Player Matchup

Yemoja
Yemoja
Lena2907
Yemoja
Level 23
God Stats
9W - 18L
1,500 SR
Queue Stats
73W - 90L
1,426 Elo+
Solo
Merlin
Merlin
SaltyDalty5084
Merlin
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 77L
1,637 Elo+
Solo
Pele
Pele
Xx_TAEKWONDO_xX1
Pele
Level 13
God Stats
2W - 2L
1,780 SR
Queue Stats
8W - 12L
1,769 Elo+
Solo
Anhur
Anhur
Zerkneil0492
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 147L
1,467 Elo+
Solo
The Morrigan
The Morrigan
hammyy4266
The Morrigan
Level 5
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 5L
1,357 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,531 Elo+

VS

Team Averages
Level 23
1,589 SR
1,531 Elo+
Fenrir
Fenrir
F Dragon 9
Fenrir
Level 26
God Stats
6W - 2L
1,684 SR
Queue Stats
9W - 6L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
FurryButtcheek
Sun Wukong
Level 28
God Stats
9W - 4L
1,601 SR
Queue Stats
78W - 66L
1,604 Elo+
Party 1
Hera
Hera
NerdZupp
Hera
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,466 Elo+
Solo
Medusa
Medusa
WarFerretz
Medusa
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 36L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
davip19
Cthulhu
Level 25
God Stats
19W - 19L
1,660 SR
Queue Stats
120W - 119L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lena2907
Yemoja
16
1 / 4 / 3
10,995
916
8,280
20,716
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 6 / 0
10,330
861
11,420
16,579
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 3
9,783
815
7,839
13,402
5,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 2
9,503
792
3,036
6,620
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
hammyy4266
The Morrigan
16
0 / 11 / 4
9,833
819
6,998
19,473
8,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F Dragon 9
Fenrir
17
6 / 2 / 7
11,516
960
7,477
10,515
4,379
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
FurryButtcheek
Sun Wukong
19
7 / 0 / 20
12,910
1,076
12,993
12,526
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
19
6 / 1 / 16
12,046
1,004
14,691
7,723
3,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
WarFerretz
Medusa
18
8 / 1 / 14
12,521
1,043
23,962
7,364
3,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
davip19
Cthulhu
19
6 / 1 / 21
12,455
1,038
13,193
9,260
10,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
111
4
Kills
33
33
Deaths
5
12
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Fenrir
F Dragon 9
Fenrir
6
2
7
4.75
W
Sun Wukong
FurryButtcheek
Sun Wukong
7
0
20
17
L
Yemoja
Lena2907
Yemoja
1
4
3
0.63
W
Hera
6
1
16
14
L
2
6
0
0.33
W
Medusa
WarFerretz
Medusa
8
1
14
15
L
0
7
3
0.21
L
1
5
2
0.4
W
Cthulhu
davip19
Cthulhu
6
1
21
16.5
L
The Morrigan
hammyy4266
The Morrigan
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,573
Damage
72,316
76,790
Taken
47,388
44,368
Mitigated
31,031
8,320
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
F Dragon 9
Fenrir
7,477
3,424
0
942
10,515
4,379
0
3,711
5,653
0
21,017
W
Sun Wukong
FurryButtcheek
Sun Wukong
12,993
1,698
0
5,104
12,526
10,062
0
8,689
3,837
0
19,954
L
Yemoja
Lena2907
Yemoja
8,280
1,372
1,182
4,286
20,716
21,947
0
7,300
13,292
21,384
0
W
Hera
14,691
4,528
0
1,761
7,723
3,155
0
4,590
3,133
30,887
0
L
11,420
1,624
417
662
16,579
6,503
0
7,207
9,272
39,307
0
W
Medusa
WarFerretz
Medusa
23,962
10,182
0
250
7,364
3,105
0
3,952
3,412
0
61,044
L
7,839
443
0
718
13,402
5,583
0
4,093
9,234
0
29,816
L
3,036
1,235
0
518
6,620
2,127
0
2,112
4,483
0
6,924
W
Cthulhu
davip19
Cthulhu
13,193
764
236
0
9,260
10,330
0
5,756
3,504
44,130
0
L
The Morrigan
hammyy4266
The Morrigan
6,998
1,166
490
47
19,473
8,208
0
7,172
12,199
13,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,444
Gold Earned
61,448
172
Minions Killed
249
3
Camps Cleared
10
744,989
Distance Traveled
1,126,900
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,516
960
29
2
4
217,324
0
W
Sun Wukong
12,910
1,076
19
2
1
248,759
0
L
Yemoja
10,995
916
30
3
0
146,453
0
W
Hera
12,046
1,004
65
5
0
199,216
0
L
Merlin
10,330
861
52
4
1
200,958
0
W
Medusa
12,521
1,043
76
6
5
212,076
0
L
Pele
9,783
815
54
5
0
157,440
2
L
Anhur
9,503
792
5
0
2
56,846
0
W
Cthulhu
12,455
1,038
60
5
0
249,525
0
L
The Morrigan
9,833
819
31
3
0
183,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role