Player Matchup

Artio
Artio
 
Artio
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BaggyBritchez
Pele
Level 142
God Stats
8W - 4L
1,853 SR
Queue Stats
374W - 384L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
LazyLilly
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
PinkSabre
Sun Wukong
Level 156
God Stats
4W - 3L
1,551 SR
Queue Stats
399W - 422L
1,400 Elo+
Party 1
Sol
Sol
UwS V e n u s
Sol
Level 65
God Stats
4W - 6L
1,495 SR
Queue Stats
12W - 35L
1,537 Elo+
Solo
Team Averages
Level 117
1,580 SR
1,443 Elo+

VS

Team Averages
Level 82
1,567 SR
1,535 Elo+
Sylvanus
Sylvanus
CleverYeti
Sylvanus
Level 42
God Stats
4W - 9L
1,500 SR
Queue Stats
68W - 87L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Sleepyexe74
Nu Wa
Level 68
God Stats
22W - 22L
1,499 SR
Queue Stats
249W - 252L
1,462 Elo+
Solo
Chernobog
Chernobog
XëńøbłådęX
Chernobog
Level 81
God Stats
9W - 8L
1,804 SR
Queue Stats
130W - 131L
1,410 Elo+
Solo
Aphrodite
Aphrodite
jeremee11
Aphrodite
Level 96
God Stats
22W - 28L
1,534 SR
Queue Stats
32W - 40L
1,436 Elo+
Solo
Apollo
Apollo
soulgauge5
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,887 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 3
6,555
437
1,878
8,754
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 2 / 5
8,318
555
7,867
9,644
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
LazyLilly
Jing Wei
14
0 / 0 / 2
8,187
546
5,528
7,058
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
PinkSabre
Sun Wukong
14
2 / 1 / 1
8,108
541
3,187
9,751
9,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 0 / 2
9,110
607
3,723
7,916
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CleverYeti
Sylvanus
13
0 / 2 / 1
7,392
493
5,477
9,109
12,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 4 / 0
7,434
496
7,781
6,706
1,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
10
0 / 4 / 0
6,285
419
5,847
9,580
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
jeremee11
Aphrodite
10
0 / 1 / 0
5,778
385
3,286
4,665
1,300
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
soulgauge5
Apollo
8
0 / 1 / 0
5,500
367
1,289
3,419
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
3
2.5
W
6
2
5
4.25
L
Sylvanus
CleverYeti
Sylvanus
0
2
1
0.25
W
Jing Wei
LazyLilly
Jing Wei
0
0
2
1
W
Sun Wukong
PinkSabre
Sun Wukong
2
1
1
2.5
L
2
4
0
0.5
W
3
0
2
4
L
Chernobog
0
4
0
0
L
Aphrodite
jeremee11
Aphrodite
0
1
0
0
L
Apollo
soulgauge5
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
23,680
43,123
Taken
33,479
21,136
Mitigated
22,132
19,629
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,878
160
180
2,434
8,754
4,096
231
2,786
5,968
13,153
0
W
7,867
2,259
0
4,792
9,644
2,709
399
4,385
5,259
0
46,424
L
Sylvanus
CleverYeti
Sylvanus
5,477
1,534
198
3,685
9,109
12,358
0
0
8,801
46,450
0
W
Jing Wei
LazyLilly
Jing Wei
5,528
4,275
0
4,692
7,058
2,318
977
1,678
5,380
0
53,655
W
Sun Wukong
PinkSabre
Sun Wukong
3,187
741
0
2,925
9,751
9,666
1,007
4,960
4,791
0
43,044
L
7,781
2,154
0
474
6,706
1,708
0
2,074
4,632
40,455
0
W
3,723
795
0
4,606
7,916
2,347
1,113
3,687
4,229
58,503
0
L
Chernobog
5,847
2,791
0
500
9,580
4,561
0
2,306
7,274
7,766
40,628
L
Aphrodite
jeremee11
Aphrodite
3,286
639
1,774
2,638
4,665
1,300
0
928
3,737
23,266
0
L
Apollo
soulgauge5
Apollo
1,289
845
0
250
3,419
2,205
0
293
3,104
3,932
13,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
32,389
444
Minions Killed
329
0
Camps Cleared
0
1,416,551
Distance Traveled
1,112,253
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,555
437
19
1
0
310,586
3
W
Pele
8,318
555
82
5
0
322,952
3
L
Sylvanus
7,392
493
100
7
0
201,002
3
W
Jing Wei
8,187
546
115
8
0
255,040
4
W
Sun Wukong
8,108
541
110
7
0
260,192
4
L
Nu Wa
7,434
496
69
5
0
239,259
0
W
Sol
9,110
607
118
8
0
267,781
0
L
Chernobog
6,285
419
87
6
0
264,979
4
L
Aphrodite
5,778
385
33
2
0
267,538
2
L
Apollo
5,500
367
40
3
0
139,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role