Player Matchup

Danzaburou
Danzaburou
Bronze III
Feefal
Danzaburou
Bronze III
Level 128
God Stats
1W - 0L
1,475 SR
Queue Stats
17W - 15L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Grubbadubz
Cabrakan
Bronze III
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 62L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Kaponiskrt
Kumbhakarna
Bronze III
Level 32
God Stats
2W - 3L
1,564 SR
Queue Stats
11W - 16L
1,500 MMR
Solo
Set
Set
Bronze III
Lustar_death
Set
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
XZaurraX
Ah Puch
Bronze III
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,508 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,514 SR
1,500 MMR
Scylla
Scylla
Bronze III
Sanguine-Path
Scylla
Bronze III
Level 97
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Viperous6667
Izanami
Bronze III
Level 86
God Stats
1W - 4L
1,491 SR
Queue Stats
5W - 10L
1,500 MMR
Party 1
Nike
Nike
Bronze III
coltywushu
Nike
Bronze III
Level 102
God Stats
0W - 1L
1,328 SR
Queue Stats
3W - 12L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
skreen peeker
Ymir
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 MMR
Solo
Pele
Pele
Bronze III
x-MrBadTouch-x
Pele
Bronze III
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 42L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Feefal
Danzaburou
20
6 / 1 / 5
12,616
573
13,017
10,337
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Grubbadubz
Cabrakan
18
6 / 2 / 7
11,675
531
11,570
14,719
18,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
Kaponiskrt
Kumbhakarna
17
1 / 0 / 15
11,167
508
7,925
14,656
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 3 / 5
11,988
545
10,329
15,568
7,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
XZaurraX
Ah Puch
16
2 / 4 / 4
10,700
486
9,599
9,320
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
OsirisHeraTsukuyomiArachneErlang Shen

VS

Bans
HadesKaliCthulhuKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
10,487
477
9,938
15,725
6,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Viperous6667
Izanami
17
1 / 2 / 1
10,405
473
7,610
15,045
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 6 / 1
10,905
496
8,343
16,220
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 5 / 1
9,080
413
3,266
12,845
9,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 6 / 1
11,139
506
6,966
17,320
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
23
Kills
10
10
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Feefal
Danzaburou
6
1
5
8.5
W
Cabrakan
Grubbadubz
Cabrakan
6
2
7
4.75
W
Kumbhakarna
Kaponiskrt
Kumbhakarna
1
0
15
8.5
W
8
3
5
3.5
L
2
4
4
1
L
Izanami
Viperous6667
Izanami
1
2
1
0.75
W
Ah Puch
XZaurraX
Ah Puch
2
4
4
1
L
2
6
1
0.42
L
1
5
1
0.3
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,440
Damage
36,123
64,600
Taken
77,155
49,092
Mitigated
37,558
24,761
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Feefal
Danzaburou
13,017
5,552
0
6,336
10,337
4,544
4,889
2,017
8,295
0
100,256
W
Cabrakan
Grubbadubz
Cabrakan
11,570
1,581
0
6,031
14,719
18,363
246
1,746
12,469
59,013
0
W
Kumbhakarna
Kaponiskrt
Kumbhakarna
7,925
682
0
5,321
14,656
14,784
61
2,924
11,732
44,156
0
W
10,329
2,828
0
5,713
15,568
7,777
1,704
2,872
12,648
0
92,901
L
9,938
712
0
4,039
15,725
6,522
0
5,823
9,902
68,223
0
L
Izanami
Viperous6667
Izanami
7,610
4,637
0
6,934
15,045
4,803
340
4,261
10,784
0
93,788
W
Ah Puch
XZaurraX
Ah Puch
9,599
358
0
1,360
9,320
3,624
441
3,645
5,650
65,804
0
L
8,343
2,180
0
2,597
16,220
10,379
2,907
9,115
7,105
0
60,638
L
3,266
151
135
513
12,845
9,791
25
3,234
9,611
29,704
0
L
6,966
1,913
0
5,202
17,320
6,063
0
6,661
10,659
0
82,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,146
Gold Earned
52,016
581
Minions Killed
633
0
Camps Cleared
0
2,010,116
Distance Traveled
1,892,440
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,616
573
183
8
0
412,732
3
W
Cabrakan
11,675
531
109
5
0
368,950
2
W
Kumbhakarna
11,167
508
48
2
0
458,212
9
W
Set
11,988
545
123
6
0
395,203
9
L
Scylla
10,487
477
124
6
0
397,046
4
L
Izanami
10,405
473
180
8
0
380,946
4
W
Ah Puch
10,700
486
118
5
0
375,019
1
L
Nike
10,905
496
129
6
0
336,534
0
L
Ymir
9,080
413
53
2
0
343,380
0
L
Pele
11,139
506
147
7
0
434,534
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role