Player Matchup

Cernunnos
Cernunnos
BlazIken45
Cernunnos
Level 87
God Stats
18W - 16L
1,500 SR
Queue Stats
465W - 437L
1,391 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Blizt1
Tsukuyomi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 104L
1,506 Elo+
Solo
Ymir
Ymir
Davidon20045737
Ymir
Level 14
God Stats
6W - 10L
1,246 SR
Queue Stats
142W - 165L
1,163 Elo+
Party 2
Raijin
Raijin
JunkMysterion
Raijin
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 285L
1,163 Elo+
Party 2
Sun Wukong
Sun Wukong
WiB NopZy
Sun Wukong
Level 9
God Stats
0W - 7L
1,189 SR
Queue Stats
14W - 22L
1,322 Elo+
Party 2
Team Averages
Level 34
1,387 SR
1,309 Elo+

VS

Team Averages
Level 22
1,452 SR
1,472 Elo+
Horus
Horus
FkBlatzz
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Ymir
Ymir
KakorkPro
Ymir
Level 18
God Stats
3W - 2L
1,262 SR
Queue Stats
35W - 19L
1,673 Elo+
Solo
Hun Batz
Hun Batz
MeTTalz
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,500 Elo+
Solo
Janus
Janus
Occudo
Janus
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
181W - 132L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Voluruund
Danzaburou
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlazIken45
Cernunnos
18
4 / 3 / 0
11,249
489
16,713
13,761
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Blizt1
Tsukuyomi
12
0 / 9 / 0
8,347
363
2,129
13,262
4,151
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 7 / 3
9,890
430
3,928
17,934
15,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 1
8,432
367
1,146
5,525
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
WiB NopZy
Sun Wukong
17
1 / 2 / 0
10,703
465
5,081
14,707
12,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FkBlatzz
Horus
17
2 / 2 / 4
11,724
510
5,227
12,177
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
17
1 / 1 / 12
12,365
538
3,546
15,404
20,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
MeTTalz
Hun Batz
20
6 / 1 / 6
13,889
604
11,903
15,648
10,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Occudo
Janus
19
4 / 1 / 1
12,758
555
7,828
7,318
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Voluruund
Danzaburou
19
10 / 0 / 5
14,185
617
16,777
16,664
7,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
23
25
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BlazIken45
Cernunnos
4
3
0
1.33
L
Tsukuyomi
Blizt1
Tsukuyomi
0
9
0
0
L
0
7
3
0.21
W
Horus
FkBlatzz
Horus
2
2
4
2
L
0
4
1
0.13
W
Ymir
1
1
12
7
W
Hun Batz
MeTTalz
Hun Batz
6
1
6
9
W
Janus
Occudo
Janus
4
1
1
4.5
W
Danzaburou
Voluruund
Danzaburou
10
0
5
12.5
L
Sun Wukong
WiB NopZy
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
45,281
65,189
Taken
67,211
39,588
Mitigated
51,424
12,643
Healing
28,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BlazIken45
Cernunnos
16,713
6,958
0
7,444
13,761
5,683
2,548
2,141
11,578
0
80,749
L
Tsukuyomi
Blizt1
Tsukuyomi
2,129
184
0
252
13,262
4,151
887
2,837
10,281
0
26,697
L
3,928
343
0
1,198
17,934
15,470
517
4,107
13,739
23,892
0
W
Horus
FkBlatzz
Horus
5,227
2,409
1,016
3,283
12,177
8,622
1,695
460
11,267
0
31,124
L
1,146
0
0
387
5,525
1,574
107
1,184
4,199
30,837
0
W
Ymir
3,546
693
1,018
3,798
15,404
20,960
670
1,661
13,743
26,008
0
W
Hun Batz
MeTTalz
Hun Batz
11,903
5,580
0
7,688
15,648
10,935
825
1,237
14,336
0
122,863
W
Janus
Occudo
Janus
7,828
360
0
599
7,318
3,366
1,549
703
6,615
95,337
0
W
Danzaburou
Voluruund
Danzaburou
16,777
8,847
0
11,025
16,664
7,541
5,846
1,633
15,031
0
137,653
L
Sun Wukong
WiB NopZy
Sun Wukong
5,081
726
0
3,362
14,707
12,710
3,748
673
14,018
0
55,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,621
Gold Earned
64,921
402
Minions Killed
619
0
Camps Cleared
0
1,704,613
Distance Traveled
2,146,597
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,249
489
142
6
0
371,421
4
L
Tsukuyomi
8,347
363
52
2
0
409,548
0
L
Ymir
9,890
430
35
2
0
372,505
0
W
Horus
11,724
510
56
2
0
411,797
2
L
Raijin
8,432
367
53
2
0
171,557
1
W
Ymir
12,365
538
42
2
0
411,266
3
W
Hun Batz
13,889
604
187
8
0
493,019
2
W
Janus
12,758
555
161
7
0
429,048
6
W
Danzaburou
14,185
617
173
8
0
401,467
1
L
Sun Wukong
10,703
465
120
5
0
379,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role