Player Matchup

Anhur
Anhur
DEPTown
Anhur
Level 23
God Stats
1W - 0L
1,623 SR
Queue Stats
16W - 10L
1,799 Elo+
Party 2
Geb
Geb
Riiggs
Geb
Level 156
God Stats
1W - 0L
1,696 SR
Queue Stats
25W - 12L
1,815 Elo+
Party 2
Sylvanus
Sylvanus
neveah03
Sylvanus
Level 158
God Stats
10W - 5L
1,848 SR
Queue Stats
61W - 44L
1,634 Elo+
Party 2
Team Averages
Level 112
1,723 SR
1,749 Elo+

VS

Team Averages
Level 34
1,500 SR
1,589 Elo+
Ah Puch
Ah Puch
BuckTheBandit
Ah Puch
Level 25
God Stats
23W - 13L
1,500 SR
Queue Stats
312W - 237L
1,686 Elo+
Party 1
Ymir
Ymir
Kyier
Ymir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 94L
1,686 Elo+
Party 1
Hun Batz
Hun Batz
Warfenix05
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DEPTown
Anhur
13
6 / 1 / 1
10,083
720
11,160
8,572
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
Riiggs
Geb
13
1 / 0 / 6
10,070
719
7,473
11,849
11,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
neveah03
Sylvanus
12
0 / 0 / 6
8,611
615
6,838
8,438
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
1 / 2 / 0
8,344
596
11,751
6,777
2,066
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Kyier
Ymir
11
0 / 0 / 1
7,548
539
3,957
15,792
8,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Warfenix05
Hun Batz
10
0 / 5 / 1
7,584
542
3,591
7,021
1,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
2
0
0.5
W
Anhur
DEPTown
Anhur
6
1
1
6.5
L
Ymir
Kyier
Ymir
0
0
1
0.5
W
Geb
Riiggs
Geb
1
0
6
4
L
Hun Batz
Warfenix05
Hun Batz
0
5
1
0.1
W
Sylvanus
neveah03
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
19,299
28,859
Taken
29,590
23,350
Mitigated
12,503
13,424
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
11,751
146
0
618
6,777
2,066
0
4,182
2,595
49,292
0
W
Anhur
DEPTown
Anhur
11,160
5,978
0
563
8,572
4,559
2,250
6,536
2,036
4,970
50,366
L
Ymir
Kyier
Ymir
3,957
730
0
7,263
15,792
8,599
0
8,240
7,552
13,534
0
W
Geb
Riiggs
Geb
7,473
1,735
0
4,814
11,849
11,703
249
4,269
7,580
21,815
0
L
Hun Batz
Warfenix05
Hun Batz
3,591
766
0
0
7,021
1,838
0
2,548
4,473
0
11,103
W
Sylvanus
neveah03
Sylvanus
6,838
1,023
3,404
4,643
8,438
7,088
379
4,929
3,509
36,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
23,476
192
Minions Killed
116
0
Camps Cleared
0
746,079
Distance Traveled
704,653
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,344
596
85
6
0
243,235
6
W
Anhur
10,083
720
108
8
0
237,436
2
L
Ymir
7,548
539
17
1
0
198,423
5
W
Geb
10,070
719
11
1
0
261,608
3
L
Hun Batz
7,584
542
14
1
0
262,995
0
W
Sylvanus
8,611
615
73
5
0
247,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role