Player Matchup

Loki
Loki
Fancywindwave
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,643 Elo+
Party 1
Osiris
Osiris
Imprexive
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 1
Anhur
Anhur
Rimplstein
Anhur
Level 104
God Stats
12W - 19L
1,452 SR
Queue Stats
288W - 247L
1,478 Elo+
Party 2
Agni
Agni
Shooter2195
Agni
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 1
Ymir
Ymir
TrueJoJo115
Ymir
Level 17
God Stats
16W - 17L
1,196 SR
Queue Stats
135W - 154L
1,498 Elo+
Party 2
Team Averages
Level 50
1,430 SR
1,495 Elo+

VS

Team Averages
Level 72
1,374 SR
1,258 Elo+
Ra
Ra
Atixis
Ra
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
353W - 380L
1,371 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Bronoc
Cu Chulainn
Level 27
God Stats
12W - 20L
1,404 SR
Queue Stats
209W - 294L
1,336 Elo+
Party 4
Nemesis
Nemesis
FrostyPumpkinz
Nemesis
Level 127
God Stats
11W - 13L
1,500 SR
Queue Stats
479W - 524L
1,336 Elo+
Party 4
Xbalanque
Xbalanque
KawaJoshy
Xbalanque
Level 39
God Stats
2W - 2L
1,180 SR
Queue Stats
15W - 13L
1,116 Elo+
Party 3
Cerberus
Cerberus
SharkCoco
Cerberus
Level 62
God Stats
1W - 0L
1,285 SR
Queue Stats
77W - 69L
1,132 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,263
454
2,452
10,988
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Imprexive
Osiris
13
3 / 3 / 1
8,007
500
9,546
14,271
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
14
5 / 2 / 0
8,374
523
4,801
5,944
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 6 / 0
7,915
495
3,490
9,219
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 4
7,396
462
1,586
5,474
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
6 / 0 / 3
9,153
572
7,450
5,831
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Bronoc
Cu Chulainn
14
1 / 4 / 2
8,126
508
6,327
12,528
8,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 2 / 2
10,586
662
8,702
10,738
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
KawaJoshy
Xbalanque
13
1 / 2 / 5
7,523
470
2,594
6,370
2,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cerberus
SharkCoco
Cerberus
13
1 / 2 / 3
7,967
498
2,885
8,760
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
17
18
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
6
0
3
7.5
W
Cu Chulainn
Bronoc
Cu Chulainn
1
4
2
0.5
L
1
4
0
0.25
W
8
2
2
4.5
L
Osiris
Imprexive
Osiris
3
3
1
1.17
W
Xbalanque
KawaJoshy
Xbalanque
1
2
5
1.75
L
Anhur
5
2
0
2.5
W
Cerberus
SharkCoco
Cerberus
1
2
3
1.25
L
0
6
0
0
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,875
Damage
27,958
45,896
Taken
44,227
23,834
Mitigated
22,456
10,737
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
7,450
499
683
2,457
5,831
2,387
454
2,713
3,118
51,077
0
W
Cu Chulainn
Bronoc
Cu Chulainn
6,327
1,405
0
4,688
12,528
8,327
344
2
11,844
2,732
33,644
L
2,452
1,175
0
2,477
10,988
3,504
0
2,166
8,699
0
46,882
W
8,702
4,641
0
5,498
10,738
3,975
0
1,034
9,629
0
73,795
L
Osiris
Imprexive
Osiris
9,546
2,032
0
5,599
14,271
12,102
288
390
13,881
2
40,373
W
Xbalanque
KawaJoshy
Xbalanque
2,594
981
0
1,809
6,370
2,147
957
452
5,918
0
36,753
L
Anhur
4,801
528
0
1,353
5,944
3,007
108
1,327
4,617
5,468
49,657
W
Cerberus
SharkCoco
Cerberus
2,885
0
0
2,161
8,760
5,620
113
985
7,775
33,360
0
L
3,490
304
0
750
9,219
3,069
228
4,950
3,933
50,869
0
L
1,586
73
0
558
5,474
2,152
0
1,511
3,963
14,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
43,355
402
Minions Killed
475
0
Camps Cleared
0
1,403,509
Distance Traveled
1,490,133
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,153
572
104
7
0
294,726
2
W
Cu Chulainn
8,126
508
72
5
0
303,238
3
L
Loki
7,263
454
84
5
0
329,142
5
W
Nemesis
10,586
662
133
8
0
344,848
1
L
Osiris
8,007
500
76
5
0
268,142
0
W
Xbalanque
7,523
470
86
5
0
234,818
0
L
Anhur
8,374
523
113
7
0
266,661
6
W
Cerberus
7,967
498
80
5
0
312,503
4
L
Agni
7,915
495
99
6
0
267,717
1
L
Ymir
7,396
462
30
2
0
271,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role