Player Matchup

Olorun
Olorun
Astrxoo
Olorun
Level 46
God Stats
1W - 2L
1,685 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Ymir
Ymir
lil_cr4ck14
Ymir
Level 54
God Stats
3W - 3L
1,880 SR
Queue Stats
27W - 19L
1,500 Elo+
Party 1
Achilles
Achilles
sKTricky
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,487 Elo+
Party 1
Team Averages
Level 39
1,688 SR
1,496 Elo+

VS

Team Averages
Level 16
1,750 SR
1,550 Elo+
Anubis
Anubis
Insanerfam
Anubis
Level 21
God Stats
19W - 12L
1,863 SR
Queue Stats
125W - 136L
1,699 Elo+
Party 2
Danzaburou
Danzaburou
Likesjdjd
Danzaburou
Level 8
God Stats
2W - 1L
1,886 SR
Queue Stats
3W - 5L
1,250 Elo+
Solo
King Arthur
King Arthur
Sherk1120
King Arthur
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 136L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Astrxoo
Olorun
15
4 / 5 / 14
11,731
652
17,232
15,486
5,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 6 / 10
12,663
704
9,356
21,858
26,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
sKTricky
Achilles
16
9 / 6 / 9
13,064
726
16,028
15,096
16,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Insanerfam
Anubis
16
6 / 6 / 9
12,848
714
19,920
18,233
10,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Likesjdjd
Danzaburou
15
6 / 6 / 4
12,994
722
9,310
21,762
10,284
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Sherk1120
King Arthur
16
5 / 7 / 7
12,878
715
10,587
15,835
13,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
19
Kills
17
17
Deaths
19
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
Astrxoo
Olorun
4
5
14
2.2
W
Anubis
Insanerfam
Anubis
6
6
9
1.75
W
Danzaburou
Likesjdjd
Danzaburou
6
6
4
1.33
W
King Arthur
Sherk1120
King Arthur
5
7
7
1.21
L
6
6
10
1.83
L
Achilles
sKTricky
Achilles
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,616
Damage
39,817
52,440
Taken
55,830
47,584
Mitigated
33,956
12,303
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Astrxoo
Olorun
17,232
7,162
1,399
5,903
15,486
5,314
1,057
6,952
8,534
57,812
0
W
Anubis
Insanerfam
Anubis
19,920
772
336
8,815
18,233
10,452
873
9,327
8,155
61,175
0
W
Danzaburou
Likesjdjd
Danzaburou
9,310
2,454
912
5,829
21,762
10,284
491
9,430
11,826
0
42,330
W
King Arthur
Sherk1120
King Arthur
10,587
727
0
690
15,835
13,220
509
6,857
8,566
0
48,481
L
9,356
1,340
0
3,982
21,858
26,258
324
6,484
14,984
35,134
0
L
Achilles
sKTricky
Achilles
16,028
7,861
0
1,019
15,096
16,012
684
6,496
8,600
0
49,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
38,720
188
Minions Killed
188
0
Camps Cleared
0
855,756
Distance Traveled
866,198
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,731
652
88
5
0
261,795
1
W
Anubis
12,848
714
68
4
0
270,837
1
W
Danzaburou
12,994
722
52
3
0
305,283
2
W
King Arthur
12,878
715
68
4
0
290,078
2
L
Ymir
12,663
704
49
3
0
284,052
1
L
Achilles
13,064
726
51
3
0
309,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role