Player Matchup

Scylla
Scylla
HarminDMT
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,640 Elo+
Solo
Terra
Terra
MarhederV2
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,828 Elo+
Party 1
Tyr
Tyr
Zanarhk
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,848 Elo+
Party 1
Tsukuyomi
Tsukuyomi
maikyisus02
Tsukuyomi
Level 10
God Stats
2W - 0L
1,741 SR
Queue Stats
87W - 78L
1,733 Elo+
Party 1
Hou Yi
Hou Yi
xjolarex01
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,670 Elo+
Party 1
Team Averages
Level 36
1,548 SR
1,744 Elo+

VS

Team Averages
Level 19
1,532 SR
1,675 Elo+
Fenrir
Fenrir
CHANDLERBlNG
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,723 Elo+
Party 2
Nemesis
Nemesis
DavidHilI
Nemesis
Level 17
God Stats
3W - 2L
1,806 SR
Queue Stats
4W - 3L
1,748 Elo+
Solo
Thor
Thor
MARLBOROBORO
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
Hun Batz
Hun Batz
Tobitobman
Hun Batz
Level 17
God Stats
1W - 3L
1,355 SR
Queue Stats
41W - 63L
1,519 Elo+
Solo
Kukulkan
Kukulkan
twitchtvToxoGZ
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HarminDMT
Scylla
20
11 / 3 / 9
17,587
676
21,334
15,987
6,479
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
19
2 / 2 / 12
13,406
516
5,401
19,784
24,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
20
6 / 6 / 6
14,620
562
15,008
19,822
15,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
maikyisus02
Tsukuyomi
18
3 / 6 / 8
12,773
491
8,902
15,527
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
xjolarex01
Hou Yi
20
13 / 5 / 8
15,111
581
19,983
23,295
9,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 13 / 7
12,470
480
23,704
30,183
14,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
DavidHilI
Nemesis
19
0 / 9 / 6
12,037
463
11,661
24,193
10,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
6,549
252
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
Tobitobman
Hun Batz
20
5 / 4 / 8
13,001
500
16,406
25,097
27,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
18
4 / 9 / 2
11,470
441
9,951
11,580
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
35
Kills
21
22
Deaths
35
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
12
13
7
1.19
L
Nemesis
DavidHilI
Nemesis
0
9
6
0.33
W
Scylla
HarminDMT
Scylla
11
3
9
5.17
L
0
0
0
0
W
Terra
2
2
12
4
L
Hun Batz
Tobitobman
Hun Batz
5
4
8
2.25
W
Tyr
6
6
6
1.5
W
Tsukuyomi
maikyisus02
Tsukuyomi
3
6
8
1.17
L
Kukulkan
4
9
2
0.56
W
Hou Yi
xjolarex01
Hou Yi
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,628
Damage
61,722
94,415
Taken
91,053
63,148
Mitigated
57,147
38,969
Healing
19,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
23,704
6,055
0
4,737
30,183
14,480
0
11,589
18,338
0
69,924
L
Nemesis
DavidHilI
Nemesis
11,661
6,463
0
7,142
24,193
10,907
1,252
5,102
19,047
0
85,506
W
Scylla
HarminDMT
Scylla
21,334
4,216
0
6,804
15,987
6,479
2,625
2,530
13,457
171,061
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Terra
5,401
1,638
2,420
5,976
19,784
24,916
1,014
3,184
16,600
43,503
0
L
Hun Batz
Tobitobman
Hun Batz
16,406
5,053
0
7,699
25,097
27,296
0
5,707
19,317
6,894
91,743
W
Tyr
15,008
1,647
462
5,988
19,822
15,635
3,617
1,647
18,175
8,711
64,034
W
Tsukuyomi
maikyisus02
Tsukuyomi
8,902
4,047
402
5,204
15,527
6,195
1,470
638
14,889
0
50,961
L
Kukulkan
9,951
920
0
94
11,580
4,464
0
5,445
5,891
59,179
0
W
Hou Yi
xjolarex01
Hou Yi
19,983
13,512
0
11,713
23,295
9,923
4,860
3,748
19,547
0
106,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,497
Gold Earned
55,527
633
Minions Killed
496
0
Camps Cleared
0
2,561,926
Distance Traveled
1,775,366
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,470
480
76
3
0
426,286
1
L
Nemesis
12,037
463
152
6
0
410,195
2
W
Scylla
17,587
676
244
9
0
499,993
7
L
Thor
6,549
252
0
0
0
0
0
W
Terra
13,406
516
71
3
0
555,079
6
L
Hun Batz
13,001
500
147
6
0
468,852
1
W
Tyr
14,620
562
114
4
0
502,920
2
W
Tsukuyomi
12,773
491
66
3
0
535,294
0
L
Kukulkan
11,470
441
121
5
0
470,033
0
W
Hou Yi
15,111
581
138
5
0
468,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role