Player Matchup

Ravana
Ravana
Silver I
Clusterheart
Ravana
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
ErPaToGeNo
Hachiman
Bronze III
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,542 MMR
Solo
Mercury
Mercury
Gold V
Latch1998
Mercury
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold II
Luisette
Janus
Gold II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,546 MMR
Solo
Sobek
Sobek
Silver I
Luv4BingoWingz
Sobek
Silver I
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 43L
1,542 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,500 SR
1,526 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,536 SR
1,545 MMR
Nu Wa
Nu Wa
Silver I
AndrzejDudeł
Nu Wa
Silver I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 62L
1,589 MMR
Party 2
Nemesis
Nemesis
Silver I
Drekct
Nemesis
Silver I
Level 149
God Stats
12W - 14L
1,680 SR
Queue Stats
438W - 445L
1,550 MMR
Solo
Chiron
Chiron
Silver I
KirJothin
Chiron
Silver I
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 73L
1,504 MMR
Party 2
Aphrodite
Aphrodite
Silver II
RinaRay
Aphrodite
Silver II
Level 146
God Stats
14W - 16L
1,500 SR
Queue Stats
216W - 228L
1,542 MMR
Solo
Ares
Ares
Bronze III
bruintje
Ares
Bronze III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 251L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
3 / 0 / 0
4,532
906
2,363
2,599
1,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
ErPaToGeNo
Hachiman
5
0 / 0 / 2
3,473
695
2,308
1,604
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Latch1998
Mercury
6
0 / 1 / 0
3,509
702
223
2,815
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Luisette
Janus
7
1 / 0 / 0
3,664
733
1,398
1,569
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 1
3,704
741
1,244
3,367
1,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
DanzaburouApolloCthulhuTsukuyomiSet

VS

Bans
ScyllaBellonaGebRamaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,753
751
1,480
1,500
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Drekct
Nemesis
6
0 / 1 / 1
3,496
699
1,434
2,658
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
KirJothin
Chiron
6
0 / 1 / 0
3,228
646
1,060
2,213
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
RinaRay
Aphrodite
5
0 / 2 / 0
3,179
636
577
2,214
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
5
0 / 1 / 0
3,384
677
1,686
3,444
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Ravana
3
0
0
3
L
Nemesis
Drekct
Nemesis
0
1
1
0.5
W
Hachiman
ErPaToGeNo
Hachiman
0
0
2
1
L
Chiron
KirJothin
Chiron
0
1
0
0
W
Mercury
Latch1998
Mercury
0
1
0
0
W
Janus
Luisette
Janus
1
0
0
1
W
1
0
1
1.5
L
Aphrodite
RinaRay
Aphrodite
0
2
0
0
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,536
Damage
6,237
11,954
Taken
12,029
4,916
Mitigated
4,153
5,771
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,480
250
0
720
1,500
349
0
724
640
16,086
0
W
Ravana
2,363
1,007
0
818
2,599
1,284
420
836
1,727
0
18,043
L
Nemesis
Drekct
Nemesis
1,434
835
0
413
2,658
1,524
0
414
2,201
3,764
10,930
W
Hachiman
ErPaToGeNo
Hachiman
2,308
663
0
971
1,604
430
0
886
678
0
13,658
L
Chiron
KirJothin
Chiron
1,060
566
546
1,042
2,213
468
0
466
1,747
0
14,064
W
Mercury
Latch1998
Mercury
223
0
0
955
2,815
1,580
0
443
2,317
3,015
11,675
W
Janus
Luisette
Janus
1,398
39
0
773
1,569
308
0
558
949
14,921
0
W
1,244
65
0
2,254
3,367
1,314
0
990
2,337
7,261
0
L
Aphrodite
RinaRay
Aphrodite
577
120
0
887
2,214
418
0
0
2,214
7,681
0
L
Ares
1,686
56
0
1,306
3,444
1,394
0
859
2,585
5,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,882
Gold Earned
17,040
157
Minions Killed
133
0
Camps Cleared
0
551,202
Distance Traveled
448,403
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,753
751
41
8
0
105,963
0
W
Ravana
4,532
906
44
9
0
98,437
1
L
Nemesis
3,496
699
35
7
0
105,868
1
W
Hachiman
3,473
695
39
8
0
93,185
2
L
Chiron
3,228
646
30
6
0
88,546
1
W
Mercury
3,509
702
41
8
0
139,135
0
W
Janus
3,664
733
27
5
0
112,157
3
W
Sobek
3,704
741
6
1
0
108,288
3
L
Aphrodite
3,179
636
20
4
0
55,234
1
L
Ares
3,384
677
7
1
0
92,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role