Player Matchup

Medusa
Medusa
Oddly Forgotten
Medusa
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 164L
1,305 Elo+
Solo
Sol
Sol
SnowRoiyaru
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,734 Elo+
Solo
Guan Yu
Guan Yu
TuRKMaN48
Guan Yu
Level 126
God Stats
5W - 2L
1,715 SR
Queue Stats
259W - 279L
1,329 Elo+
Solo
Pele
Pele
VintagePro70
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,288 Elo+
Solo
Chaac
Chaac
will_gunner007
Chaac
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
122W - 123L
1,699 Elo+
Solo
Team Averages
Level 84
1,543 SR
1,471 Elo+

VS

Team Averages
Level 86
1,547 SR
1,399 Elo+
Agni
Agni
Bardock4219
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,134 Elo+
Solo
Anhur
Anhur
Nathanrelax
Anhur
Level 84
God Stats
3W - 6L
1,733 SR
Queue Stats
619W - 672L
1,458 Elo+
Solo
Vulcan
Vulcan
RisenAngel82
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 60L
1,649 Elo+
Solo
Scylla
Scylla
manbearpigxx408
Scylla
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,351 Elo+
Solo
Aphrodite
Aphrodite
tridirt
Aphrodite
Level 114
God Stats
6W - 1L
1,500 SR
Queue Stats
289W - 312L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 17
9,134
913
11,316
12,039
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 1 / 9
10,001
1,000
12,078
11,890
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
TuRKMaN48
Guan Yu
15
3 / 2 / 9
8,419
842
4,049
11,775
9,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 2 / 9
9,092
909
9,232
9,297
3,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 11
8,833
883
5,362
13,589
8,921
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
7,346
735
7,030
7,663
2,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 8
6,789
679
7,211
9,312
3,171
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
14
3 / 4 / 4
7,794
779
11,672
6,898
2,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 5
7,733
773
7,337
7,863
2,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
tridirt
Aphrodite
12
0 / 6 / 7
6,616
662
6,514
12,595
6,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
25
Kills
10
10
Deaths
25
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
0
5
8
0.8
W
2
3
17
3.5
L
Vulcan
3
4
4
1.25
W
7
1
9
11.5
W
Guan Yu
TuRKMaN48
Guan Yu
3
2
9
3.75
W
7
2
9
5.75
L
3
3
5
1.83
L
Aphrodite
tridirt
Aphrodite
0
6
7
0.58
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,037
Damage
39,764
58,590
Taken
44,331
30,219
Mitigated
18,273
35,423
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,030
639
1,908
227
7,663
2,717
0
1,929
5,734
11,443
0
L
7,211
3,563
425
876
9,312
3,171
0
1,489
7,823
0
13,806
W
11,316
3,940
2,141
3,088
12,039
4,252
1,405
7,091
4,948
0
30,345
L
Vulcan
11,672
5,111
285
458
6,898
2,861
0
2,411
4,487
22,161
0
W
12,078
1,967
1,170
6,800
11,890
4,320
2,627
7,354
4,536
32,265
0
W
Guan Yu
TuRKMaN48
Guan Yu
4,049
62
5,970
4,466
11,775
9,138
147
5,497
6,278
0
8,929
W
9,232
2,677
1,410
2,710
9,297
3,588
457
6,045
3,252
0
19,927
L
7,337
660
171
775
7,863
2,819
0
3,656
4,207
21,350
0
L
Aphrodite
tridirt
Aphrodite
6,514
134
3,240
4,505
12,595
6,705
0
2,593
10,002
10,438
0
W
5,362
276
2,011
5,657
13,589
8,921
340
6,566
7,023
0
12,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
36,278
128
Minions Killed
83
0
Camps Cleared
0
1,011,763
Distance Traveled
815,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,346
735
7
1
0
125,331
0
L
Anhur
6,789
679
15
2
0
143,878
0
W
Medusa
9,134
913
43
4
0
191,842
0
L
Vulcan
7,794
779
27
3
0
181,416
0
W
Sol
10,001
1,000
46
5
0
202,312
0
W
Guan Yu
8,419
842
8
1
0
197,236
0
W
Pele
9,092
909
22
2
0
230,705
0
L
Scylla
7,733
773
25
3
0
185,850
0
L
Aphrodite
6,616
662
9
1
0
179,132
0
W
Chaac
8,833
883
9
1
0
189,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role