221
13,392
10,040
20
4,688
8,568
25,822
0
L
5,498
205
0
725
7,520
2,555
0
3,616
3,904
53,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
45,483
460
Minions Killed
465
0
Camps Cleared
0
1,600,793
Distance Traveled
1,601,890
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,048
532
122
7
0
294,439
3
W
Vamana
8,636
508
90
5
0
327,828
0
L
Odin
7,555
444
81
5
0
319,225
0
L
Ymir
7,606
447
55
3
0
315,393
5
L
Neith
7,134
420
76
4
0
280,074
1
W
Bakasura
10,250
603
116
7
0
379,750
5
W
Poseidon
8,428
496
91
5
0
280,295
4
L
Erlang Shen
9,697
570
125
7
0
360,665
0
W
Cerberus
9,121
537
46
3
0
319,578
4
L
Agni
9,026
531
123
7
0
325,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role