Player Matchup

Jing Wei
Jing Wei
BigMusic5346667
Jing Wei
Level 14
God Stats
0W - 5L
1,142 SR
Queue Stats
24W - 54L
1,184 Elo+
Solo
Heimdallr
Heimdallr
F2L_Luis
Heimdallr
Level 26
God Stats
3W - 1L
1,625 SR
Queue Stats
23W - 15L
1,649 Elo+
Solo
Chaac
Chaac
Marshall3456
Chaac
Level 24
God Stats
44W - 68L
1,388 SR
Queue Stats
95W - 165L
1,297 Elo+
Solo
Team Averages
Level 21
1,385 SR
1,377 Elo+

VS

Team Averages
Level 15
1,393 SR
1,219 Elo+
Hou Yi
Hou Yi
Meachus Christ
Hou Yi
Level 16
God Stats
19W - 30L
1,179 SR
Queue Stats
20W - 30L
1,182 Elo+
Solo
Kukulkan
Kukulkan
agusheat95
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,404 Elo+
Solo
Medusa
Medusa
cornhorse
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 13 / 2
9,829
468
2,118
13,414
4,101
Heimdallr
F2L_Luis
Heimdallr
15
6 / 12 / 6
12,800
610
19,819
21,615
9,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 2 / 6
13,267
632
21,158
25,373
31,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 8
16,534
787
32,275
21,280
13,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
agusheat95
Kukulkan
17
8 / 8 / 12
14,012
667
16,584
16,011
6,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
cornhorse
Medusa
13
1 / 5 / 15
12,692
604
2,373
16,559
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
13
Kills
27
27
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
13
2
0.08
L
Heimdallr
F2L_Luis
Heimdallr
6
12
6
0.75
L
7
2
6
5
W
18
0
8
22
W
Kukulkan
agusheat95
Kukulkan
8
8
12
1.75
W
Medusa
cornhorse
Medusa
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,095
Damage
51,232
60,402
Taken
53,850
44,856
Mitigated
27,084
15,573
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,118
1,045
0
250
13,414
4,101
0
4,199
9,215
0
5,579
L
Heimdallr
F2L_Luis
Heimdallr
19,819
9,257
0
1,975
21,615
9,016
1,003
5,830
15,785
0
56,960
L
21,158
4,615
0
13,348
25,373
31,739
477
6,617
18,756
0
67,440
W
32,275
21,926
0
11,750
21,280
13,177
2,835
0
20,830
0
96,894
W
Kukulkan
agusheat95
Kukulkan
16,584
1,027
0
1,755
16,011
6,907
0
0
15,711
81,527
0
W
Medusa
cornhorse
Medusa
2,373
1,032
0
1,338
16,559
7,000
324
28
16,227
0
13,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,896
Gold Earned
43,238
140
Minions Killed
229
0
Camps Cleared
0
941,465
Distance Traveled
1,140,630
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,829
468
7
0
0
245,875
3
L
Heimdallr
12,800
610
76
4
0
278,569
0
L
Chaac
13,267
632
57
3
0
417,021
0
W
Hou Yi
16,534
787
114
5
0
370,496
0
W
Kukulkan
14,012
667
104
5
0
357,784
0
W
Medusa
12,692
604
11
1
0
412,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role