Player Matchup

Cupid
Cupid
Onne45
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Fafnir
Fafnir
SWIcePT
Fafnir
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
68W - 66L
1,466 Elo+
Party 2
Da Ji
Da Ji
SuperPeperony123
Da Ji
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TaekwonMaster
Tsukuyomi
Level 15
God Stats
1W - 4L
1,332 SR
Queue Stats
57W - 50L
1,302 Elo+
Solo
Hades
Hades
VitorSpieler
Hades
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,318 Elo+
Party 2
Team Averages
Level 22
1,423 SR
1,381 Elo+

VS

Team Averages
Level 25
1,555 SR
1,500 Elo+
Neith
Neith
BugR188
Neith
Level 11
God Stats
10W - 8L
1,620 SR
Queue Stats
23W - 24L
1,462 Elo+
Solo
Amaterasu
Amaterasu
JONNYDOG432
Amaterasu
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Solo
Ymir
Ymir
MateeWithLineal
Ymir
Level 13
God Stats
18W - 28L
1,722 SR
Queue Stats
46W - 76L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
Rakuunnn
Nu Wa
Level 46
God Stats
21W - 32L
1,663 SR
Queue Stats
449W - 660L
1,438 Elo+
Party 1
Nemesis
Nemesis
santyYT-_-2006
Nemesis
Level 28
God Stats
33W - 30L
1,270 SR
Queue Stats
533W - 746L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Onne45
Cupid
12
0 / 12 / 8
7,855
374
8,143
17,706
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
SWIcePT
Fafnir
12
2 / 10 / 6
9,271
441
9,422
19,944
19,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 11 / 5
8,064
384
7,132
20,578
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
TaekwonMaster
Tsukuyomi
14
1 / 9 / 3
8,718
415
7,804
15,412
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
11 / 7 / 3
10,361
493
13,585
14,407
7,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BugR188
Neith
18
13 / 4 / 11
12,418
591
12,876
12,511
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
JONNYDOG432
Amaterasu
16
7 / 3 / 12
10,999
524
10,284
15,706
15,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 15
10,897
519
5,527
15,472
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Rakuunnn
Nu Wa
19
15 / 3 / 18
12,965
617
25,587
13,161
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
9 / 4 / 14
11,845
564
10,385
17,177
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
14
Kills
48
49
Deaths
16
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
BugR188
Neith
13
4
11
4.63
W
Amaterasu
JONNYDOG432
Amaterasu
7
3
12
4.33
W
4
2
15
5.75
L
Cupid
Onne45
Cupid
0
12
8
0.33
W
Nu Wa
Rakuunnn
Nu Wa
15
3
18
8
L
Fafnir
SWIcePT
Fafnir
2
10
6
0.5
L
0
11
5
0.23
L
Tsukuyomi
TaekwonMaster
Tsukuyomi
1
9
3
0.28
L
11
7
3
1.79
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,086
Damage
64,659
88,047
Taken
74,027
42,693
Mitigated
51,451
14,913
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BugR188
Neith
12,876
7,572
0
4,734
12,511
7,124
3,077
2,882
9,395
6,816
56,529
W
Amaterasu
JONNYDOG432
Amaterasu
10,284
2,596
1,493
4,559
15,706
15,089
3,447
4,537
11,169
0
44,795
W
5,527
1,752
0
1,111
15,472
16,036
596
4,666
10,404
30,912
0
L
Cupid
Onne45
Cupid
8,143
3,607
208
3,412
17,706
4,781
0
8,223
9,238
0
34,066
W
Nu Wa
Rakuunnn
Nu Wa
25,587
9,249
625
4,503
13,161
5,305
1,365
5,210
7,951
87,265
0
L
Fafnir
SWIcePT
Fafnir
9,422
2,197
0
2,444
19,944
19,035
0
5,343
14,254
29,013
0
L
7,132
1,658
0
3,857
20,578
6,371
150
4,386
15,928
0
53,718
L
Tsukuyomi
TaekwonMaster
Tsukuyomi
7,804
1,338
0
1,840
15,412
4,649
437
7,020
7,847
0
42,052
L
13,585
1,947
429
2,723
14,407
7,857
777
5,688
8,240
37,041
0
W
10,385
4,658
0
5,872
17,177
7,897
946
5,712
11,465
0
70,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,269
Gold Earned
59,124
307
Minions Killed
441
0
Camps Cleared
0
1,699,902
Distance Traveled
1,983,168
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,418
591
97
5
0
373,739
1
W
Amaterasu
10,999
524
70
3
0
419,307
4
W
Ymir
10,897
519
43
2
0
391,556
0
L
Cupid
7,855
374
60
3
0
308,182
2
W
Nu Wa
12,965
617
128
6
0
362,503
0
L
Fafnir
9,271
441
26
1
0
371,919
0
L
Da Ji
8,064
384
91
4
0
360,634
1
L
Tsukuyomi
8,718
415
64
3
0
350,558
0
L
Hades
10,361
493
66
3
0
308,609
2
W
Nemesis
11,845
564
103
5
0
436,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role