Player Matchup

Athena
Athena
Bronze III
BMFrost
Athena
Bronze III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,535 MMR
Party 2
Hun Batz
Hun Batz
Gold II
BluexFlames
Hun Batz
Gold II
Level 80
God Stats
6W - 15L
1,455 SR
Queue Stats
143W - 143L
1,523 MMR
Solo
Scylla
Scylla
Silver I
Bouzr
Scylla
Silver I
Level 122
God Stats
7W - 9L
1,561 SR
Queue Stats
72W - 75L
1,535 MMR
Solo
Izanami
Izanami
Bronze III
RBALLER
Izanami
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,535 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
TTAimbot
Guan Yu
Gold IV
Level 83
God Stats
0W - 2L
1,510 SR
Queue Stats
7W - 9L
1,516 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,505 SR
1,529 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,640 SR
1,525 MMR
Kali
Kali
Silver I
HavenotMascot
Kali
Silver I
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 99L
1,534 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Keshiin
Sun Wukong
Silver II
Level 127
God Stats
7W - 4L
1,792 SR
Queue Stats
36W - 23L
1,539 MMR
Party 1
Sol
Sol
Silver II
Takashiin
Sol
Silver II
Level 138
God Stats
6W - 2L
1,907 SR
Queue Stats
24W - 16L
1,539 MMR
Party 1
Cupid
Cupid
Silver I
WaifuGuru
Cupid
Silver I
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 58L
1,515 MMR
Solo
Sylvanus
Sylvanus
Gold II
derxterx
Sylvanus
Gold II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BMFrost
Athena
13
0 / 5 / 3
8,499
405
7,183
22,124
23,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
BluexFlames
Hun Batz
16
4 / 1 / 0
10,167
484
7,624
9,488
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Bouzr
Scylla
17
0 / 3 / 5
9,992
476
8,192
10,768
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RBALLER
Izanami
15
1 / 7 / 2
9,523
453
5,155
12,998
4,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TTAimbot
Guan Yu
17
1 / 2 / 0
10,361
493
11,815
19,594
20,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
NemesisJanusTsukuyomiPersephoneCu Chulainn

VS

Bans
CthulhuSobekYemojaDanzaburouGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
12,629
601
7,385
16,570
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Keshiin
Sun Wukong
19
2 / 0 / 4
13,160
627
14,801
20,243
17,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 2 / 9
12,503
595
15,998
15,138
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
WaifuGuru
Cupid
20
5 / 1 / 5
13,996
666
13,184
15,475
7,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
derxterx
Sylvanus
16
4 / 1 / 6
11,758
560
7,803
16,898
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
18
18
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
BMFrost
Athena
0
5
3
0.3
L
Hun Batz
BluexFlames
Hun Batz
4
1
0
4
L
Scylla
Bouzr
Scylla
0
3
5
0.83
W
4
4
7
1.88
W
Sun Wukong
Keshiin
Sun Wukong
2
0
4
4
L
Izanami
RBALLER
Izanami
1
7
2
0.29
L
Guan Yu
TTAimbot
Guan Yu
1
2
0
0.5
W
3
2
9
3.75
W
Cupid
WaifuGuru
Cupid
5
1
5
7.5
W
Sylvanus
derxterx
Sylvanus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
59,171
74,972
Taken
84,324
56,109
Mitigated
56,015
17,314
Healing
46,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BMFrost
Athena
7,183
1,541
0
1,749
22,124
23,118
0
9,822
12,302
28,871
0
L
Hun Batz
BluexFlames
Hun Batz
7,624
2,562
0
4,191
9,488
3,860
0
3,753
5,735
0
67,851
L
Scylla
Bouzr
Scylla
8,192
190
0
930
10,768
4,141
0
3,715
7,053
74,077
0
W
7,385
3,943
0
6,548
16,570
8,095
4,703
2,191
14,292
0
69,377
W
Sun Wukong
Keshiin
Sun Wukong
14,801
4,472
0
9,711
20,243
17,241
176
1,653
18,087
0
90,637
L
Izanami
RBALLER
Izanami
5,155
2,793
0
1,532
12,998
4,740
972
3,203
9,795
0
56,642
L
Guan Yu
TTAimbot
Guan Yu
11,815
1,970
0
8,912
19,594
20,250
0
3,308
16,286
0
74,106
W
15,998
4,806
0
8,085
15,138
5,472
5,856
4,938
9,898
104,646
0
W
Cupid
WaifuGuru
Cupid
13,184
6,821
899
10,584
15,475
7,197
6,237
3,287
12,129
0
107,172
W
Sylvanus
derxterx
Sylvanus
7,803
1,440
3,213
7,444
16,898
18,010
384
4,459
12,187
38,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,542
Gold Earned
64,046
572
Minions Killed
664
0
Camps Cleared
0
1,950,982
Distance Traveled
1,993,091
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,499
405
35
2
0
410,550
3
L
Hun Batz
10,167
484
119
6
0
361,064
5
L
Scylla
9,992
476
151
7
0
409,064
5
W
Kali
12,629
601
116
6
0
405,719
4
W
Sun Wukong
13,160
627
184
9
0
425,356
3
L
Izanami
9,523
453
123
6
0
364,538
8
L
Guan Yu
10,361
493
144
7
0
405,766
6
W
Sol
12,503
595
146
7
0
396,878
2
W
Cupid
13,996
666
171
8
0
375,565
3
W
Sylvanus
11,758
560
47
2
0
389,573
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role