Player Matchup

Artio
Artio
Lordsnoopy
Artio
Level 57
God Stats
9W - 1L
2,096 SR
Queue Stats
128W - 40L
1,889 Elo+
Party 1
Odin
Odin
Lunarbear535
Odin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,675 Elo+
Party 1
Da Ji
Da Ji
RedMageFox
Da Ji
Level 50
God Stats
27W - 10L
1,722 SR
Queue Stats
240W - 121L
1,852 Elo+
Party 1
Danzaburou
Danzaburou
Santutos
Danzaburou
Level 58
God Stats
16W - 3L
1,998 SR
Queue Stats
176W - 82L
1,847 Elo+
Party 1
Kukulkan
Kukulkan
futureboy1
Kukulkan
Level 22
God Stats
5W - 0L
1,744 SR
Queue Stats
184W - 98L
1,760 Elo+
Party 1
Team Averages
Level 42
1,812 SR
1,805 Elo+

VS

Team Averages
Level 76
1,497 SR
1,532 Elo+
Ra
Ra
Koraxtheghoul
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MisterMage1169
Ah Muzen Cab
Level 80
God Stats
1W - 4L
1,450 SR
Queue Stats
146W - 120L
1,542 Elo+
Party 2
Ymir
Ymir
SauceLord68
Ymir
Level 15
God Stats
2W - 2L
1,617 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Horus
Horus
SoliderOfGod
Horus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 68L
1,591 Elo+
Party 2
Scylla
Scylla
Spodacus
Scylla
Level 121
God Stats
2W - 4L
1,420 SR
Queue Stats
126W - 88L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
2 / 0 / 13
9,114
911
6,896
12,258
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 2 / 3
7,601
760
3,101
6,169
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
15
5 / 0 / 4
8,697
870
10,358
5,352
2,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Santutos
Danzaburou
15
4 / 1 / 6
8,676
868
6,106
5,174
2,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
futureboy1
Kukulkan
15
2 / 0 / 7
7,913
791
8,459
2,174
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,680
568
1,141
5,963
2,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MisterMage1169
Ah Muzen Cab
13
0 / 2 / 2
6,511
651
5,762
7,206
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 2
6,451
645
1,461
9,983
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 0
6,954
695
4,526
11,962
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Spodacus
Scylla
14
2 / 2 / 1
6,965
697
6,487
5,660
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
16
Kills
3
3
Deaths
16
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Artio
2
0
13
8.5
W
3
2
3
2.25
L
Ah Muzen Cab
MisterMage1169
Ah Muzen Cab
0
2
2
0.5
W
Da Ji
5
0
4
7
W
Danzaburou
Santutos
Danzaburou
4
1
6
7
L
0
4
2
0.25
L
1
4
0
0.25
L
Scylla
Spodacus
Scylla
2
2
1
1.25
W
Kukulkan
futureboy1
Kukulkan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
19,377
31,127
Taken
40,774
21,830
Mitigated
21,555
10,267
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,141
112
634
148
5,963
2,576
0
3,326
2,452
6,698
0
W
Artio
6,896
470
1,709
6,180
12,258
11,026
231
2,866
9,236
12,768
0
W
3,101
935
0
950
6,169
5,478
302
2,277
3,798
0
10,311
L
Ah Muzen Cab
MisterMage1169
Ah Muzen Cab
5,762
1,169
0
3,089
7,206
2,611
0
3,101
4,049
0
30,838
W
Da Ji
10,358
4,636
0
0
5,352
2,349
573
911
4,343
0
28,996
W
Danzaburou
Santutos
Danzaburou
6,106
1,680
0
643
5,174
2,050
778
2,492
2,560
0
34,383
L
1,461
333
0
812
9,983
6,479
0
1,143
8,740
2,779
0
L
4,526
2,021
938
3,340
11,962
7,812
0
4,820
6,865
0
18,716
L
Scylla
Spodacus
Scylla
6,487
278
0
390
5,660
2,077
0
2,718
2,844
25,011
0
W
Kukulkan
futureboy1
Kukulkan
8,459
576
0
785
2,174
927
902
448
1,692
36,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,001
Gold Earned
32,561
261
Minions Killed
193
11
Camps Cleared
3
953,559
Distance Traveled
862,749
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,680
568
12
1
0
144,571
0
W
Artio
9,114
911
12
1
0
203,935
2
W
Odin
7,601
760
25
3
1
190,442
1
L
Ah Muzen Cab
6,511
651
78
8
0
191,628
0
W
Da Ji
8,697
870
48
5
5
200,255
2
W
Danzaburou
8,676
868
76
8
2
180,788
0
L
Ymir
6,451
645
3
0
0
162,428
1
L
Horus
6,954
695
27
3
2
176,015
1
L
Scylla
6,965
697
73
7
1
188,107
1
W
Kukulkan
7,913
791
100
10
3
178,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role