Player Matchup

Cernunnos
Cernunnos
EnriqueRE93
Cernunnos
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 167L
1,305 Elo+
Party 1
Thor
Thor
Larkkos1
Thor
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 119L
1,669 Elo+
Party 1
Sol
Sol
NIKRIT
Sol
Level 99
God Stats
4W - 6L
1,500 SR
Queue Stats
383W - 357L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Swap_assassin
Kuzenbo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,427 Elo+
Party 1
Bacchus
Bacchus
srlagartoloco
Bacchus
Level 49
God Stats
1W - 2L
1,285 SR
Queue Stats
31W - 49L
1,466 Elo+
Party 1
Team Averages
Level 88
1,457 SR
1,484 Elo+

VS

Team Averages
Level 118
1,541 SR
1,436 Elo+
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Jo7170
Chernobog
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 146L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
Puxxycat
Cabrakan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
552W - 516L
1,370 Elo+
Party 3
Kuzenbo
Kuzenbo
SilkierAgate690
Kuzenbo
Level 122
God Stats
6W - 1L
1,705 SR
Queue Stats
107W - 113L
1,424 Elo+
Solo
Danzaburou
Danzaburou
orgija
Danzaburou
Level 49
God Stats
9W - 6L
1,500 SR
Queue Stats
432W - 402L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EnriqueRE93
Cernunnos
17
4 / 3 / 6
10,195
784
17,164
11,816
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
14
4 / 6 / 4
9,310
716
9,586
14,393
7,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
NIKRIT
Sol
18
4 / 3 / 7
10,522
809
27,442
15,576
7,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
15
2 / 6 / 7
9,770
752
11,727
20,358
25,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
14
1 / 6 / 6
9,728
748
6,111
19,333
30,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 2 / 11
10,335
795
9,872
16,943
18,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Jo7170
Chernobog
16
4 / 6 / 10
9,870
759
13,255
12,569
5,430
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Puxxycat
Cabrakan
18
10 / 3 / 8
11,131
856
18,762
22,730
17,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 2 / 13
10,301
792
12,653
26,180
30,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
orgija
Danzaburou
18
3 / 2 / 12
10,574
813
14,375
9,638
4,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
15
Kills
24
24
Deaths
15
30
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
11
4.25
L
Cernunnos
EnriqueRE93
Cernunnos
4
3
6
2.33
W
Chernobog
Jo7170
Chernobog
4
6
10
1.5
L
Thor
4
6
4
1
L
Sol
NIKRIT
Sol
4
3
7
2.5
W
Cabrakan
Puxxycat
Cabrakan
10
3
8
4.67
W
4
2
13
5.25
L
Kuzenbo
2
6
7
0.92
W
Danzaburou
orgija
Danzaburou
3
2
12
4.5
L
Bacchus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,030
Damage
68,917
81,476
Taken
88,060
77,152
Mitigated
76,608
29,714
Healing
43,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,872
892
2,981
6,249
16,943
18,372
224
8,885
8,058
19,510
0
L
Cernunnos
EnriqueRE93
Cernunnos
17,164
7,243
1,485
4,624
11,816
6,151
1,844
7,195
4,446
0
38,398
W
Chernobog
Jo7170
Chernobog
13,255
8,695
3,452
1,185
12,569
5,430
1,174
6,084
6,485
0
23,590
L
Thor
9,586
1,474
2,067
3,467
14,393
7,570
389
8,412
5,906
0
16,157
L
Sol
NIKRIT
Sol
27,442
6,856
1,338
8,727
15,576
7,310
834
8,513
6,788
58,813
0
W
Cabrakan
Puxxycat
Cabrakan
18,762
2,280
1,684
8,789
22,730
17,725
49
12,043
10,687
33,163
0
W
12,653
3,922
2,366
12,238
26,180
30,800
360
13,008
13,172
25,454
0
L
Kuzenbo
11,727
4,005
1,479
2,637
20,358
25,667
248
7,106
12,961
18,448
0
W
Danzaburou
orgija
Danzaburou
14,375
4,659
1,690
3,035
9,638
4,281
3,613
5,260
4,378
0
34,412
L
Bacchus
6,111
1,566
1,644
2,246
19,333
30,454
132
9,078
10,088
11,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,525
Gold Earned
52,211
151
Minions Killed
139
0
Camps Cleared
0
1,088,839
Distance Traveled
1,145,698
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,335
795
14
1
0
190,245
0
L
Cernunnos
10,195
784
58
4
0
201,743
3
W
Chernobog
9,870
759
22
2
0
241,333
0
L
Thor
9,310
716
11
1
0
227,976
0
L
Sol
10,522
809
67
5
0
219,877
0
W
Cabrakan
11,131
856
28
2
0
234,260
6
W
Kuzenbo
10,301
792
21
2
0
252,650
0
L
Kuzenbo
9,770
752
7
1
0
220,359
0
W
Danzaburou
10,574
813
54
4
0
227,210
1
L
Bacchus
9,728
748
8
1
0
218,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role