Player Matchup

Aphrodite
Aphrodite
AioAkame
Aphrodite
Level 66
God Stats
7W - 9L
1,541 SR
Queue Stats
14W - 14L
1,596 Elo+
Solo
Loki
Loki
Deathvoidgod
Loki
Level 155
God Stats
115W - 69L
1,748 SR
Queue Stats
470W - 418L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
GoatUwU
Cthulhu
Level 87
God Stats
4W - 4L
1,653 SR
Queue Stats
48W - 61L
1,416 Elo+
Party 3
Arachne
Arachne
J-e-z-e-u-s
Arachne
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 373L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
MagBestFrame
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 120
1,588 SR
1,489 Elo+

VS

Team Averages
Level 124
1,568 SR
1,558 Elo+
Baron Samedi
Baron Samedi
FrenchDippin4700
Baron Samedi
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
201W - 166L
1,582 Elo+
Solo
Anhur
Anhur
NHill01
Anhur
Level 142
God Stats
13W - 9L
1,501 SR
Queue Stats
201W - 161L
1,511 Elo+
Party 2
Fenrir
Fenrir
Waddyy
Fenrir
Level 109
God Stats
11W - 3L
1,700 SR
Queue Stats
141W - 127L
1,519 Elo+
Party 2
Bellona
Bellona
nighthawkstu
Bellona
Level 129
God Stats
142W - 107L
1,659 SR
Queue Stats
232W - 216L
1,704 Elo+
Solo
Athena
Athena
patsfan313
Athena
Level 116
God Stats
8W - 4L
1,483 SR
Queue Stats
231W - 214L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AioAkame
Aphrodite
12
0 / 7 / 0
8,182
390
1,361
13,151
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 2
9,451
450
7,992
11,727
3,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
GoatUwU
Cthulhu
12
0 / 8 / 2
7,699
367
6,279
18,647
14,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
J-e-z-e-u-s
Arachne
11
1 / 1 / 1
7,922
377
1,482
6,271
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MagBestFrame
Heimdallr
12
0 / 4 / 1
8,192
390
4,741
14,171
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrenchDippin4700
Baron Samedi
18
1 / 1 / 7
12,230
582
6,994
11,775
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
NHill01
Anhur
20
9 / 0 / 3
14,351
683
14,592
14,089
9,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Waddyy
Fenrir
18
9 / 1 / 3
12,483
594
10,288
10,737
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
nighthawkstu
Bellona
18
2 / 5 / 2
12,160
579
8,937
22,323
19,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
patsfan313
Athena
15
2 / 0 / 12
11,096
528
6,282
15,426
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
23
23
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AioAkame
Aphrodite
0
7
0
0
L
4
3
2
1.67
W
Baron Samedi
FrenchDippin4700
Baron Samedi
1
1
7
4.5
L
Cthulhu
GoatUwU
Cthulhu
0
8
2
0.13
L
Arachne
J-e-z-e-u-s
Arachne
1
1
1
1.5
L
Heimdallr
MagBestFrame
Heimdallr
0
4
1
0.13
W
Anhur
NHill01
Anhur
9
0
3
10.5
W
Fenrir
Waddyy
Fenrir
9
1
3
10.5
W
Bellona
nighthawkstu
Bellona
2
5
2
0.6
W
Athena
patsfan313
Athena
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,855
Damage
47,093
63,967
Taken
74,350
29,132
Mitigated
51,291
11,722
Healing
42,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AioAkame
Aphrodite
1,361
143
126
4,801
13,151
4,861
0
1,840
11,243
51,661
0
L
7,992
1,445
0
2,713
11,727
3,860
753
610
11,117
0
47,695
W
Baron Samedi
FrenchDippin4700
Baron Samedi
6,994
334
945
6,752
11,775
5,827
3,310
2,248
9,527
86,785
0
L
Cthulhu
GoatUwU
Cthulhu
6,279
255
245
1,216
18,647
14,740
0
7,500
10,811
31,474
0
L
Arachne
J-e-z-e-u-s
Arachne
1,482
1,482
0
1,078
6,271
1,637
0
347
5,902
0
34,533
L
Heimdallr
MagBestFrame
Heimdallr
4,741
1,691
0
1,543
14,171
4,034
0
3,922
10,185
0
40,191
W
Anhur
NHill01
Anhur
14,592
7,637
0
10,188
14,089
9,952
4,713
2,125
11,964
11,579
122,591
W
Fenrir
Waddyy
Fenrir
10,288
2,810
0
7,138
10,737
4,848
2,393
919
9,818
0
75,812
W
Bellona
nighthawkstu
Bellona
8,937
4,512
0
11,521
22,323
19,521
1,820
2,439
19,884
10,537
70,924
W
Athena
patsfan313
Athena
6,282
2,275
0
5,560
15,426
11,143
677
2,931
12,495
40,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
62,320
394
Minions Killed
691
0
Camps Cleared
0
1,740,190
Distance Traveled
2,137,251
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,182
390
99
5
0
244,928
4
L
Loki
9,451
450
86
4
0
407,805
5
W
Baron Samedi
12,230
582
163
8
0
401,682
0
L
Cthulhu
7,699
367
47
2
0
397,752
0
L
Arachne
7,922
377
70
3
0
338,889
4
L
Heimdallr
8,192
390
92
4
0
350,816
2
W
Anhur
14,351
683
203
10
0
372,963
8
W
Fenrir
12,483
594
117
6
0
456,374
2
W
Bellona
12,160
579
152
7
0
462,283
0
W
Athena
11,096
528
56
3
0
443,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role