Player Matchup

Scylla
Scylla
Trey zx
Scylla
Level 145
God Stats
6W - 9L
1,500 SR
Queue Stats
410W - 326L
1,508 Elo+
Party 1
Khepri
Khepri
revoltking470
Khepri
Level 127
God Stats
25W - 8L
1,321 SR
Queue Stats
397W - 328L
1,541 Elo+
Party 1
Da Ji
Da Ji
xKillÅllØpps
Da Ji
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 235L
1,337 Elo+
Solo
Team Averages
Level 142
1,440 SR
1,462 Elo+

VS

Team Averages
Level 99
1,632 SR
1,596 Elo+
Ne Zha
Ne Zha
Cheyney69
Ne Zha
Level 109
God Stats
50W - 26L
1,564 SR
Queue Stats
433W - 271L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
II--KiLLa
Baron Samedi
Level 60
God Stats
7W - 6L
1,819 SR
Queue Stats
23W - 20L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
kenneth1502
Danzaburou
Level 127
God Stats
5W - 4L
1,512 SR
Queue Stats
73W - 76L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Trey zx
Scylla
16
1 / 3 / 2
11,657
555
8,534
9,238
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 4
12,932
616
9,046
18,013
28,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 5 / 1
12,803
610
9,477
14,006
10,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cheyney69
Ne Zha
18
7 / 1 / 4
13,641
650
15,929
14,084
7,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
II--KiLLa
Baron Samedi
15
0 / 3 / 7
11,629
554
8,521
9,649
3,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Danzaburou
kenneth1502
Danzaburou
18
4 / 1 / 5
13,710
653
10,739
13,263
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cheyney69
Ne Zha
7
1
4
9
W
Baron Samedi
II--KiLLa
Baron Samedi
0
3
7
1.17
L
Scylla
Trey zx
Scylla
1
3
2
0.67
W
Danzaburou
kenneth1502
Danzaburou
4
1
5
6.5
L
1
3
4
1
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
35,189
41,257
Taken
36,996
42,868
Mitigated
15,350
5,805
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cheyney69
Ne Zha
15,929
4,529
0
4,867
14,084
7,124
514
5,266
8,578
0
88,965
W
Baron Samedi
II--KiLLa
Baron Samedi
8,521
555
1,154
3,668
9,649
3,544
294
5,010
4,507
38,028
0
L
Scylla
Trey zx
Scylla
8,534
0
0
892
9,238
3,676
264
161
9,077
67,256
0
W
Danzaburou
kenneth1502
Danzaburou
10,739
4,725
0
5,154
13,263
4,682
2,838
7,102
5,881
0
70,283
L
9,046
139
0
3,230
18,013
28,489
0
6,102
11,911
36,861
0
L
9,477
3,496
0
1,683
14,006
10,703
600
2,389
11,617
6,307
62,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
38,980
236
Minions Killed
259
0
Camps Cleared
0
1,074,561
Distance Traveled
1,194,245
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,641
650
93
4
0
462,976
1
W
Baron Samedi
11,629
554
52
2
0
357,803
0
L
Scylla
11,657
555
109
5
0
334,939
2
W
Danzaburou
13,710
653
114
5
0
373,466
1
L
Khepri
12,932
616
61
3
0
382,435
4
L
Da Ji
12,803
610
66
3
0
357,187
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role