Player Matchup

Da Ji
Da Ji
ShadowEclipzzYT
Da Ji
Level 5
God Stats
19W - 19L
1,698 SR
Queue Stats
44W - 42L
1,384 Elo+
Solo
Nu Wa
Nu Wa
TJBALLER22
Nu Wa
Level 18
God Stats
6W - 5L
1,434 SR
Queue Stats
14W - 18L
1,869 Elo+
Solo
Medusa
Medusa
atila_2004
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,564 Elo+
Party 1
Olorun
Olorun
gonzaxD11armoa
Olorun
Level 5
God Stats
1W - 2L
1,262 SR
Queue Stats
1W - 4L
1,240 Elo+
Solo
Cthulhu
Cthulhu
tomialonso2002
Cthulhu
Level 29
God Stats
5W - 9L
1,409 SR
Queue Stats
11W - 17L
1,670 Elo+
Party 1
Team Averages
Level 15
1,461 SR
1,545 Elo+

VS

Team Averages
Level 23
1,483 SR
1,576 Elo+
Hel
Hel
Dual6Flamez
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,586 Elo+
Solo
Chaac
Chaac
I KIRIT0 KUN
Chaac
Level 23
God Stats
9W - 7L
1,668 SR
Queue Stats
19W - 13L
1,657 Elo+
Solo
Danzaburou
Danzaburou
Violent Plug
Danzaburou
Level 28
God Stats
33W - 24L
1,285 SR
Queue Stats
355W - 332L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
Withyourex
Tsukuyomi
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 15L
1,617 Elo+
Solo
Chang'e
Chang'e
daniek1697
Chang'e
Level 24
God Stats
54W - 56L
1,460 SR
Queue Stats
56W - 56L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 3 / 0
6,501
650
6,174
6,478
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
9
0 / 3 / 7
5,245
525
3,641
4,504
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
atila_2004
Medusa
8
1 / 3 / 0
5,266
527
2,451
5,050
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,525
453
1,092
4,493
1,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

3
1 / 0 / 0
4,020
402
992
1,562
439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,764
476
989
2,952
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 3
5,374
537
2,555
6,526
2,047
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Violent Plug
Danzaburou
12
6 / 1 / 0
7,163
716
4,460
6,062
2,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Withyourex
Tsukuyomi
11
4 / 0 / 1
6,587
659
2,326
5,436
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
daniek1697
Chang'e
7
0 / 7 / 2
4,659
466
1,775
6,084
1,170
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
12
Kills
11
12
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
1
2
3
1.25
L
10
3
0
3.33
L
Nu Wa
0
3
7
1.17
W
Danzaburou
Violent Plug
Danzaburou
6
1
0
6
W
Tsukuyomi
Withyourex
Tsukuyomi
4
0
1
4.5
L
Medusa
atila_2004
Medusa
1
3
0
0.33
W
Chang'e
daniek1697
Chang'e
0
7
2
0.14
L
0
3
1
0.17
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,350
Damage
12,105
22,087
Taken
27,060
6,353
Mitigated
7,698
2,619
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
989
205
0
155
2,952
749
240
1,519
1,433
12,771
0
W
2,555
66
141
1,663
6,526
2,047
71
1,362
5,164
0
20,106
L
6,174
1,483
0
1,050
6,478
2,151
0
1,306
5,172
0
18,846
L
Nu Wa
3,641
646
0
135
4,504
1,137
216
380
4,124
22,519
0
W
Danzaburou
Violent Plug
Danzaburou
4,460
2,544
0
3,069
6,062
2,040
3,142
1,139
4,923
0
34,829
W
Tsukuyomi
Withyourex
Tsukuyomi
2,326
944
0
1,231
5,436
1,692
0
837
4,599
0
35,028
L
Medusa
atila_2004
Medusa
2,451
1,427
0
270
5,050
1,586
800
349
4,701
0
22,326
W
Chang'e
daniek1697
Chang'e
1,775
304
313
552
6,084
1,170
370
868
5,216
15,412
0
L
1,092
467
67
890
4,493
1,040
0
620
3,873
13,278
0
L
992
174
0
207
1,562
439
0
109
1,453
3,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
28,547
138
Minions Killed
234
0
Camps Cleared
0
732,880
Distance Traveled
921,745
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,764
476
24
2
0
151,922
0
W
Chaac
5,374
537
44
4
0
191,411
0
L
Da Ji
6,501
650
36
4
0
184,972
0
L
Nu Wa
5,245
525
35
4
0
163,492
0
W
Danzaburou
7,163
716
73
7
0
191,982
1
W
Tsukuyomi
6,587
659
66
7
0
219,409
2
L
Medusa
5,266
527
44
4
0
161,276
1
W
Chang'e
4,659
466
27
3
0
167,021
0
L
Olorun
4,525
453
19
2
0
167,668
0
L
Cthulhu
4,020
402
4
0
0
55,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role