Player Matchup

Ymir
Ymir
CrispybaconBob
Ymir
Level 6
God Stats
1W - 2L
1,493 SR
Queue Stats
94W - 84L
1,581 Elo+
Solo
Tyr
Tyr
Norgon95
Tyr
Level 16
God Stats
0W - 3L
1,324 SR
Queue Stats
49W - 33L
1,424 Elo+
Party 3
Nemesis
Nemesis
VashSanya
Nemesis
Level 17
God Stats
2W - 3L
1,720 SR
Queue Stats
70W - 59L
1,484 Elo+
Party 3
Anhur
Anhur
橙子汽水
Anhur
Level 26
God Stats
1W - 4L
1,359 SR
Queue Stats
13W - 11L
1,534 Elo+
Party 1
Ra
Ra
神逆1991
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,534 Elo+
Party 1
Team Averages
Level 19
1,479 SR
1,512 Elo+

VS

Team Averages
Level 19
1,545 SR
1,362 Elo+
Guan Yu
Guan Yu
Maicema
Guan Yu
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 8L
1,375 Elo+
Solo
Neith
Neith
Mambokalle
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,101 Elo+
Solo
Jormungandr
Jormungandr
PauloBiobomb
Jormungandr
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
373W - 379L
1,471 Elo+
Solo
Thanatos
Thanatos
TibsDK
Thanatos
Level 26
God Stats
11W - 14L
1,413 SR
Queue Stats
20W - 28L
1,430 Elo+
Party 2
Vulcan
Vulcan
skawbo89
Vulcan
Level 28
God Stats
2W - 1L
1,811 SR
Queue Stats
12W - 18L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,527
439
5,665
19,867
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 7 / 12
11,085
462
18,279
27,221
22,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
VashSanya
Nemesis
18
9 / 5 / 6
12,103
504
15,429
20,299
8,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 5
8,217
342
7,256
12,832
3,812
18
4 / 5 / 9
11,551
481
20,619
20,319
8,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Maicema
Guan Yu
18
6 / 3 / 9
11,938
497
12,498
25,929
21,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
4 / 7 / 10
11,044
460
15,318
18,593
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
PauloBiobomb
Jormungandr
17
6 / 3 / 11
11,367
474
13,044
21,090
8,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
TibsDK
Thanatos
19
7 / 7 / 7
12,519
522
8,000
17,708
9,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
skawbo89
Vulcan
18
6 / 5 / 7
12,101
504
26,063
11,849
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
24
Kills
29
29
Deaths
25
36
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Guan Yu
Maicema
Guan Yu
6
3
9
3.5
W
Neith
4
7
10
1.29
L
6
7
12
1.71
W
Jormungandr
PauloBiobomb
Jormungandr
6
3
11
3.83
W
Thanatos
TibsDK
Thanatos
7
7
7
1.5
L
Nemesis
VashSanya
Nemesis
9
5
6
2.4
W
Vulcan
skawbo89
Vulcan
6
5
7
1.9
L
2
5
5
0.9
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,248
Damage
74,923
100,538
Taken
95,169
62,929
Mitigated
50,395
31,485
Healing
39,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,665
1,489
0
810
19,867
19,271
0
7,705
12,095
28,949
0
W
Guan Yu
Maicema
Guan Yu
12,498
3,090
2,517
10,754
25,929
21,584
725
7,414
17,874
0
61,704
W
Neith
15,318
8,788
0
7,020
18,593
6,082
4,047
4,521
13,901
0
63,308
L
18,279
2,771
0
6,126
27,221
22,625
900
7,401
19,335
935
59,173
W
Jormungandr
PauloBiobomb
Jormungandr
13,044
1,517
0
5,842
21,090
8,606
1,255
7,681
13,068
46,485
0
W
Thanatos
TibsDK
Thanatos
8,000
3,068
0
10,812
17,708
9,562
1,301
2,841
14,646
0
73,945
L
Nemesis
VashSanya
Nemesis
15,429
7,768
0
6,788
20,299
8,540
975
7,902
12,297
0
81,085
W
Vulcan
skawbo89
Vulcan
26,063
6,476
510
1,727
11,849
4,561
1,331
3,741
7,641
77,258
0
L
7,256
3,260
0
3,705
12,832
3,812
550
5,761
7,071
0
21,880
L
20,619
1,676
3,236
10,820
20,319
8,681
341
10,338
9,856
77,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,483
Gold Earned
58,969
430
Minions Killed
443
0
Camps Cleared
0
2,049,517
Distance Traveled
2,141,654
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,527
439
40
2
0
409,518
1
W
Guan Yu
11,938
497
71
3
0
473,453
3
W
Neith
11,044
460
101
4
0
365,933
4
L
Tyr
11,085
462
94
4
0
441,524
0
W
Jormungandr
11,367
474
54
2
0
434,774
8
W
Thanatos
12,519
522
99
4
0
425,917
0
L
Nemesis
12,103
504
124
5
0
469,428
2
W
Vulcan
12,101
504
118
5
0
441,577
0
L
Anhur
8,217
342
37
2
0
334,525
2
L
Ra
11,551
481
135
6
0
394,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role