Player Matchup

Ra
Ra
Apster
Ra
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 76L
1,491 Elo+
Party 1
He Bo
He Bo
Aukees
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,722 Elo+
Party 1
Osiris
Osiris
Sietse
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,722 Elo+
Party 1
The Morrigan
The Morrigan
TheLionOfOrange
The Morrigan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 76L
1,722 Elo+
Party 1
Bakasura
Bakasura
ThtConnorGuy
Bakasura
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 68L
1,500 Elo+
Party 1
Team Averages
Level 139
1,500 SR
1,631 Elo+

VS

Team Averages
Level 130
1,475 SR
1,662 Elo+
King Arthur
King Arthur
Hitmanlegend
King Arthur
Level 127
God Stats
10W - 4L
1,374 SR
Queue Stats
545W - 491L
1,470 Elo+
Solo
Ra
Ra
KushMinister
Ra
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
155W - 128L
1,715 Elo+
Party 2
Vulcan
Vulcan
LTUPreDaToR
Vulcan
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
137W - 117L
1,715 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mesemir
Tsukuyomi
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 203L
1,695 Elo+
Solo
Janus
Janus
Zmoglis
Janus
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 74L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
6 / 4 / 11
12,324
685
16,305
18,336
13,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Aukees
He Bo
19
2 / 5 / 13
11,273
626
17,239
16,300
7,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Sietse
Osiris
19
9 / 3 / 9
11,041
613
18,639
27,178
30,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
TheLionOfOrange
The Morrigan
20
3 / 2 / 11
11,485
638
16,487
13,585
7,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ThtConnorGuy
Bakasura
15
0 / 8 / 14
9,584
532
6,817
18,834
9,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hitmanlegend
King Arthur
15
0 / 7 / 13
10,636
591
6,616
20,235
23,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
8 / 3 / 11
13,435
746
12,867
16,577
9,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
20
9 / 1 / 11
13,908
773
35,215
14,626
7,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Mesemir
Tsukuyomi
18
4 / 7 / 10
12,037
669
17,040
18,806
10,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Zmoglis
Janus
19
1 / 2 / 15
11,509
639
14,162
15,546
7,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
82
20
Kills
22
22
Deaths
20
58
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ra
6
4
11
2.88
L
He Bo
Aukees
He Bo
2
5
13
1.7
W
King Arthur
Hitmanlegend
King Arthur
0
7
13
0.93
W
8
3
11
4.5
W
Vulcan
9
1
11
14.5
W
Tsukuyomi
Mesemir
Tsukuyomi
4
7
10
1.29
L
Osiris
Sietse
Osiris
9
3
9
4.5
L
The Morrigan
TheLionOfOrange
The Morrigan
3
2
11
4.25
L
Bakasura
ThtConnorGuy
Bakasura
0
8
14
0.88
W
Janus
Zmoglis
Janus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,487
Damage
85,900
94,233
Taken
85,790
67,821
Mitigated
57,442
50,398
Healing
43,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
16,305
411
19,103
7,565
18,336
13,108
0
12,454
5,882
56,638
0
L
He Bo
Aukees
He Bo
17,239
335
0
1,403
16,300
7,501
48
11,131
5,169
31,202
0
W
King Arthur
Hitmanlegend
King Arthur
6,616
79
2,455
4,662
20,235
23,780
114
11,350
8,026
42
10,106
W
12,867
752
12,506
7,767
16,577
9,320
945
10,022
6,189
52,247
0
W
Vulcan
35,215
10,564
3,065
3,053
14,626
7,175
1,029
9,972
4,558
75,402
0
W
Tsukuyomi
Mesemir
Tsukuyomi
17,040
2,978
1,748
2,240
18,806
10,057
1,865
9,158
9,321
0
29,716
L
Osiris
Sietse
Osiris
18,639
1,924
5,644
7,359
27,178
30,928
0
16,705
10,473
0
24,669
L
The Morrigan
TheLionOfOrange
The Morrigan
16,487
2,020
3,268
2,622
13,585
7,258
153
8,980
4,585
53,491
477
L
Bakasura
ThtConnorGuy
Bakasura
6,817
5,432
1,045
2,389
18,834
9,026
0
13,016
5,818
0
10,577
W
Janus
Zmoglis
Janus
14,162
578
2,502
3,316
15,546
7,110
524
8,406
7,076
27,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,707
Gold Earned
61,525
237
Minions Killed
219
0
Camps Cleared
0
1,627,166
Distance Traveled
1,762,279
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,324
685
90
5
0
358,431
6
L
He Bo
11,273
626
42
2
0
325,886
0
W
King Arthur
10,636
591
6
0
0
317,865
6
W
Ra
13,435
746
69
4
0
341,846
2
W
Vulcan
13,908
773
84
5
0
405,605
4
W
Tsukuyomi
12,037
669
12
1
0
334,944
1
L
Osiris
11,041
613
10
1
0
329,956
0
L
The Morrigan
11,485
638
76
4
0
322,229
1
L
Bakasura
9,584
532
19
1
0
290,664
0
W
Janus
11,509
639
48
3
0
362,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role