Player Matchup

Anubis
Anubis
ItsKeb
Anubis
Level 15
God Stats
2W - 2L
1,620 SR
Queue Stats
2W - 9L
874 Elo+
Party 1
Pele
Pele
Mattmaco
Pele
Level 16
God Stats
2W - 5L
1,695 SR
Queue Stats
3W - 11L
1,010 Elo+
Party 1
Kuzenbo
Kuzenbo
kennyb5150vh
Kuzenbo
Level 29
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 4L
1,678 Elo+
Party 1
Team Averages
Level 20
1,673 SR
1,187 Elo+

VS

Team Averages
Level 52
1,545 SR
1,410 Elo+
Chang'e
Chang'e
Niaplita
Chang'e
Level 15
God Stats
31W - 29L
1,506 SR
Queue Stats
112W - 131L
1,314 Elo+
Party 2
Izanami
Izanami
Yck8
Izanami
Level 118
God Stats
35W - 28L
1,631 SR
Queue Stats
106W - 131L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
greenbeargang
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItsKeb
Anubis
12
1 / 3 / 4
8,070
576
7,818
8,761
4,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
12
4 / 5 / 1
8,664
619
9,886
10,748
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
kennyb5150vh
Kuzenbo
11
0 / 5 / 5
8,452
604
11,518
14,510
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Niaplita
Chang'e
14
4 / 1 / 9
9,904
707
6,856
9,531
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Yck8
Izanami
14
7 / 2 / 6
10,335
738
13,741
12,002
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
12
2 / 2 / 10
9,451
675
8,132
16,447
15,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
13
13
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
ItsKeb
Anubis
1
3
4
1
L
Pele
4
5
1
0.9
W
Chang'e
Niaplita
Chang'e
4
1
9
8.5
W
Izanami
Yck8
Izanami
7
2
6
5
W
Guan Yu
2
2
10
3.5
L
Kuzenbo
kennyb5150vh
Kuzenbo
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
28,729
34,019
Taken
37,980
21,487
Mitigated
22,853
7,490
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ItsKeb
Anubis
7,818
1,694
0
3,600
8,761
4,633
0
1,625
6,990
30,711
0
L
Pele
9,886
2,274
0
2,409
10,748
3,337
0
1,554
9,030
0
35,889
W
Chang'e
Niaplita
Chang'e
6,856
971
3,673
4,503
9,531
3,256
162
5,191
4,340
17,563
0
W
Izanami
Yck8
Izanami
13,741
10,692
0
4,624
12,002
4,292
2,671
6,605
5,397
0
72,901
W
Guan Yu
8,132
1,516
1,489
3,567
16,447
15,305
168
7,609
8,838
0
27,514
L
Kuzenbo
kennyb5150vh
Kuzenbo
11,518
3,120
0
1,481
14,510
13,517
130
2,965
11,097
26,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
29,690
123
Minions Killed
178
0
Camps Cleared
0
713,130
Distance Traveled
730,989
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,070
576
42
3
0
207,928
0
L
Pele
8,664
619
47
3
0
241,376
0
W
Chang'e
9,904
707
36
3
0
257,967
0
W
Izanami
10,335
738
110
8
0
216,804
1
W
Guan Yu
9,451
675
32
2
0
256,218
4
L
Kuzenbo
8,452
604
34
2
0
263,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role