Player Matchup

Jing Wei
Jing Wei
Ladyfix
Jing Wei
Level 115
God Stats
5W - 11L
1,417 SR
Queue Stats
630W - 600L
1,480 Elo+
Solo
Nu Wa
Nu Wa
VNMXT
Nu Wa
Level 120
God Stats
5W - 5L
1,288 SR
Queue Stats
500W - 497L
1,487 Elo+
Solo
Fenrir
Fenrir
Zeyrox5846
Fenrir
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 13L
1,500 Elo+
Party 3
Cerberus
Cerberus
cjmofo
Cerberus
Level 139
God Stats
11W - 11L
1,469 SR
Queue Stats
476W - 475L
1,496 Elo+
Solo
Osiris
Osiris
iakkaH
Osiris
Level 76
God Stats
3W - 2L
1,576 SR
Queue Stats
33W - 19L
1,558 Elo+
Party 3
Team Averages
Level 99
1,450 SR
1,504 Elo+

VS

Team Averages
Level 70
1,695 SR
1,554 Elo+
Merlin
Merlin
HeyCalmaChicha
Merlin
Level 28
God Stats
5W - 1L
1,818 SR
Queue Stats
15W - 15L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
InsectumFanatica
Heimdallr
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
564W - 546L
1,624 Elo+
Party 1
Ymir
Ymir
Joni311996
Ymir
Level 68
God Stats
1W - 1L
1,854 SR
Queue Stats
6W - 12L
1,455 Elo+
Party 2
Bakasura
Bakasura
OfficialKirito
Bakasura
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 117L
1,603 Elo+
Solo
Guan Yu
Guan Yu
TFaceWasHere
Guan Yu
Level 89
God Stats
31W - 22L
1,802 SR
Queue Stats
464W - 417L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ladyfix
Jing Wei
14
3 / 0 / 2
7,805
558
5,703
8,469
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
VNMXT
Nu Wa
13
0 / 2 / 3
7,759
554
7,234
6,978
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zeyrox5846
Fenrir
13
3 / 1 / 2
7,480
534
2,609
9,236
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
cjmofo
Cerberus
10
2 / 0 / 3
6,775
484
7,258
10,585
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
iakkaH
Osiris
14
4 / 0 / 1
8,366
598
8,196
10,525
8,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,300
521
4,043
5,401
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
11
0 / 4 / 0
6,561
469
7,981
10,435
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 1
6,548
468
3,489
12,618
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
14
2 / 0 / 1
7,710
551
5,339
9,881
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
TFaceWasHere
Guan Yu
13
0 / 3 / 0
7,353
525
5,834
11,545
10,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
3
3
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Heimdallr
0
4
0
0
L
1
3
1
0.5
W
Jing Wei
Ladyfix
Jing Wei
3
0
2
4
L
Bakasura
2
0
1
2.5
L
Guan Yu
TFaceWasHere
Guan Yu
0
3
0
0
W
Nu Wa
VNMXT
Nu Wa
0
2
3
0.75
W
Fenrir
Zeyrox5846
Fenrir
3
1
2
4
W
Cerberus
cjmofo
Cerberus
2
0
3
3.5
W
Osiris
iakkaH
Osiris
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
26,686
45,793
Taken
49,880
20,848
Mitigated
23,979
25,323
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,043
231
0
741
5,401
1,841
0
2,585
2,678
50,163
0
L
Heimdallr
7,981
3,081
0
3,234
10,435
3,136
0
3,467
6,906
0
43,927
L
3,489
646
182
5,156
12,618
5,101
0
4,716
7,770
27,325
0
W
Jing Wei
Ladyfix
Jing Wei
5,703
3,935
0
6,444
8,469
2,588
616
920
7,549
0
46,619
L
Bakasura
5,339
3,242
0
7,045
9,881
3,446
0
2,657
7,097
0
50,409
L
Guan Yu
TFaceWasHere
Guan Yu
5,834
714
238
4,566
11,545
10,455
0
1,601
9,877
0
45,476
W
Nu Wa
VNMXT
Nu Wa
7,234
1,539
120
2,641
6,978
2,145
174
3,531
2,748
56,518
0
W
Fenrir
Zeyrox5846
Fenrir
2,609
733
0
5,349
9,236
3,385
0
961
7,884
0
42,935
W
Cerberus
cjmofo
Cerberus
7,258
215
608
5,106
10,585
3,935
0
1,195
8,884
30,606
0
W
Osiris
iakkaH
Osiris
8,196
2,506
0
5,055
10,525
8,795
528
510
9,978
7,486
43,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,185
Gold Earned
35,472
475
Minions Killed
444
0
Camps Cleared
0
1,428,581
Distance Traveled
1,362,980
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,300
521
103
7
0
263,904
1
L
Heimdallr
6,561
469
79
6
0
223,101
6
L
Ymir
6,548
468
41
3
0
263,005
0
W
Jing Wei
7,805
558
110
8
0
277,973
3
L
Bakasura
7,710
551
118
8
0
343,123
4
L
Guan Yu
7,353
525
103
7
0
269,847
2
W
Nu Wa
7,759
554
113
8
0
250,565
3
W
Fenrir
7,480
534
91
7
0
310,386
5
W
Cerberus
6,775
484
73
5
0
313,173
4
W
Osiris
8,366
598
88
6
0
276,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role