Player Matchup

Bacchus
Bacchus
BUDDHAXCITY
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HellbentShawn
Danzaburou
Level 36
God Stats
2W - 3L
1,556 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
LuYorks
Amaterasu
Level 84
God Stats
0W - 1L
1,652 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
sammywavy
Merlin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 53
1,552 SR
1,500 Elo+

VS

Team Averages
Level 127
1,555 SR
1,425 Elo+
Neith
Neith
DePrSa-Wi18
Neith
Level 154
God Stats
15W - 21L
1,485 SR
Queue Stats
18W - 22L
1,285 Elo+
Solo
Set
Set
FireGuide502376
Set
Level 119
God Stats
2W - 2L
1,305 SR
Queue Stats
35W - 49L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SebasTiccy
Nu Wa
Level 106
God Stats
81W - 89L
1,512 SR
Queue Stats
205W - 265L
1,414 Elo+
Solo
Ra
Ra
bachtrevor17
Ra
Level 129
God Stats
4W - 8L
1,918 SR
Queue Stats
82W - 103L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BUDDHAXCITY
Bacchus
12
0 / 6 / 0
7,186
653
3,492
9,630
7,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
HellbentShawn
Danzaburou
13
1 / 4 / 1
8,204
746
4,727
8,175
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LuYorks
Amaterasu
15
2 / 2 / 1
9,133
830
5,570
10,939
5,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
sammywavy
Merlin
13
1 / 5 / 0
8,123
738
8,688
9,050
2,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,228
930
8,055
4,124
1,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 8
8,906
810
8,396
10,222
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
15
5 / 3 / 4
9,424
857
10,626
9,190
3,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 8
9,705
882
5,776
8,760
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
17
17
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BUDDHAXCITY
Bacchus
0
6
0
0
W
5
0
6
8
W
2
1
8
6
L
Danzaburou
HellbentShawn
Danzaburou
1
4
1
0.38
L
Amaterasu
LuYorks
Amaterasu
2
2
1
1.25
W
Nu Wa
5
3
4
2.33
W
5
0
8
9
L
Merlin
sammywavy
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,477
Damage
32,853
37,794
Taken
32,296
18,713
Mitigated
16,484
5,873
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BUDDHAXCITY
Bacchus
3,492
537
0
410
9,630
7,751
0
3,627
5,751
8,753
0
W
8,055
3,006
378
2,240
4,124
1,834
2,108
852
3,272
0
40,838
W
8,396
2,961
276
1,390
10,222
7,481
459
4,907
5,315
0
17,863
L
Danzaburou
HellbentShawn
Danzaburou
4,727
1,679
0
1,140
8,175
2,717
175
3,668
4,322
0
31,478
L
Amaterasu
LuYorks
Amaterasu
5,570
1,236
219
2,911
10,939
5,246
992
4,259
6,415
0
22,710
W
Nu Wa
10,626
4,664
950
2,692
9,190
3,364
1,447
3,318
5,872
31,635
0
W
5,776
39
1,480
3,129
8,760
3,805
475
3,409
5,351
27,290
0
L
Merlin
sammywavy
Merlin
8,688
1,176
0
1,193
9,050
2,999
473
4,389
4,368
44,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
38,263
200
Minions Killed
203
5
Camps Cleared
9
783,423
Distance Traveled
889,775
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,186
653
14
1
0
200,498
0
W
Neith
10,228
930
79
7
2
217,692
2
W
Set
8,906
810
24
2
1
247,660
0
L
Danzaburou
8,204
746
61
6
1
173,207
1
L
Amaterasu
9,133
830
38
3
0
241,052
1
W
Nu Wa
9,424
857
36
3
3
191,815
0
W
Ra
9,705
882
64
6
3
232,608
0
L
Merlin
8,123
738
87
8
4
168,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role