Player Matchup

Sylvanus
Sylvanus
ArrowMayo
Sylvanus
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 210L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
GrinnellTheGOAT
Nu Wa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 30L
1,662 Elo+
Party 2
Chiron
Chiron
OffensiveHumor
Chiron
Level 17
God Stats
6W - 2L
1,772 SR
Queue Stats
174W - 65L
1,896 Elo+
Party 1
Bellona
Bellona
PremiumOnlyFans
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
superfruit87
He Bo
Level 30
God Stats
13W - 7L
1,725 SR
Queue Stats
241W - 195L
1,545 Elo+
Party 2
Team Averages
Level 26
1,599 SR
1,626 Elo+

VS

Team Averages
Level 20
1,735 SR
1,652 Elo+
Tyr
Tyr
ColibriAzul
Tyr
Level 29
God Stats
6W - 8L
1,864 SR
Queue Stats
91W - 98L
1,885 Elo+
Solo
Anubis
Anubis
TheWellMade
Anubis
Level 9
God Stats
6W - 4L
1,859 SR
Queue Stats
11W - 12L
1,714 Elo+
Solo
Ymir
Ymir
dieggo1997
Ymir
Level 8
God Stats
1W - 3L
1,735 SR
Queue Stats
4W - 8L
1,548 Elo+
Solo
Jing Wei
Jing Wei
immortal034sb
Jing Wei
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
140W - 157L
1,356 Elo+
Solo
Mercury
Mercury
tomoyodaidoyi
Mercury
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 4L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArrowMayo
Sylvanus
10
7 / 0 / 3
6,445
645
3,500
6,384
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 4
6,010
601
2,209
3,688
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 8
7,356
736
9,482
5,171
1,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 0 / 2
6,479
648
7,948
5,729
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 0
6,022
602
1,928
3,371
770
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,699
570
4,267
12,036
4,195
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
10
1 / 1 / 0
5,302
530
2,232
3,615
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 6 / 0
4,364
436
1,850
7,752
3,061
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
immortal034sb
Jing Wei
8
0 / 4 / 0
4,719
472
1,465
7,657
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
11
0 / 3 / 1
5,703
570
3,681
7,499
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
1
1
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ArrowMayo
Sylvanus
7
0
3
8.5
L
0
2
0
0
W
1
1
4
3
W
4
0
8
8
W
2
0
2
3
L
Anubis
1
1
0
1
L
0
6
0
0
L
Jing Wei
immortal034sb
Jing Wei
0
4
0
0
W
2
0
0
2
L
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
13,495
24,343
Taken
38,559
13,360
Mitigated
12,952
11,750
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ArrowMayo
Sylvanus
3,500
1,429
1,762
2,507
6,384
5,378
120
1,619
4,765
27,359
0
L
4,267
464
0
6,102
12,036
4,195
0
2,258
9,306
0
33,250
W
2,209
259
0
1,409
3,688
774
101
1,250
2,438
30,721
0
W
9,482
5,320
252
1,794
5,171
1,521
0
1,151
4,020
0
49,440
W
7,948
3,800
0
1,480
5,729
4,917
0
29
5,700
0
37,228
L
Anubis
2,232
201
0
1,177
3,615
1,281
0
1,547
1,941
28,857
0
L
1,850
249
0
180
7,752
3,061
0
1,273
6,457
11,428
0
L
Jing Wei
immortal034sb
Jing Wei
1,465
867
0
2,393
7,657
1,515
0
907
6,732
0
26,044
W
1,928
272
0
2,546
3,371
770
248
33
3,338
35,856
0
L
Mercury
3,681
1,886
0
500
7,499
2,900
0
1,460
5,986
0
36,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
25,787
384
Minions Killed
286
0
Camps Cleared
0
992,751
Distance Traveled
952,409
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,445
645
51
5
0
182,747
3
L
Tyr
5,699
570
74
7
0
207,810
2
W
Nu Wa
6,010
601
64
6
0
192,601
3
W
Chiron
7,356
736
98
10
0
200,344
1
W
Bellona
6,479
648
88
9
0
213,339
1
L
Anubis
5,302
530
51
5
0
191,974
5
L
Ymir
4,364
436
23
2
0
166,518
0
L
Jing Wei
4,719
472
56
6
0
178,050
2
W
He Bo
6,022
602
83
8
0
203,720
3
L
Mercury
5,703
570
82
8
0
208,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role