Player Matchup

Anubis
Anubis
ImJavivi
Anubis
Level 26
God Stats
15W - 14L
1,500 SR
Queue Stats
141W - 185L
1,500 Elo+
Party 3
Hel
Hel
Symplycyty
Hel
Level 36
God Stats
3W - 1L
1,669 SR
Queue Stats
5W - 6L
1,826 Elo+
Solo
Cthulhu
Cthulhu
XxTheScriptorxX
Cthulhu
Level 27
God Stats
11W - 17L
1,797 SR
Queue Stats
12W - 19L
1,624 Elo+
Party 2
Ratatoskr
Ratatoskr
reddark68
Ratatoskr
Level 67
God Stats
0W - 3L
1,347 SR
Queue Stats
13W - 21L
1,624 Elo+
Party 2
Anhur
Anhur
wiismax
Anhur
Level 69
God Stats
9W - 4L
1,549 SR
Queue Stats
496W - 523L
1,420 Elo+
Party 3
Team Averages
Level 45
1,572 SR
1,599 Elo+

VS

Team Averages
Level 46
1,388 SR
1,475 Elo+
Eset
Eset
IceShadow65
Eset
Level 29
God Stats
15W - 9L
1,686 SR
Queue Stats
183W - 172L
1,578 Elo+
Party 4
Nemesis
Nemesis
TinextremeTim
Nemesis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 96L
1,639 Elo+
Solo
Scylla
Scylla
TypischPablo
Scylla
Level 89
God Stats
6W - 7L
1,345 SR
Queue Stats
139W - 137L
1,591 Elo+
Party 4
Izanami
Izanami
sneakyscout
Izanami
Level 47
God Stats
1W - 1L
1,141 SR
Queue Stats
4W - 6L
1,282 Elo+
Party 1
Yemoja
Yemoja
tofunenisyr
Yemoja
Level 29
God Stats
1W - 2L
1,268 SR
Queue Stats
4W - 6L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ImJavivi
Anubis
1
0 / 1 / 0
3,147
350
0
454
224
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 4 / 1
4,409
490
1,188
5,108
2,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 2
4,593
510
1,917
3,965
1,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
reddark68
Ratatoskr
7
1 / 6 / 0
4,561
507
2,276
6,297
1,703
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
wiismax
Anhur
8
2 / 0 / 0
4,496
500
1,835
2,583
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,301
700
3,807
3,434
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
8
0 / 0 / 2
5,044
560
969
3,017
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
6 / 0 / 0
7,173
797
3,778
3,695
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sneakyscout
Izanami
8
2 / 1 / 0
4,783
531
2,077
2,811
571
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
8
0 / 1 / 2
4,996
555
1,742
2,771
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
13
13
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Anubis
ImJavivi
Anubis
0
1
0
0
L
0
4
1
0.13
W
Nemesis
0
0
2
1
W
Scylla
6
0
0
6
L
0
2
2
0.5
L
Ratatoskr
reddark68
Ratatoskr
1
6
0
0.17
W
Izanami
sneakyscout
Izanami
2
1
0
2
W
Yemoja
0
1
2
1
L
Anhur
wiismax
Anhur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,216
Damage
12,373
18,407
Taken
15,728
6,491
Mitigated
5,480
4,151
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,807
174
0
1,089
3,434
1,082
834
1,188
2,246
31,199
0
L
Anubis
ImJavivi
Anubis
0
0
0
0
454
224
0
424
0
0
0
L
1,188
76
0
1,137
5,108
2,447
0
3,305
1,803
13,829
0
W
Nemesis
969
339
0
587
3,017
1,871
0
0
3,017
6,364
19,996
W
Scylla
3,778
584
0
1,732
3,695
1,039
143
0
3,695
39,819
0
L
1,917
34
147
724
3,965
1,516
0
1,159
2,806
10,109
0
L
Ratatoskr
reddark68
Ratatoskr
2,276
877
0
860
6,297
1,703
0
3,667
2,448
0
13,644
W
Izanami
sneakyscout
Izanami
2,077
1,023
274
612
2,811
571
372
839
1,972
0
21,583
W
Yemoja
1,742
99
491
817
2,771
917
150
1,078
1,693
11,062
0
L
Anhur
wiismax
Anhur
1,835
690
0
1,283
2,583
601
0
583
2,000
0
17,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,206
Gold Earned
28,297
109
Minions Killed
293
0
Camps Cleared
0
652,393
Distance Traveled
797,710
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,301
700
68
8
0
156,547
1
L
Anubis
3,147
350
0
0
0
13,056
0
L
Hel
4,409
490
27
3
0
135,773
0
W
Nemesis
5,044
560
50
6
0
176,502
1
W
Scylla
7,173
797
98
11
0
156,957
1
L
Cthulhu
4,593
510
9
1
0
181,463
2
L
Ratatoskr
4,561
507
40
4
0
169,019
0
W
Izanami
4,783
531
50
6
0
153,670
4
W
Yemoja
4,996
555
27
3
0
154,034
3
L
Anhur
4,496
500
33
4
0
153,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role