Player Matchup

Ra
Ra
Rubiny
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,674 Elo+
Party 3
Sol
Sol
SilexX666
Sol
Level 18
God Stats
38W - 34L
1,237 SR
Queue Stats
70W - 66L
1,130 Elo+
Party 2
Anhur
Anhur
hooligan1234567
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,163 Elo+
Solo
Anubis
Anubis
jakodur
Anubis
Level 18
God Stats
0W - 4L
1,272 SR
Queue Stats
55W - 47L
1,130 Elo+
Party 2
Serqet
Serqet
minecraftsoldat
Serqet
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
19W - 10L
1,484 Elo+
Party 3
Team Averages
Level 19
1,359 SR
1,316 Elo+

VS

Team Averages
Level 19
1,562 SR
1,633 Elo+
Odin
Odin
Ch4ins21
Odin
Level 6
God Stats
5W - 5L
1,645 SR
Queue Stats
44W - 37L
1,702 Elo+
Party 1
Neith
Neith
GibbyNaCl
Neith
Level 13
God Stats
9W - 5L
1,527 SR
Queue Stats
100W - 77L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
LuckySe7en99
Cthulhu
Level 24
God Stats
35W - 24L
1,431 SR
Queue Stats
98W - 79L
1,646 Elo+
Party 1
Scylla
Scylla
namlil
Scylla
Level 24
God Stats
21W - 8L
2,005 SR
Queue Stats
307W - 227L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
t0peb0y
Tsukuyomi
Level 27
God Stats
15W - 14L
1,200 SR
Queue Stats
312W - 244L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 4 / 2
6,199
564
3,973
6,857
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 0
5,679
516
3,518
8,429
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 3 / 1
4,928
448
1,003
3,358
780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
jakodur
Anubis
8
0 / 3 / 1
4,554
414
787
4,963
1,491
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 8 / 0
5,835
530
2,870
9,774
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 2 / 1
5,129
466
380
4,730
1,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
GibbyNaCl
Neith
10
1 / 2 / 4
5,400
491
2,385
3,329
799
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
LuckySe7en99
Cthulhu
10
3 / 0 / 4
6,298
573
3,720
4,500
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
namlil
Scylla
12
4 / 1 / 8
7,426
675
4,398
3,164
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
t0peb0y
Tsukuyomi
14
14 / 2 / 4
8,317
756
11,603
8,507
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
22
23
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
0
2
1
0.25
W
Neith
GibbyNaCl
Neith
1
2
4
1.5
W
Cthulhu
LuckySe7en99
Cthulhu
3
0
4
5
L
Ra
2
4
2
0.75
L
1
5
0
0.2
L
2
3
1
0.83
L
Anubis
jakodur
Anubis
0
3
1
0.17
L
2
8
0
0.25
W
Scylla
namlil
Scylla
4
1
8
8
W
Tsukuyomi
t0peb0y
Tsukuyomi
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
22,486
33,381
Taken
24,230
8,494
Mitigated
9,059
7,955
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
380
69
0
0
4,730
1,906
264
2,841
1,889
0
14,541
W
Neith
GibbyNaCl
Neith
2,385
1,466
0
285
3,329
799
700
683
2,646
0
26,870
W
Cthulhu
LuckySe7en99
Cthulhu
3,720
0
83
588
4,500
2,540
382
1,171
3,329
19,859
0
L
Ra
3,973
505
170
2,103
6,857
1,857
0
2,834
3,857
33,384
0
L
3,518
1,057
0
2,564
8,429
1,856
947
365
8,030
29,179
0
L
1,003
357
0
41
3,358
780
0
1,114
2,244
0
10,531
L
Anubis
jakodur
Anubis
787
72
0
859
4,963
1,491
0
2,232
2,709
11,661
0
L
2,870
1,292
0
2,218
9,774
2,510
0
1,261
8,423
0
26,787
W
Scylla
namlil
Scylla
4,398
643
0
406
3,164
1,035
577
1,393
1,771
35,669
0
W
Tsukuyomi
t0peb0y
Tsukuyomi
11,603
3,859
0
2,882
8,507
2,779
68
2,190
5,883
0
38,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
32,570
229
Minions Killed
240
0
Camps Cleared
0
982,054
Distance Traveled
1,039,434
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,129
466
32
3
0
183,186
0
W
Neith
5,400
491
40
4
0
187,793
2
W
Cthulhu
6,298
573
35
3
0
202,417
4
L
Ra
6,199
564
72
7
0
195,164
0
L
Sol
5,679
516
56
5
0
200,026
2
L
Anhur
4,928
448
22
2
0
183,820
0
L
Anubis
4,554
414
19
2
0
183,108
3
L
Serqet
5,835
530
60
5
0
219,936
1
W
Scylla
7,426
675
70
6
0
210,845
4
W
Tsukuyomi
8,317
756
63
6
0
255,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role