Player Matchup

King Arthur
King Arthur
Diege86
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,327 Elo+
Party 1
Pele
Pele
FishterCoy
Pele
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 102L
1,566 Elo+
Party 2
Chernobog
Chernobog
ImHume-
Chernobog
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,327 Elo+
Party 1
Ra
Ra
Salohicn
Ra
Level 41
God Stats
6W - 7L
1,500 SR
Queue Stats
410W - 405L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
TheRealNeal76
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,831 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,517 Elo+

VS

Team Averages
Level 82
1,477 SR
1,635 Elo+
Sylvanus
Sylvanus
Dababybowser
Sylvanus
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,944 Elo+
Solo
Nike
Nike
IMT43
Nike
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 128L
1,380 Elo+
Party 3
Zeus
Zeus
ItsMcflurry
Zeus
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 54L
1,632 Elo+
Party 3
Apollo
Apollo
SoDHector
Apollo
Level 38
God Stats
4W - 4L
1,586 SR
Queue Stats
7W - 13L
1,623 Elo+
Party 3
Fenrir
Fenrir
WE REP FLORIDA
Fenrir
Level 106
God Stats
1W - 1L
1,299 SR
Queue Stats
10W - 14L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diege86
King Arthur
8
1 / 6 / 0
4,985
499
4,565
9,749
4,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 0 / 0
5,432
543
1,470
6,939
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
ImHume-
Chernobog
8
1 / 4 / 0
4,922
492
850
5,426
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 0
5,754
575
1,045
3,189
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
TheRealNeal76
Sylvanus
5
1 / 4 / 0
4,248
425
1,121
5,365
1,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dababybowser
Sylvanus
11
5 / 1 / 0
6,615
662
4,690
6,172
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
IMT43
Nike
9
3 / 2 / 6
5,939
594
4,107
5,553
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
6,001
600
2,595
4,364
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
SoDHector
Apollo
10
5 / 1 / 3
6,203
620
4,681
3,276
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 2
6,106
611
970
4,562
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
6
Kills
15
15
Deaths
6
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dababybowser
Sylvanus
5
1
0
5
L
King Arthur
Diege86
King Arthur
1
6
0
0.17
L
1
0
0
1
W
Nike
IMT43
Nike
3
2
6
3
L
Chernobog
ImHume-
Chernobog
1
4
0
0.25
W
0
2
0
0
L
2
1
0
2
W
Apollo
SoDHector
Apollo
5
1
3
6.5
L
Sylvanus
TheRealNeal76
Sylvanus
1
4
0
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,051
Damage
17,043
30,668
Taken
23,927
9,549
Mitigated
12,564
9,600
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dababybowser
Sylvanus
4,690
1,938
0
2,864
6,172
5,857
633
0
6,172
32,706
0
L
King Arthur
Diege86
King Arthur
4,565
779
0
2,220
9,749
4,076
80
4,429
5,320
0
19,082
L
1,470
549
0
4,332
6,939
1,860
0
1,234
5,671
0
31,219
W
Nike
IMT43
Nike
4,107
622
270
1,370
5,553
2,957
72
813
4,708
0
14,747
L
Chernobog
ImHume-
Chernobog
850
703
0
698
5,426
968
0
0
5,426
0
15,727
W
2,595
335
0
1,899
4,364
1,240
0
762
3,534
34,320
0
L
1,045
124
43
1,019
3,189
1,000
0
1,460
1,601
27,729
0
W
Apollo
SoDHector
Apollo
4,681
2,869
0
1,623
3,276
885
176
453
2,823
0
29,781
L
Sylvanus
TheRealNeal76
Sylvanus
1,121
303
517
771
5,365
1,645
0
0
5,365
3,783
0
W
970
269
0
3,368
4,562
1,625
0
38
4,524
0
33,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
30,864
198
Minions Killed
329
0
Camps Cleared
0
843,816
Distance Traveled
894,310
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,615
662
76
8
0
151,284
0
L
King Arthur
4,985
499
26
3
0
183,451
0
L
Pele
5,432
543
67
7
0
212,536
4
W
Nike
5,939
594
24
2
0
207,707
0
L
Chernobog
4,922
492
35
4
0
136,354
1
W
Zeus
6,001
600
93
9
0
135,578
3
L
Ra
5,754
575
64
6
0
157,507
4
W
Apollo
6,203
620
57
6
0
179,323
0
L
Sylvanus
4,248
425
6
1
0
153,968
0
W
Fenrir
6,106
611
79
8
0
220,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role