Player Matchup

Tyr
Tyr
Airph
Tyr
Level 140
God Stats
1W - 2L
1,694 SR
Queue Stats
159W - 135L
1,741 Elo+
Party 1
Da Ji
Da Ji
Lionmaister
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,736 Elo+
Solo
Vulcan
Vulcan
Pakkal
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,453 Elo+
Solo
Neith
Neith
Vhenni
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,618 Elo+
Party 1
Horus
Horus
axiliyen
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 111L
1,524 Elo+
Party 1
Team Averages
Level 49
1,539 SR
1,615 Elo+

VS

Team Averages
Level 62
1,500 SR
1,756 Elo+
Ratatoskr
Ratatoskr
Baconaterso
Ratatoskr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DirtyBeanz88
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,693 Elo+
Solo
Cabrakan
Cabrakan
HaydenTheBulwark
Cabrakan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,580 Elo+
Party 2
Chang'e
Chang'e
Shemboi
Chang'e
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
2,019 Elo+
Party 2
Hera
Hera
jdeezy30
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,989 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Airph
Tyr
20
7 / 10 / 10
13,989
608
23,764
32,115
38,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 10 / 7
12,466
542
3,939
16,884
9,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Pakkal
Vulcan
20
7 / 4 / 9
16,331
710
51,794
21,661
14,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Vhenni
Neith
20
0 / 5 / 8
12,595
548
17,477
17,680
9,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
axiliyen
Horus
20
3 / 5 / 12
14,146
615
11,197
34,705
57,533
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Baconaterso
Ratatoskr
19
3 / 7 / 14
12,398
539
11,690
21,676
21,910
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
DirtyBeanz88
Jing Wei
20
10 / 4 / 18
16,036
697
39,984
23,655
14,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 2 / 17
18,394
800
17,174
44,478
95,111
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Shemboi
Chang'e
20
4 / 1 / 24
14,125
614
21,634
17,249
17,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hera
19
3 / 7 / 15
12,905
561
10,950
22,085
12,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
122
19
Kills
34
34
Deaths
21
46
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Tyr
Airph
Tyr
7
10
10
1.2
W
Ratatoskr
Baconaterso
Ratatoskr
3
7
14
1.43
W
Jing Wei
DirtyBeanz88
Jing Wei
10
4
18
4.75
W
14
2
17
11.25
L
2
10
7
0.55
L
Vulcan
Pakkal
Vulcan
7
4
9
2.88
W
Chang'e
Shemboi
Chang'e
4
1
24
16
L
Neith
Vhenni
Neith
0
5
8
0.8
L
Horus
axiliyen
Horus
3
5
12
1.8
W
Hera
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,171
Damage
101,432
123,045
Taken
129,143
129,295
Mitigated
161,397
49,366
Healing
72,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Airph
Tyr
23,764
1,365
868
6,765
32,115
38,326
356
11,540
20,575
714
40,294
W
Ratatoskr
Baconaterso
Ratatoskr
11,690
1,754
997
552
21,676
21,910
517
11,294
10,382
0
17,981
W
Jing Wei
DirtyBeanz88
Jing Wei
39,984
24,369
7,563
6,426
23,655
14,025
3,134
8,177
15,478
0
105,345
W
17,174
1,919
3,271
13,165
44,478
95,111
604
17,152
27,326
27,910
0
L
3,939
825
180
400
16,884
9,016
606
6,162
10,722
0
6,819
L
Vulcan
Pakkal
Vulcan
51,794
13,752
3,939
9,758
21,661
14,694
366
10,008
11,653
113,583
0
W
Chang'e
Shemboi
Chang'e
21,634
2,311
25,470
10,086
17,249
17,526
1,149
7,245
10,004
61,003
0
L
Neith
Vhenni
Neith
17,477
8,289
0
4,023
17,680
9,726
1,729
8,679
9,001
0
41,221
L
Horus
axiliyen
Horus
11,197
4,207
8,044
15,389
34,705
57,533
237
13,369
21,336
1,466
23,337
W
Hera
10,950
4,390
2,581
1,903
22,085
12,825
580
9,700
12,385
24,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,527
Gold Earned
73,858
216
Minions Killed
250
0
Camps Cleared
0
1,928,249
Distance Traveled
2,004,754
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,989
608
20
1
0
377,964
1
W
Ratatoskr
12,398
539
9
0
0
382,236
0
W
Jing Wei
16,036
697
135
6
0
413,726
1
W
Cabrakan
18,394
800
15
1
0
404,605
0
L
Da Ji
12,466
542
3
0
0
352,591
0
L
Vulcan
16,331
710
126
5
0
441,344
1
W
Chang'e
14,125
614
62
3
0
429,739
0
L
Neith
12,595
548
44
2
0
354,772
0
L
Horus
14,146
615
23
1
0
401,578
1
W
Hera
12,905
561
29
1
0
374,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role