Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Giancapr
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,709 Elo+
Party 3
Hercules
Hercules
PERFlDIOUS
Hercules
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 75L
1,809 Elo+
Party 4
Hun Batz
Hun Batz
Ravelord Manus
Hun Batz
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
388W - 368L
1,600 Elo+
Party 3
Team Averages
Level 107
1,500 SR
1,624 Elo+

VS

Team Averages
Level 107
1,576 SR
1,532 Elo+
Jormungandr
Jormungandr
DeathToShadow
Jormungandr
Level 62
God Stats
0W - 5L
1,513 SR
Queue Stats
168W - 180L
1,590 Elo+
Party 2
Apollo
Apollo
IISTEVENFAZZII
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 179L
1,659 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jaskier4218
Tsukuyomi
Level 98
God Stats
8W - 5L
1,648 SR
Queue Stats
186W - 165L
1,532 Elo+
Solo
Poseidon
Poseidon
SOUL_ADRIFT
Poseidon
Level 153
God Stats
9W - 12L
1,720 SR
Queue Stats
296W - 282L
1,476 Elo+
Party 1
Loki
Loki
XxOG_Elite_420xX
Loki
Level 152
God Stats
27W - 17L
1,500 SR
Queue Stats
290W - 274L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 4
7,504
577
6,042
9,174
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
 
Aphrodite
12
2 / 2 / 5
7,318
563
4,603
9,070
4,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Giancapr
Bellona
11
1 / 3 / 5
6,731
518
6,452
8,207
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
PERFlDIOUS
Hercules
9
3 / 1 / 5
6,939
534
3,595
9,496
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
15
9 / 2 / 1
8,930
687
6,598
7,294
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeathToShadow
Jormungandr
9
0 / 4 / 3
6,216
478
4,105
10,041
7,287
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 0
6,185
476
4,983
7,952
1,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Jaskier4218
Tsukuyomi
11
3 / 4 / 0
6,920
532
6,372
10,877
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SOUL_ADRIFT
Poseidon
11
3 / 4 / 2
6,860
528
6,153
7,338
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 1
6,903
531
2,915
6,538
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
10
10
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
4
2.5
W
Aphrodite
 
Aphrodite
2
2
5
2.25
L
Jormungandr
DeathToShadow
Jormungandr
0
4
3
0.38
W
Bellona
Giancapr
Bellona
1
3
5
1.17
L
1
4
0
0.25
L
Tsukuyomi
Jaskier4218
Tsukuyomi
3
4
0
0.75
W
Hercules
PERFlDIOUS
Hercules
3
1
5
5.5
W
Hun Batz
9
2
1
4.75
L
Poseidon
SOUL_ADRIFT
Poseidon
3
4
2
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
24,528
43,241
Taken
42,746
21,228
Mitigated
18,777
20,192
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,042
3,283
0
4,661
9,174
3,168
800
1,626
7,502
0
39,185
W
Aphrodite
 
Aphrodite
4,603
637
658
5,715
9,070
4,057
576
4,119
4,737
37,047
0
L
Jormungandr
DeathToShadow
Jormungandr
4,105
1,298
210
861
10,041
7,287
220
796
9,145
18,180
0
W
Bellona
Giancapr
Bellona
6,452
1,824
0
2,516
8,207
6,868
63
926
7,281
0
22,811
L
4,983
2,642
0
2,636
7,952
1,980
174
0
7,952
0
27,382
L
Tsukuyomi
Jaskier4218
Tsukuyomi
6,372
1,569
0
3,901
10,877
3,709
0
199
10,328
0
32,796
W
Hercules
PERFlDIOUS
Hercules
3,595
1,314
0
3,441
9,496
4,732
184
2,829
6,579
0
14,773
W
Hun Batz
6,598
1,678
0
3,201
7,294
2,403
0
417
6,791
0
65,040
L
Poseidon
SOUL_ADRIFT
Poseidon
6,153
677
0
2,825
7,338
2,056
0
2,429
4,909
34,933
0
L
2,915
746
0
860
6,538
3,745
0
1,179
5,337
4,236
27,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
33,084
330
Minions Killed
272
0
Camps Cleared
0
1,294,072
Distance Traveled
1,105,697
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,504
577
68
5
0
218,130
0
W
Aphrodite
7,318
563
80
6
0
228,238
3
L
Jormungandr
6,216
478
27
2
0
223,858
3
W
Bellona
6,731
518
47
4
0
258,594
7
L
Apollo
6,185
476
56
4
0
221,641
3
L
Tsukuyomi
6,920
532
66
5
0
238,816
2
W
Hercules
6,939
534
20
2
0
295,536
3
W
Hun Batz
8,930
687
115
9
0
293,574
3
L
Poseidon
6,860
528
63
5
0
208,038
2
L
Loki
6,903
531
60
5
0
213,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role